Player Matchup

Ares
Ares
DIST0RTED JAKAL
Ares
Level 23
God Stats
4W - 4L
1,532 SR
Queue Stats
46W - 38L
1,532 Elo+
Solo
Chang'e
Chang'e
Dvadumcute
Chang'e
Level 29
God Stats
0W - 2L
1,334 SR
Queue Stats
270W - 232L
1,617 Elo+
Solo
Cupid
Cupid
Jollybeana
Cupid
Level 16
God Stats
17W - 12L
1,619 SR
Queue Stats
33W - 19L
1,608 Elo+
Solo
Tsukuyomi
Tsukuyomi
LegateMagnus
Tsukuyomi
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 88L
1,482 Elo+
Solo
Hera
Hera
WatchMeCatDaddy1
Hera
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,715 Elo+
Solo
Team Averages
Level 21
1,497 SR
1,591 Elo+

VS

Team Averages
Level 16
1,699 SR
1,757 Elo+
Baba Yaga
Baba Yaga
Aphrospimp
Baba Yaga
Level 18
God Stats
13W - 4L
1,429 SR
Queue Stats
105W - 47L
1,830 Elo+
Party 1
Erlang Shen
Erlang Shen
Danzas TaiL
Erlang Shen
Level 17
God Stats
4W - 1L
1,907 SR
Queue Stats
62W - 26L
1,828 Elo+
Party 1
Cupid
Cupid
HotTubHottie
Cupid
Level 17
God Stats
8W - 4L
1,861 SR
Queue Stats
61W - 24L
1,875 Elo+
Party 1
Thor
Thor
SirClappyCheeks
Thor
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 120L
1,500 Elo+
Solo
Cerberus
Cerberus
ZhongQueff
Cerberus
Level 18
God Stats
6W - 0L
1,798 SR
Queue Stats
65W - 38L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
8,107
427
3,229
16,999
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Dvadumcute
Chang'e
13
1 / 5 / 1
7,841
413
4,261
12,818
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
11
0 / 8 / 2
7,036
370
3,538
11,047
2,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
LegateMagnus
Tsukuyomi
11
1 / 6 / 2
7,322
385
2,800
11,387
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 5 / 2
9,895
521
14,662
13,726
7,679
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aphrospimp
Baba Yaga
16
7 / 2 / 10
10,477
551
15,454
9,927
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Danzas TaiL
Erlang Shen
18
11 / 3 / 11
11,187
589
13,232
13,250
7,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
8 / 0 / 7
12,134
639
10,386
11,613
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 1
8,178
430
2,493
9,925
5,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ZhongQueff
Cerberus
15
3 / 0 / 20
10,579
557
6,804
14,034
15,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
8
Kills
30
30
Deaths
8
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Aphrospimp
Baba Yaga
7
2
10
6
L
1
6
3
0.42
W
Erlang Shen
Danzas TaiL
Erlang Shen
11
3
11
5.5
L
Chang'e
Dvadumcute
Chang'e
1
5
1
0.3
W
8
0
7
11.5
L
Cupid
0
8
2
0.13
L
Tsukuyomi
LegateMagnus
Tsukuyomi
1
6
2
0.33
W
1
3
1
0.5
L
5
5
2
1.2
W
Cerberus
ZhongQueff
Cerberus
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,490
Damage
48,369
65,977
Taken
58,749
32,891
Mitigated
37,419
11,746
Healing
23,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Aphrospimp
Baba Yaga
15,454
730
181
3,963
9,927
4,423
923
5,590
4,221
75,185
0
L
3,229
0
0
1,316
16,999
15,270
139
6,690
10,309
30,077
0
W
Erlang Shen
Danzas TaiL
Erlang Shen
13,232
5,618
0
5,124
13,250
7,471
718
4,962
8,134
0
71,120
L
Chang'e
Dvadumcute
Chang'e
4,261
166
380
2,886
12,818
3,907
0
4,897
7,921
45,147
0
W
10,386
5,394
195
5,237
11,613
4,722
4,939
2,175
9,354
0
101,833
L
Cupid
3,538
1,423
323
1,106
11,047
2,829
0
3,658
7,389
0
28,823
L
Tsukuyomi
LegateMagnus
Tsukuyomi
2,800
1,032
0
2,828
11,387
3,206
0
3,108
8,279
0
31,915
W
2,493
767
0
3,250
9,925
5,751
0
6,280
3,645
0
24,016
L
14,662
3,627
141
2,766
13,726
7,679
1,038
4,165
9,561
60,126
0
W
Cerberus
ZhongQueff
Cerberus
6,804
458
82
5,670
14,034
15,052
76
5,979
7,923
39,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,201
Gold Earned
52,555
355
Minions Killed
490
0
Camps Cleared
0
1,616,258
Distance Traveled
1,828,182
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,477
551
108
6
0
371,536
0
L
Ares
8,107
427
37
2
0
356,034
1
W
Erlang Shen
11,187
589
92
5
0
398,298
3
L
Chang'e
7,841
413
81
4
0
313,762
4
W
Cupid
12,134
639
170
9
0
370,619
3
L
Cupid
7,036
370
69
4
0
329,157
3
L
Tsukuyomi
7,322
385
67
4
0
324,622
0
W
Thor
8,178
430
41
2
0
332,164
0
L
Hera
9,895
521
101
5
0
292,683
0
W
Cerberus
10,579
557
79
4
0
355,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role