Player Matchup

Terra
Terra
Akamex
Terra
Level 35
God Stats
2W - 0L
1,813 SR
Queue Stats
13W - 13L
1,458 Elo+
Party 1
Bellona
Bellona
Anonimo48
Bellona
Level 18
God Stats
6W - 5L
1,640 SR
Queue Stats
20W - 36L
1,152 Elo+
Solo
Skadi
Skadi
goddessofvines
Skadi
Level 28
God Stats
28W - 23L
1,578 SR
Queue Stats
79W - 73L
1,502 Elo+
Solo
Izanami
Izanami
xSpLlTZz
Izanami
Level 25
God Stats
13W - 18L
1,337 SR
Queue Stats
177W - 230L
1,247 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xvDylan
Morgan Le Fay
Level 26
God Stats
2W - 2L
1,472 SR
Queue Stats
5W - 4L
1,420 Elo+
Party 1
Team Averages
Level 26
1,568 SR
1,356 Elo+

VS

Team Averages
Level 17
1,458 SR
1,342 Elo+
Khepri
Khepri
BardockBard
Khepri
Level 27
God Stats
3W - 2L
1,884 SR
Queue Stats
256W - 286L
1,352 Elo+
Solo
Janus
Janus
ElLadri
Janus
Level 18
God Stats
0W - 2L
1,266 SR
Queue Stats
36W - 32L
1,449 Elo+
Solo
Fenrir
Fenrir
GodLegend9
Fenrir
Level 12
God Stats
1W - 5L
1,285 SR
Queue Stats
6W - 10L
1,329 Elo+
Solo
Achilles
Achilles
TwoNugDoug
Achilles
Level 8
God Stats
0W - 2L
1,183 SR
Queue Stats
4W - 15L
1,066 Elo+
Solo
Danzaburou
Danzaburou
nolloreperr0
Danzaburou
Level 19
God Stats
18W - 15L
1,674 SR
Queue Stats
48W - 54L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Akamex
Terra
9
0 / 1 / 3
5,889
535
2,042
8,146
6,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Anonimo48
Bellona
11
3 / 1 / 0
6,583
598
4,838
4,725
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 0 / 2
6,634
603
2,855
5,779
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
xSpLlTZz
Izanami
9
2 / 2 / 1
5,880
535
3,047
5,451
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
xvDylan
Morgan Le Fay
11
11 / 1 / 0
7,386
671
7,566
6,537
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 3 / 3
5,457
496
2,041
8,946
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
ElLadri
Janus
11
2 / 4 / 0
6,674
607
6,180
6,356
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
GodLegend9
Fenrir
8
0 / 3 / 1
4,990
454
1,942
6,178
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
TwoNugDoug
Achilles
8
1 / 5 / 0
5,271
479
2,468
7,751
4,812
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
nolloreperr0
Danzaburou
7
2 / 1 / 1
5,150
468
2,117
3,062
848
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
16
Kills
5
5
Deaths
16
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
Akamex
Terra
0
1
3
1.5
W
Bellona
Anonimo48
Bellona
3
1
0
3
L
Khepri
0
3
3
0.5
L
Janus
ElLadri
Janus
2
4
0
0.5
L
Fenrir
GodLegend9
Fenrir
0
3
1
0.17
L
Achilles
TwoNugDoug
Achilles
1
5
0
0.2
W
0
0
2
1
L
Danzaburou
nolloreperr0
Danzaburou
2
1
1
2.5
W
Izanami
xSpLlTZz
Izanami
2
2
1
1.25
W
Morgan Le Fay
xvDylan
Morgan Le Fay
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,348
Damage
14,748
30,638
Taken
32,293
17,151
Mitigated
13,809
8,856
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Akamex
Terra
2,042
618
128
2,438
8,146
6,305
744
2,178
5,958
12,496
0
W
Bellona
Anonimo48
Bellona
4,838
936
0
954
4,725
5,151
242
0
4,725
6,285
23,250
L
Khepri
2,041
46
88
2,254
8,946
4,882
0
4,846
4,100
16,985
0
L
Janus
ElLadri
Janus
6,180
252
0
951
6,356
1,453
0
2,672
3,684
34,287
0
L
Fenrir
GodLegend9
Fenrir
1,942
753
0
24
6,178
1,814
0
1,684
4,494
0
22,138
L
Achilles
TwoNugDoug
Achilles
2,468
1,433
0
268
7,751
4,812
0
1,625
6,126
0
19,369
W
2,855
1,621
0
820
5,779
1,620
0
1,987
3,630
0
41,483
L
Danzaburou
nolloreperr0
Danzaburou
2,117
1,147
0
511
3,062
848
593
653
2,409
0
18,037
W
Izanami
xSpLlTZz
Izanami
3,047
2,337
0
1,860
5,451
1,729
2,692
1,749
3,636
0
31,511
W
Morgan Le Fay
xvDylan
Morgan Le Fay
7,566
1,433
0
2,656
6,537
2,346
1,652
1,925
4,468
29,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
27,542
268
Minions Killed
226
0
Camps Cleared
0
991,684
Distance Traveled
912,556
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,889
535
16
1
0
224,465
0
W
Bellona
6,583
598
62
6
0
176,176
2
L
Khepri
5,457
496
27
2
0
210,285
1
L
Janus
6,674
607
73
7
0
198,971
2
L
Fenrir
4,990
454
48
4
0
187,190
0
L
Achilles
5,271
479
42
4
0
177,889
0
W
Skadi
6,634
603
83
8
0
204,919
2
L
Danzaburou
5,150
468
36
3
0
138,221
2
W
Izanami
5,880
535
60
5
0
186,169
3
W
Morgan Le Fay
7,386
671
47
4
0
199,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role