Player Matchup

Awilix
Awilix
BestNameHD
Awilix
Level 129
God Stats
3W - 8L
1,666 SR
Queue Stats
241W - 220L
1,580 Elo+
Party 2
Tiamat
Tiamat
Kriptynitee
Tiamat
Level 140
God Stats
0W - 3L
1,389 SR
Queue Stats
137W - 121L
1,595 Elo+
Party 2
Zhong Kui
Zhong Kui
TimTheWhiteBoy
Zhong Kui
Level 27
God Stats
4W - 6L
1,841 SR
Queue Stats
116W - 124L
1,500 Elo+
Party 2
Ullr
Ullr
l-Dunzo-I
Ullr
Level 104
God Stats
0W - 3L
1,307 SR
Queue Stats
116W - 111L
1,511 Elo+
Party 2
Athena
Athena
xCRuMPLeZz
Athena
Level 28
God Stats
38W - 34L
1,604 SR
Queue Stats
73W - 75L
1,547 Elo+
Party 2
Team Averages
Level 86
1,561 SR
1,547 Elo+

VS

Team Averages
Level 84
1,471 SR
1,541 Elo+
Erlang Shen
Erlang Shen
GoldViper1999
Erlang Shen
Level 104
God Stats
30W - 33L
1,520 SR
Queue Stats
741W - 610L
1,628 Elo+
Party 1
Bacchus
Bacchus
OREZGRVTY
Bacchus
Level 108
God Stats
10W - 8L
1,622 SR
Queue Stats
782W - 692L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
Sh4RPSh00T3R002
Danzaburou
Level 27
God Stats
8W - 4L
1,266 SR
Queue Stats
360W - 252L
1,615 Elo+
Party 1
Baron Samedi
Baron Samedi
VictorOminus
Baron Samedi
Level 95
God Stats
36W - 44L
1,340 SR
Queue Stats
140W - 178L
1,265 Elo+
Solo
Hades
Hades
Zequry
Hades
Level 88
God Stats
8W - 3L
1,608 SR
Queue Stats
793W - 662L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BestNameHD
Awilix
17
9 / 7 / 5
10,793
540
17,832
18,850
7,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Tiamat
15
4 / 6 / 3
10,017
501
11,620
16,231
9,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
TimTheWhiteBoy
Zhong Kui
17
5 / 8 / 6
10,504
525
13,749
17,780
11,322
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
16
4 / 5 / 8
10,252
513
12,083
16,506
12,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
xCRuMPLeZz
Athena
13
0 / 7 / 9
8,996
450
5,814
23,326
21,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GoldViper1999
Erlang Shen
20
8 / 2 / 8
12,240
612
12,259
20,040
9,256
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
OREZGRVTY
Bacchus
17
2 / 5 / 25
10,507
525
11,696
15,289
19,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Sh4RPSh00T3R002
Danzaburou
18
11 / 5 / 8
12,020
601
18,878
18,602
6,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
VictorOminus
Baron Samedi
16
2 / 6 / 8
10,018
501
8,632
17,303
7,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Zequry
Hades
18
10 / 5 / 10
11,538
577
19,713
20,070
9,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
92
22
Kills
33
33
Deaths
23
31
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Awilix
BestNameHD
Awilix
9
7
5
1.64
W
Erlang Shen
GoldViper1999
Erlang Shen
8
2
8
6
L
Tiamat
4
6
3
0.92
W
Bacchus
OREZGRVTY
Bacchus
2
5
25
2.9
W
Danzaburou
Sh4RPSh00T3R002
Danzaburou
11
5
8
3
L
Zhong Kui
TimTheWhiteBoy
Zhong Kui
5
8
6
1
W
Baron Samedi
VictorOminus
Baron Samedi
2
6
8
1
W
Hades
Zequry
Hades
10
5
10
3
L
Ullr
4
5
8
1.6
L
Athena
xCRuMPLeZz
Athena
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,098
Damage
71,178
92,693
Taken
91,304
62,491
Mitigated
52,007
16,312
Healing
36,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BestNameHD
Awilix
17,832
7,547
0
962
18,850
7,506
509
6,815
12,035
0
77,126
W
Erlang Shen
GoldViper1999
Erlang Shen
12,259
7,974
0
9,347
20,040
9,256
993
6,034
13,888
0
90,738
L
Tiamat
11,620
1,458
58
4,465
16,231
9,826
276
8,054
8,177
49,689
0
W
Bacchus
OREZGRVTY
Bacchus
11,696
2,676
993
1,968
15,289
19,283
124
6,238
8,925
26,997
0
W
Danzaburou
Sh4RPSh00T3R002
Danzaburou
18,878
10,379
0
7,840
18,602
6,286
3,968
8,088
10,415
0
87,821
L
Zhong Kui
TimTheWhiteBoy
Zhong Kui
13,749
75
0
4,201
17,780
11,322
413
6,248
11,532
63,874
0
W
Baron Samedi
VictorOminus
Baron Samedi
8,632
1,003
242
4,876
17,303
7,476
738
4,264
12,332
57,712
0
W
Hades
Zequry
Hades
19,713
2,326
1,360
10,249
20,070
9,706
622
6,559
13,370
77,287
0
L
Ullr
12,083
4,641
0
2,595
16,506
12,435
1,238
8,870
7,636
0
57,570
L
Athena
xCRuMPLeZz
Athena
5,814
1,311
1,932
2,099
23,326
21,402
56
10,054
13,272
32,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,562
Gold Earned
56,323
456
Minions Killed
557
0
Camps Cleared
0
1,813,147
Distance Traveled
1,823,319
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,793
540
95
5
0
392,671
4
W
Erlang Shen
12,240
612
158
8
0
435,257
1
L
Tiamat
10,017
501
94
5
0
343,798
5
W
Bacchus
10,507
525
18
1
0
399,011
10
W
Danzaburou
12,020
601
144
7
0
334,826
2
L
Zhong Kui
10,504
525
108
5
0
353,514
2
W
Baron Samedi
10,018
501
121
6
0
303,533
3
W
Hades
11,538
577
116
6
0
350,692
3
L
Ullr
10,252
513
101
5
0
317,569
5
L
Athena
8,996
450
58
3
0
405,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role