Player Matchup

Nemesis
Nemesis
Brayzton
Nemesis
Level 9
God Stats
2W - 2L
1,326 SR
Queue Stats
12W - 16L
1,357 Elo+
Solo
Loki
Loki
TimBones
Loki
Level 9
God Stats
12W - 9L
1,518 SR
Queue Stats
15W - 12L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
UncleBoogers
Gilgamesh
Level 29
God Stats
8W - 11L
1,576 SR
Queue Stats
134W - 135L
1,519 Elo+
Party 1
Ao Kuang
Ao Kuang
xpji
Ao Kuang
Level 158
God Stats
5W - 0L
1,819 SR
Queue Stats
143W - 93L
1,647 Elo+
Party 3
Neith
Neith
xscf
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 41
1,548 SR
1,501 Elo+

VS

Team Averages
Level 15
1,444 SR
1,484 Elo+
Baron Samedi
Baron Samedi
ISupportYouJim
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,443 Elo+
Party 2
Merlin
Merlin
Izletz
Merlin
Level 25
God Stats
17W - 21L
1,480 SR
Queue Stats
233W - 213L
1,466 Elo+
Party 4
Agni
Agni
MirageHorizon26
Agni
Level 11
God Stats
0W - 1L
1,286 SR
Queue Stats
14W - 15L
1,443 Elo+
Party 2
Hachiman
Hachiman
Sabian588
Hachiman
Level 7
God Stats
3W - 6L
1,484 SR
Queue Stats
9W - 13L
1,437 Elo+
Party 4
Cthulhu
Cthulhu
Tunabowl
Cthulhu
Level 27
God Stats
3W - 4L
1,471 SR
Queue Stats
184W - 115L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brayzton
Nemesis
20
1 / 9 / 15
13,832
922
10,906
22,257
9,429
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
20
2 / 5 / 21
15,030
1,002
20,586
19,331
7,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
UncleBoogers
Gilgamesh
20
7 / 3 / 16
15,110
1,007
18,842
16,488
6,743
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
xpji
Ao Kuang
20
33 / 8 / 6
21,423
1,428
49,174
30,964
14,116
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
xscf
Neith
20
1 / 9 / 19
13,949
930
15,355
20,660
8,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ISupportYouJim
Baron Samedi
20
4 / 12 / 20
14,454
964
14,407
24,485
11,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Izletz
Merlin
20
10 / 7 / 17
15,704
1,047
27,281
24,012
9,542
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 11 / 16
13,968
931
14,508
23,452
8,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Sabian588
Hachiman
20
10 / 9 / 16
15,901
1,060
23,241
22,811
8,697
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Tunabowl
Cthulhu
20
7 / 5 / 21
15,187
1,012
22,020
24,221
35,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
124
44
Kills
34
34
Deaths
44
77
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brayzton
Nemesis
1
9
15
0.94
L
Baron Samedi
ISupportYouJim
Baron Samedi
4
12
20
1.17
L
Merlin
Izletz
Merlin
10
7
17
2.64
L
3
11
16
1
L
Hachiman
Sabian588
Hachiman
10
9
16
2
W
Loki
2
5
21
2.5
L
Cthulhu
Tunabowl
Cthulhu
7
5
21
3.5
W
Gilgamesh
UncleBoogers
Gilgamesh
7
3
16
5
W
Ao Kuang
xpji
Ao Kuang
33
8
6
4.5
W
Neith
xscf
Neith
1
9
19
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,863
Damage
101,457
109,700
Taken
118,981
46,236
Mitigated
73,849
17,820
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brayzton
Nemesis
10,906
3,219
0
1,404
22,257
9,429
0
16,638
5,619
0
37,722
L
Baron Samedi
ISupportYouJim
Baron Samedi
14,407
2,110
1,963
1,204
24,485
11,840
0
11,364
13,121
33,016
0
L
Merlin
Izletz
Merlin
27,281
796
0
891
24,012
9,542
0
10,985
13,027
50,498
0
L
14,508
194
0
381
23,452
8,282
0
8,309
15,143
35,258
0
L
Hachiman
Sabian588
Hachiman
23,241
18,755
0
588
22,811
8,697
0
9,160
13,651
0
40,417
W
Loki
20,586
3,876
0
236
19,331
7,860
0
14,550
4,781
0
39,350
L
Cthulhu
Tunabowl
Cthulhu
22,020
1,082
555
0
24,221
35,488
0
7,556
16,665
49,091
0
W
Gilgamesh
UncleBoogers
Gilgamesh
18,842
6,297
0
2,870
16,488
6,743
0
12,801
3,687
0
39,521
W
Ao Kuang
xpji
Ao Kuang
49,174
17,088
0
12,189
30,964
14,116
0
18,436
12,528
67,761
3,568
W
Neith
xscf
Neith
15,355
6,822
0
1,121
20,660
8,088
0
15,791
4,869
0
47,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,344
Gold Earned
75,214
241
Minions Killed
230
14
Camps Cleared
3
1,380,848
Distance Traveled
1,305,294
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,832
922
66
4
1
291,181
2
L
Baron Samedi
14,454
964
32
2
0
251,654
0
L
Merlin
15,704
1,047
52
3
1
276,593
0
L
Agni
13,968
931
47
3
0
249,191
0
L
Hachiman
15,901
1,060
38
3
1
245,300
2
W
Loki
15,030
1,002
39
3
3
308,393
2
L
Cthulhu
15,187
1,012
61
4
1
282,556
0
W
Gilgamesh
15,110
1,007
30
2
4
279,568
1
W
Ao Kuang
21,423
1,428
27
2
6
286,636
0
W
Neith
13,949
930
79
5
0
215,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role