Player Matchup

Kukulkan
Kukulkan
DragonKniight888
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
Rezwraith
Fenrir
Level 11
God Stats
1W - 2L
1,277 SR
Queue Stats
74W - 83L
1,100 Elo+
Party 1
Vulcan
Vulcan
Stupe888
Vulcan
Level 8
God Stats
6W - 6L
1,470 SR
Queue Stats
49W - 61L
1,221 Elo+
Party 1
Aphrodite
Aphrodite
folken0007
Aphrodite
Level 26
God Stats
6W - 11L
1,411 SR
Queue Stats
215W - 245L
1,317 Elo+
Solo
Anubis
Anubis
mago533demente
Anubis
Level 24
God Stats
8W - 4L
1,335 SR
Queue Stats
17W - 19L
1,235 Elo+
Solo
Team Averages
Level 14
1,399 SR
1,275 Elo+

VS

Team Averages
Level 23
1,377 SR
1,291 Elo+
Hachiman
Hachiman
Leonidases 300
Hachiman
Level 28
God Stats
41W - 49L
1,321 SR
Queue Stats
248W - 283L
1,391 Elo+
Solo
Bakasura
Bakasura
PANIX007
Bakasura
Level 26
God Stats
4W - 1L
1,569 SR
Queue Stats
46W - 38L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
PeterQuillxD
Baron Samedi
Level 13
God Stats
5W - 9L
1,127 SR
Queue Stats
22W - 53L
1,050 Elo+
Solo
Kukulkan
Kukulkan
arable_index3
Kukulkan
Level 23
God Stats
222W - 245L
1,366 SR
Queue Stats
346W - 374L
1,342 Elo+
Solo
Tyr
Tyr
zthargs
Tyr
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 26L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 6
9,780
978
4,865
15,144
6,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Rezwraith
Fenrir
17
5 / 13 / 5
11,498
1,150
11,775
22,305
12,427
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Stupe888
Vulcan
16
1 / 9 / 5
9,790
979
7,753
16,335
11,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
folken0007
Aphrodite
16
0 / 6 / 6
9,385
939
11,810
16,396
12,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 8 / 4
11,471
1,147
18,358
17,609
10,976
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
9 / 2 / 18
12,353
1,235
21,874
13,640
5,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
PANIX007
Bakasura
19
11 / 4 / 17
12,259
1,226
15,477
11,736
4,545
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
PeterQuillxD
Baron Samedi
19
7 / 6 / 16
12,044
1,204
9,617
12,027
4,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
arable_index3
Kukulkan
18
2 / 1 / 14
10,969
1,097
10,383
8,474
2,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
20
17 / 0 / 15
13,965
1,397
21,892
17,487
19,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
126
13
Kills
46
46
Deaths
13
26
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
W
Hachiman
9
2
18
9
W
Bakasura
PANIX007
Bakasura
11
4
17
4.88
W
Baron Samedi
PeterQuillxD
Baron Samedi
7
6
16
2.5
L
Fenrir
Rezwraith
Fenrir
5
13
5
0.58
L
Vulcan
Stupe888
Vulcan
1
9
5
0.39
W
Kukulkan
arable_index3
Kukulkan
2
1
14
9
L
Aphrodite
folken0007
Aphrodite
0
6
6
0.5
L
6
8
4
1
W
Tyr
17
0
15
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,561
Damage
79,243
87,789
Taken
63,364
52,898
Mitigated
36,790
9,544
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,865
2,240
0
408
15,144
6,134
0
3,921
10,492
17,604
0
W
Hachiman
21,874
13,467
32
2,122
13,640
5,658
0
8,326
5,314
0
40,475
W
Bakasura
PANIX007
Bakasura
15,477
10,240
0
1,693
11,736
4,545
0
6,250
5,486
0
18,754
W
Baron Samedi
PeterQuillxD
Baron Samedi
9,617
1,577
852
1,173
12,027
4,763
0
9,828
2,199
17,285
0
L
Fenrir
Rezwraith
Fenrir
11,775
4,526
0
1,416
22,305
12,427
0
4,518
16,322
0
24,895
L
Vulcan
Stupe888
Vulcan
7,753
4,815
0
802
16,335
11,339
0
6,296
9,638
29,082
0
W
Kukulkan
arable_index3
Kukulkan
10,383
2,377
0
489
8,474
2,807
0
5,855
2,619
41,787
0
L
Aphrodite
folken0007
Aphrodite
11,810
3,284
2,031
2,834
16,396
12,022
0
2,816
12,830
23,339
0
L
18,358
102
0
2,053
17,609
10,976
0
7,904
8,942
38,899
0
W
Tyr
21,892
5,827
0
4,326
17,487
19,017
0
12,527
4,960
13,261
23,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,924
Gold Earned
61,590
178
Minions Killed
197
1
Camps Cleared
6
834,186
Distance Traveled
923,274
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,780
978
34
3
0
148,500
0
W
Hachiman
12,353
1,235
34
3
0
184,978
0
W
Bakasura
12,259
1,226
8
1
3
207,353
0
W
Baron Samedi
12,044
1,204
22
2
0
139,259
1
L
Fenrir
11,498
1,150
24
2
0
161,970
1
L
Vulcan
9,790
979
44
4
0
165,636
0
W
Kukulkan
10,969
1,097
99
10
1
177,164
0
L
Aphrodite
9,385
939
31
3
1
172,949
0
L
Anubis
11,471
1,147
45
5
0
185,131
1
W
Tyr
13,965
1,397
34
3
2
214,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role