Player Matchup

Kukulkan
Kukulkan
Choos__
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 2
King Arthur
King Arthur
MechanicalBirdz
King Arthur
Level 28
God Stats
9W - 9L
1,517 SR
Queue Stats
9W - 9L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
SHOCK4NATOR
Xing Tian
Level 29
God Stats
8W - 15L
1,456 SR
Queue Stats
129W - 136L
1,417 Elo+
Solo
Arachne
Arachne
dellio222
Arachne
Level 27
God Stats
10W - 13L
1,482 SR
Queue Stats
10W - 13L
1,396 Elo+
Party 1
Ullr
Ullr
pikaop20
Ullr
Level 18
God Stats
0W - 6L
1,356 SR
Queue Stats
26W - 24L
1,217 Elo+
Party 2
Team Averages
Level 24
1,462 SR
1,409 Elo+

VS

Team Averages
Level 37
1,593 SR
1,439 Elo+
Skadi
Skadi
BlackBury
Skadi
Level 25
God Stats
28W - 7L
1,755 SR
Queue Stats
38W - 27L
1,447 Elo+
Solo
Bakasura
Bakasura
ExOwOsphere
Bakasura
Level 14
God Stats
8W - 7L
1,679 SR
Queue Stats
20W - 21L
1,375 Elo+
Party 3
Kali
Kali
SuperSweatyDuels
Kali
Level 28
God Stats
5W - 2L
1,523 SR
Queue Stats
144W - 56L
1,666 Elo+
Solo
Raijin
Raijin
wibblyguy35
Raijin
Level 102
God Stats
4W - 2L
1,515 SR
Queue Stats
190W - 193L
1,443 Elo+
Party 3
Sobek
Sobek
xd_Fxtal
Sobek
Level 14
God Stats
25W - 15L
1,495 SR
Queue Stats
169W - 155L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Choos__
Kukulkan
14
3 / 10 / 1
8,816
441
7,228
12,987
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
MechanicalBirdz
King Arthur
10
0 / 15 / 1
6,609
330
4,794
22,656
10,852
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
SHOCK4NATOR
Xing Tian
15
3 / 5 / 2
9,751
488
8,085
20,338
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
dellio222
Arachne
12
0 / 12 / 0
7,804
390
3,688
18,466
5,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
15
1 / 6 / 4
8,872
444
7,253
16,338
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BlackBury
Skadi
5
0 / 0 / 0
5,733
287
0
0
0
Bakasura
ExOwOsphere
Bakasura
18
8 / 1 / 6
12,191
610
10,695
15,847
7,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
21 / 0 / 3
16,016
801
21,689
16,482
9,329
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
19
17 / 1 / 8
13,415
671
27,019
18,706
9,084
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
xd_Fxtal
Sobek
15
1 / 5 / 8
10,450
523
5,238
21,009
19,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
7
Kills
47
48
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
BlackBury
Skadi
0
0
0
0
L
Kukulkan
Choos__
Kukulkan
3
10
1
0.35
W
Bakasura
ExOwOsphere
Bakasura
8
1
6
11
L
King Arthur
MechanicalBirdz
King Arthur
0
15
1
0.03
L
Xing Tian
SHOCK4NATOR
Xing Tian
3
5
2
0.8
W
21
0
3
22.5
L
Arachne
dellio222
Arachne
0
12
0
0
L
Ullr
1
6
4
0.5
W
Raijin
17
1
8
21
W
Sobek
xd_Fxtal
Sobek
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,048
Damage
64,641
90,785
Taken
72,044
43,328
Mitigated
45,679
11,287
Healing
35,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BlackBury
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Choos__
Kukulkan
7,228
909
0
726
12,987
5,818
414
6,860
6,127
29,668
0
W
Bakasura
ExOwOsphere
Bakasura
10,695
7,196
0
6,187
15,847
7,448
1,541
4,148
11,577
0
79,757
L
King Arthur
MechanicalBirdz
King Arthur
4,794
744
0
713
22,656
10,852
0
5,793
16,592
0
18,101
L
Xing Tian
SHOCK4NATOR
Xing Tian
8,085
1,131
389
4,356
20,338
14,337
796
10,383
9,655
34,975
0
W
21,689
13,596
0
12,977
16,482
9,329
7,700
2,948
13,478
0
162,480
L
Arachne
dellio222
Arachne
3,688
2,149
0
3,259
18,466
5,156
840
2,207
15,834
0
49,690
L
Ullr
7,253
3,313
0
1,844
16,338
7,165
1,302
7,014
9,229
0
65,735
W
Raijin
27,019
3,853
0
9,561
18,706
9,084
2,850
5,255
13,247
96,943
0
W
Sobek
xd_Fxtal
Sobek
5,238
483
1,328
5,841
21,009
19,818
607
5,324
15,625
21,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,852
Gold Earned
57,805
314
Minions Killed
560
0
Camps Cleared
0
1,650,070
Distance Traveled
1,591,317
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,733
287
0
0
0
0
0
L
Kukulkan
8,816
441
42
2
0
260,603
0
W
Bakasura
12,191
610
129
6
0
455,454
0
L
King Arthur
6,609
330
26
1
0
336,722
4
L
Xing Tian
9,751
488
43
2
0
345,560
4
W
Kali
16,016
801
258
13
0
428,517
8
L
Arachne
7,804
390
97
5
0
343,304
0
L
Ullr
8,872
444
106
5
0
363,881
2
W
Raijin
13,415
671
147
7
0
352,903
4
W
Sobek
10,450
523
26
1
0
354,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role