Player Matchup

Vamana
Vamana
 
Vamana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Apolline96
Hachiman
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 68L
1,297 Elo+
Solo
Cerberus
Cerberus
JayWill57
Cerberus
Level 103
God Stats
4W - 6L
1,510 SR
Queue Stats
433W - 462L
1,387 Elo+
Solo
Team Averages
Level 99
1,502 SR
1,437 Elo+

VS

Team Averages
Level 90
1,485 SR
1,385 Elo+
Rama
Rama
HiroshiF93
Rama
Level 116
God Stats
2W - 3L
1,455 SR
Queue Stats
88W - 113L
1,296 Elo+
Solo
Jing Wei
Jing Wei
PrimordialApe
Jing Wei
Level 82
God Stats
4W - 4L
1,627 SR
Queue Stats
224W - 204L
1,360 Elo+
Solo
Ullr
Ullr
SoS Angelic
Ullr
Level 120
God Stats
0W - 2L
1,286 SR
Queue Stats
55W - 23L
1,544 Elo+
Party 1
Nike
Nike
SuS magzz
Nike
Level 70
God Stats
1W - 1L
1,726 SR
Queue Stats
25W - 27L
1,340 Elo+
Party 1
Mercury
Mercury
TistTheory
Mercury
Level 63
God Stats
2W - 5L
1,334 SR
Queue Stats
261W - 325L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
6 / 1 / 11
10,877
989
8,170
17,292
8,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
 
Artemis
18
7 / 3 / 7
10,713
974
11,274
8,091
3,257
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
15
2 / 1 / 9
9,184
835
4,121
7,830
4,132
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Apolline96
Hachiman
14
5 / 5 / 7
9,277
843
7,706
8,487
2,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
JayWill57
Cerberus
16
2 / 4 / 17
9,391
854
6,953
20,004
23,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,100
736
9,506
9,843
3,448
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
PrimordialApe
Jing Wei
16
1 / 5 / 6
8,724
793
10,785
10,111
4,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 6 / 3
8,986
817
12,664
11,862
4,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
16
4 / 5 / 3
9,683
880
10,477
11,526
10,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
TistTheory
Mercury
1
0 / 0 / 0
2,860
260
0
0
0

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
22
Kills
13
14
Deaths
22
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
1
11
11.5
W
Artemis
 
Artemis
7
3
7
3.5
W
Cthulhu
 
Cthulhu
2
1
9
6.5
W
Hachiman
Apolline96
Hachiman
5
5
7
1.7
L
1
6
4
0.5
W
Cerberus
JayWill57
Cerberus
2
4
17
2.63
L
Jing Wei
PrimordialApe
Jing Wei
1
5
6
0.8
L
7
6
3
1.42
L
Nike
4
5
3
1.1
L
Mercury
TistTheory
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,224
Damage
43,432
61,704
Taken
43,342
42,637
Mitigated
22,739
30,640
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,170
3,673
2,953
10,529
17,292
8,961
365
0
17,292
0
17,701
W
Artemis
 
Artemis
11,274
4,806
1,312
2,117
8,091
3,257
3,582
0
8,091
0
33,329
W
Cthulhu
 
Cthulhu
4,121
221
2,218
1,837
7,830
4,132
302
0
7,830
16,272
0
W
Hachiman
Apolline96
Hachiman
7,706
4,990
384
1,386
8,487
2,798
799
0
8,487
0
12,348
L
9,506
7,261
468
1,332
9,843
3,448
0
3,374
6,469
0
18,203
W
Cerberus
JayWill57
Cerberus
6,953
532
397
7,507
20,004
23,489
291
0
20,004
13,272
0
L
Jing Wei
PrimordialApe
Jing Wei
10,785
9,428
422
1,043
10,111
4,369
0
2,904
7,207
0
19,963
L
12,664
5,599
155
1,717
11,862
4,908
0
2,524
9,338
0
17,161
L
Nike
10,477
852
1,323
1,408
11,526
10,014
0
2,272
9,254
0
26,829
L
Mercury
TistTheory
Mercury
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,442
Gold Earned
38,353
109
Minions Killed
75
0
Camps Cleared
0
974,370
Distance Traveled
789,032
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,877
989
19
2
0
282,198
6
W
Artemis
10,713
974
51
5
0
208,887
0
W
Cthulhu
9,184
835
16
1
0
183,868
0
W
Hachiman
9,277
843
7
1
0
116,911
0
L
Rama
8,100
736
25
2
0
186,697
1
W
Cerberus
9,391
854
16
1
0
182,506
0
L
Jing Wei
8,724
793
22
2
0
205,394
0
L
Ullr
8,986
817
9
1
0
189,026
0
L
Nike
9,683
880
19
2
0
207,915
0
L
Mercury
2,860
260
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role