Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gn0mE49
Ah Muzen Cab
Level 155
God Stats
6W - 6L
1,449 SR
Queue Stats
363W - 391L
1,524 Elo+
Solo
Cthulhu
Cthulhu
GrimTribute
Cthulhu
Level 125
God Stats
17W - 8L
1,713 SR
Queue Stats
948W - 978L
1,533 Elo+
Party 1
Terra
Terra
Invisohair
Terra
Level 146
God Stats
2W - 2L
1,364 SR
Queue Stats
425W - 430L
1,537 Elo+
Party 1
Achilles
Achilles
LeonEllioth
Achilles
Level 86
God Stats
2W - 1L
1,565 SR
Queue Stats
76W - 79L
1,582 Elo+
Party 3
Zeus
Zeus
Poyacksonsmurf
Zeus
Level 109
God Stats
6W - 2L
1,673 SR
Queue Stats
247W - 226L
1,625 Elo+
Party 3
Team Averages
Level 124
1,553 SR
1,560 Elo+

VS

Team Averages
Level 114
1,656 SR
1,556 Elo+
Thanatos
Thanatos
 
Thanatos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ArtemisBlade
Guan Yu
Level 151
God Stats
2W - 6L
1,521 SR
Queue Stats
120W - 105L
1,580 Elo+
Party 2
Ganesha
Ganesha
Loljon
Ganesha
Level 61
God Stats
0W - 1L
1,720 SR
Queue Stats
13W - 17L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
Winterierthree2
Kukulkan
Level 99
God Stats
0W - 1L
1,817 SR
Queue Stats
65W - 42L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YoArEyOuBaB
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,724 SR
Queue Stats
77W - 58L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gn0mE49
Ah Muzen Cab
20
8 / 5 / 12
13,554
847
23,543
15,649
5,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
GrimTribute
Cthulhu
20
4 / 5 / 16
12,720
795
16,062
24,241
29,072
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
18
3 / 5 / 18
11,584
724
12,462
24,040
14,909
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
LeonEllioth
Achilles
19
4 / 4 / 15
11,662
729
9,940
32,338
28,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 8 / 10
12,381
774
17,029
16,711
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
13 / 5 / 5
12,406
775
25,574
19,978
10,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
ArtemisBlade
Guan Yu
18
3 / 4 / 15
11,195
700
12,641
19,855
23,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
Loljon
Ganesha
19
0 / 6 / 19
10,993
687
8,520
22,413
30,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
18
4 / 7 / 13
11,195
700
22,880
14,638
6,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
YoArEyOuBaB
Morgan Le Fay
18
6 / 4 / 8
10,807
675
19,719
14,076
6,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
86
26
Kills
26
27
Deaths
26
71
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
13
5
5
3.1
L
Guan Yu
ArtemisBlade
Guan Yu
3
4
15
2.63
W
Ah Muzen Cab
Gn0mE49
Ah Muzen Cab
8
5
12
2.8
W
Cthulhu
GrimTribute
Cthulhu
4
5
16
2.4
W
Terra
3
5
18
2.4
W
Achilles
LeonEllioth
Achilles
4
4
15
2.88
L
Ganesha
Loljon
Ganesha
0
6
19
1.58
W
7
8
10
1.5
L
Kukulkan
4
7
13
1.5
L
Morgan Le Fay
YoArEyOuBaB
Morgan Le Fay
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,036
Damage
89,334
112,979
Taken
90,960
82,530
Mitigated
78,690
47,318
Healing
44,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
25,574
4,255
2,604
12,544
19,978
10,958
303
9,591
10,150
0
41,460
L
Guan Yu
ArtemisBlade
Guan Yu
12,641
1,811
12,232
8,262
19,855
23,605
252
6,998
12,402
0
20,250
W
Ah Muzen Cab
Gn0mE49
Ah Muzen Cab
23,543
5,266
2,004
3,379
15,649
5,379
3,647
9,187
6,462
0
51,845
W
Cthulhu
GrimTribute
Cthulhu
16,062
959
3,156
3,425
24,241
29,072
106
9,565
14,676
29,384
0
W
Terra
12,462
1,866
12,338
8,858
24,040
14,909
0
11,407
12,633
31,694
0
W
Achilles
LeonEllioth
Achilles
9,940
1,682
1,294
11,060
32,338
28,773
552
15,064
17,274
132
15,529
L
Ganesha
Loljon
Ganesha
8,520
981
2,569
2,785
22,413
30,488
382
12,084
9,863
17,690
0
W
17,029
3,126
819
985
16,711
4,397
1,039
5,896
10,815
34,824
0
L
Kukulkan
22,880
1,956
0
964
14,638
6,945
1,437
8,524
5,877
52,312
0
L
Morgan Le Fay
YoArEyOuBaB
Morgan Le Fay
19,719
1,046
539
2,407
14,076
6,694
730
8,356
5,627
33,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,901
Gold Earned
56,596
174
Minions Killed
185
0
Camps Cleared
0
1,478,637
Distance Traveled
1,509,884
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,406
775
47
3
0
286,484
2
L
Guan Yu
11,195
700
25
2
0
320,346
0
W
Ah Muzen Cab
13,554
847
70
4
0
278,811
1
W
Cthulhu
12,720
795
29
2
0
277,082
1
W
Terra
11,584
724
21
1
0
340,130
0
W
Achilles
11,662
729
4
0
0
329,542
1
L
Ganesha
10,993
687
6
0
0
304,418
0
W
Zeus
12,381
774
50
3
0
253,072
0
L
Kukulkan
11,195
700
67
4
0
287,851
0
L
Morgan Le Fay
10,807
675
40
3
0
310,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role