Player Matchup

Sobek
Sobek
 
Sobek
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BluBuzzer
Raijin
Level 160
God Stats
5W - 5L
1,698 SR
Queue Stats
424W - 423L
1,520 Elo+
Solo
Hades
Hades
ItsLevioohsaaaa
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 106L
1,418 Elo+
Solo
Cabrakan
Cabrakan
Laure316
Cabrakan
Level 56
God Stats
3W - 4L
1,296 SR
Queue Stats
306W - 299L
1,499 Elo+
Solo
Nike
Nike
Necrokitties
Nike
Level 154
God Stats
2W - 4L
1,444 SR
Queue Stats
224W - 243L
1,496 Elo+
Solo
Team Averages
Level 120
1,488 SR
1,487 Elo+

VS

Team Averages
Level 133
1,577 SR
1,472 Elo+
Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HugitoAG
Ymir
Level 117
God Stats
6W - 1L
1,677 SR
Queue Stats
258W - 201L
1,511 Elo+
Solo
Medusa
Medusa
Lost Soul Death
Medusa
Level 125
God Stats
4W - 1L
1,675 SR
Queue Stats
102W - 91L
1,492 Elo+
Party 1
Cerberus
Cerberus
NERD Lalo6468
Cerberus
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 39L
1,432 Elo+
Solo
Geb
Geb
mojuji
Geb
Level 125
God Stats
3W - 1L
1,533 SR
Queue Stats
100W - 98L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 4 / 6
7,505
751
3,808
14,219
12,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
BluBuzzer
Raijin
14
1 / 3 / 7
7,636
764
6,798
6,635
2,974
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 4
8,098
810
6,585
10,871
5,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Laure316
Cabrakan
14
5 / 6 / 2
7,920
792
6,327
12,519
15,443
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 6 / 6
7,349
735
4,574
10,947
10,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 2 / 19
8,494
849
7,399
8,181
6,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
16
5 / 1 / 15
9,279
928
12,153
8,659
9,783
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 4 / 12
9,025
903
15,671
8,327
5,769
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
NERD Lalo6468
Cerberus
15
4 / 2 / 15
8,695
870
6,998
11,858
9,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
mojuji
Geb
13
5 / 2 / 12
8,455
846
6,608
9,861
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
11
Kills
24
24
Deaths
11
25
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
6
1
W
Ravana
 
Ravana
3
2
19
6.25
L
Raijin
BluBuzzer
Raijin
1
3
7
1.5
W
Ymir
5
1
15
12.5
L
3
5
4
1
L
Cabrakan
Laure316
Cabrakan
5
6
2
1
W
7
4
12
3.25
W
Cerberus
NERD Lalo6468
Cerberus
4
2
15
5.75
L
1
6
6
0.67
W
Geb
mojuji
Geb
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,092
Damage
48,829
55,191
Taken
46,886
46,385
Mitigated
41,141
15,426
Healing
22,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,808
313
1,559
3,250
14,219
12,235
0
5,827
8,392
10,044
0
W
Ravana
 
Ravana
7,399
1,453
4,376
2,339
8,181
6,254
492
4,073
4,108
0
11,377
L
Raijin
BluBuzzer
Raijin
6,798
812
1,103
1,343
6,635
2,974
0
3,492
3,143
19,746
0
W
Ymir
12,153
1,989
1,287
2,427
8,659
9,783
712
5,398
3,261
17,560
0
L
6,585
432
1,345
3,484
10,871
5,181
0
5,323
5,548
10,507
0
L
Cabrakan
Laure316
Cabrakan
6,327
646
600
1,383
12,519
15,443
0
5,230
7,289
12,323
0
W
15,671
5,986
1,550
307
8,327
5,769
1,762
4,257
4,070
0
31,841
W
Cerberus
NERD Lalo6468
Cerberus
6,998
445
0
4,325
11,858
9,651
272
4,598
7,260
23,120
0
L
4,574
325
391
968
10,947
10,552
0
5,887
5,060
0
6,880
W
Geb
mojuji
Geb
6,608
302
2,869
2,916
9,861
9,684
125
5,192
4,669
12,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,508
Gold Earned
43,948
70
Minions Killed
133
0
Camps Cleared
0
734,961
Distance Traveled
923,455
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,505
751
14
1
0
133,985
0
W
Ravana
8,494
849
8
1
0
192,818
0
L
Raijin
7,636
764
27
3
0
147,610
1
W
Ymir
9,279
928
12
1
0
196,362
2
L
Hades
8,098
810
15
2
0
155,741
0
L
Cabrakan
7,920
792
8
1
0
155,495
1
W
Medusa
9,025
903
36
4
0
172,790
1
W
Cerberus
8,695
870
65
7
0
189,869
0
L
Nike
7,349
735
6
1
0
142,130
2
W
Geb
8,455
846
12
1
0
171,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role