Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Iago_2000
Nu Wa
Level 22
God Stats
3W - 3L
1,442 SR
Queue Stats
35W - 48L
1,304 Elo+
Solo
Skadi
Skadi
Twin_Slays
Skadi
Level 10
God Stats
12W - 8L
1,377 SR
Queue Stats
19W - 25L
1,233 Elo+
Solo
Ymir
Ymir
gabigoltapedindo
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,046 Elo+
Party 1
Tyr
Tyr
igorpassos97
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,256 Elo+
Party 1
Team Averages
Level 29
1,464 SR
1,268 Elo+

VS

Team Averages
Level 20
1,386 SR
1,292 Elo+
Ah Puch
Ah Puch
ArmataStrigoi21
Ah Puch
Level 25
God Stats
1W - 5L
1,336 SR
Queue Stats
6W - 8L
1,299 Elo+
Solo
King Arthur
King Arthur
Herr Kann 16
King Arthur
Level 29
God Stats
19W - 13L
1,593 SR
Queue Stats
201W - 206L
1,537 Elo+
Solo
Kukulkan
Kukulkan
Itz_Yo_Dad559
Kukulkan
Level 21
God Stats
17W - 29L
1,366 SR
Queue Stats
23W - 46L
1,185 Elo+
Party 2
Kali
Kali
K3v1N1950
Kali
Level 5
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 3L
1,118 Elo+
Solo
Zhong Kui
Zhong Kui
xXbuddaDaboiiXx
Zhong Kui
Level 18
God Stats
12W - 18L
1,318 SR
Queue Stats
26W - 56L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
27 / 0 / 5
12,997
591
29,033
17,336
8,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Iago_2000
Nu Wa
17
5 / 3 / 8
10,654
484
15,841
11,776
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
16
1 / 4 / 4
9,909
450
5,755
13,986
4,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 2 / 20
10,952
498
8,069
17,569
24,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 5 / 9
8,512
387
3,301
15,081
11,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
9,405
428
11,985
12,616
3,712
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Herr Kann 16
King Arthur
15
5 / 4 / 1
9,613
437
12,358
23,093
16,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Itz_Yo_Dad559
Kukulkan
14
0 / 11 / 5
9,310
423
10,276
14,734
5,303
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kali
13
4 / 7 / 0
8,986
408
9,184
17,004
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
xXbuddaDaboiiXx
Zhong Kui
12
1 / 11 / 4
8,259
375
7,259
15,279
7,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
40
Kills
14
14
Deaths
40
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
27
0
5
29.5
L
4
7
2
0.71
L
King Arthur
Herr Kann 16
King Arthur
5
4
1
1.38
W
Nu Wa
Iago_2000
Nu Wa
5
3
8
3
L
Kukulkan
Itz_Yo_Dad559
Kukulkan
0
11
5
0.23
L
Kali
4
7
0
0.57
W
Skadi
1
4
4
0.75
W
6
2
20
8
W
1
5
9
1.1
L
Zhong Kui
xXbuddaDaboiiXx
Zhong Kui
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,999
Damage
51,062
75,748
Taken
82,726
53,696
Mitigated
39,732
16,449
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
29,033
8,952
0
7,378
17,336
8,814
0
3,525
13,811
0
82,665
L
11,985
605
0
2,204
12,616
3,712
396
5,834
6,782
41,108
0
L
King Arthur
Herr Kann 16
King Arthur
12,358
1,491
0
6,616
23,093
16,224
56
7,415
15,678
0
62,026
W
Nu Wa
Iago_2000
Nu Wa
15,841
5,292
0
3,244
11,776
4,354
902
3,919
7,857
73,651
0
L
Kukulkan
Itz_Yo_Dad559
Kukulkan
10,276
1,355
185
1,370
14,734
5,303
558
984
13,750
59,451
0
L
Kali
9,184
3,643
0
2,972
17,004
7,284
1,091
4,545
12,459
0
52,354
W
Skadi
5,755
3,211
0
2,410
13,986
4,947
2,182
6,504
7,482
0
71,777
W
8,069
1,314
0
2,731
17,569
24,370
126
7,725
9,844
30,913
0
W
3,301
1,239
0
686
15,081
11,211
181
7,847
7,234
0
22,508
L
Zhong Kui
xXbuddaDaboiiXx
Zhong Kui
7,259
1,449
0
1,506
15,279
7,209
251
5,132
10,147
29,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,024
Gold Earned
45,573
450
Minions Killed
398
0
Camps Cleared
0
2,014,554
Distance Traveled
1,788,397
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,997
591
119
5
0
453,328
1
L
Ah Puch
9,405
428
59
3
0
375,654
0
L
King Arthur
9,613
437
117
5
0
379,997
0
W
Nu Wa
10,654
484
110
5
0
343,444
4
L
Kukulkan
9,310
423
111
5
0
336,204
3
L
Kali
8,986
408
73
3
0
376,775
2
W
Skadi
9,909
450
129
6
0
405,058
2
W
Ymir
10,952
498
46
2
0
400,684
1
W
Tyr
8,512
387
46
2
0
412,040
0
L
Zhong Kui
8,259
375
38
2
0
319,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role