Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
SpringDayRain
Charybdis
Level 50
God Stats
3W - 6L
1,543 SR
Queue Stats
276W - 166L
1,701 Elo+
Party 2
Sobek
Sobek
gerentefami
Sobek
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,455 Elo+
Solo
Thoth
Thoth
zhidox
Thoth
Level 74
God Stats
3W - 4L
1,500 SR
Queue Stats
367W - 244L
1,611 Elo+
Party 2
Team Averages
Level 86
1,509 SR
1,553 Elo+

VS

Team Averages
Level 123
1,664 SR
1,566 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
RRM-Rodrigo
Olorun
Level 159
God Stats
32W - 11L
1,769 SR
Queue Stats
672W - 612L
1,541 Elo+
Party 1
Arachne
Arachne
bicudo-suspenso
Arachne
Level 19
God Stats
6W - 0L
1,901 SR
Queue Stats
34W - 15L
1,733 Elo+
Party 1
Kuzenbo
Kuzenbo
iClima_03
Kuzenbo
Level 150
God Stats
7W - 10L
1,471 SR
Queue Stats
939W - 855L
1,592 Elo+
Party 1
Neith
Neith
samuelfronzax
Neith
Level 130
God Stats
11W - 10L
1,677 SR
Queue Stats
391W - 385L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
5 / 4 / 0
6,051
605
2,797
7,855
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
 
Amaterasu
9
0 / 4 / 1
5,201
520
798
7,615
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
SpringDayRain
Charybdis
9
1 / 2 / 2
5,099
510
3,461
5,962
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 4 / 4
4,775
478
1,953
7,978
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
zhidox
Thoth
9
3 / 3 / 3
5,914
591
7,523
5,523
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
2 / 1 / 2
5,881
588
3,755
3,525
1,966
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
9
2 / 1 / 2
5,622
562
3,607
4,415
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
7 / 3 / 3
6,562
656
6,346
5,968
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
iClima_03
Kuzenbo
7
0 / 1 / 7
5,152
515
4,442
5,847
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
6 / 3 / 1
5,794
579
5,571
5,379
1,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
17
17
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
0
1.25
L
Amaterasu
 
Amaterasu
0
4
1
0.13
W
The Morrigan
 
The Morrigan
2
1
2
3
W
Olorun
2
1
2
3
L
Charybdis
SpringDayRain
Charybdis
1
2
2
1
W
7
3
3
2.83
L
0
4
4
0.5
W
Kuzenbo
iClima_03
Kuzenbo
0
1
7
3.5
W
6
3
1
2.17
L
Thoth
zhidox
Thoth
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,532
Damage
23,721
34,933
Taken
25,134
13,882
Mitigated
11,639
9,244
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,797
624
0
3,132
7,855
2,399
0
1,955
5,900
0
23,066
L
Amaterasu
 
Amaterasu
798
57
0
1,880
7,615
4,230
0
1,913
5,702
0
27,447
W
The Morrigan
 
The Morrigan
3,755
1,135
0
1,576
3,525
1,966
0
1,131
2,305
28,678
1,452
W
Olorun
3,607
1,834
336
2,262
4,415
1,380
0
2,057
2,060
27,162
2,754
L
Charybdis
SpringDayRain
Charybdis
3,461
1,633
0
1,579
5,962
1,448
0
1,446
4,516
0
26,849
W
6,346
4,814
0
1,924
5,968
2,173
0
1,910
3,972
0
32,270
L
1,953
392
0
1,744
7,978
4,369
0
3,083
4,895
6,938
0
W
Kuzenbo
iClima_03
Kuzenbo
4,442
2,035
0
1,351
5,847
4,864
10
2,589
3,060
9,683
0
W
5,571
2,649
0
1,678
5,379
1,256
0
1,113
4,226
0
34,757
L
Thoth
zhidox
Thoth
7,523
276
0
909
5,523
1,436
0
1,756
3,767
28,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,040
Gold Earned
29,011
225
Minions Killed
260
0
Camps Cleared
0
942,540
Distance Traveled
937,688
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,051
605
43
4
0
200,108
3
L
Amaterasu
5,201
520
50
5
0
187,761
2
W
The Morrigan
5,881
588
67
7
0
171,247
0
W
Olorun
5,622
562
72
7
0
184,197
2
L
Charybdis
5,099
510
51
5
0
161,763
3
W
Arachne
6,562
656
55
6
0
209,932
2
L
Sobek
4,775
478
12
1
0
186,196
6
W
Kuzenbo
5,152
515
14
1
0
198,834
1
W
Neith
5,794
579
52
5
0
173,478
2
L
Thoth
5,914
591
69
7
0
206,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role