Player Matchup

Xing Tian
Xing Tian
Mattkindasussy
Xing Tian
Level 20
God Stats
4W - 4L
1,682 SR
Queue Stats
102W - 74L
1,586 Elo+
Party 3
Cerberus
Cerberus
Stylebend
Cerberus
Level 56
God Stats
15W - 27L
1,506 SR
Queue Stats
430W - 336L
1,612 Elo+
Party 3
Janus
Janus
SweetCalibre143
Janus
Level 69
God Stats
8W - 6L
1,558 SR
Queue Stats
32W - 22L
1,562 Elo+
Party 3
He Bo
He Bo
chewychewingchuy
He Bo
Level 49
God Stats
0W - 1L
1,785 SR
Queue Stats
7W - 9L
1,501 Elo+
Party 3
Ullr
Ullr
roidedgoat
Ullr
Level 42
God Stats
35W - 31L
1,555 SR
Queue Stats
244W - 171L
1,621 Elo+
Party 3
Team Averages
Level 47
1,617 SR
1,576 Elo+

VS

Team Averages
Level 63
1,567 SR
1,540 Elo+
Cthulhu
Cthulhu
Angelitoere
Cthulhu
Level 15
God Stats
24W - 24L
1,372 SR
Queue Stats
73W - 90L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
Mazy978
Nu Wa
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 170L
1,617 Elo+
Party 2
Ao Kuang
Ao Kuang
SequelSQC
Ao Kuang
Level 65
God Stats
7W - 4L
1,781 SR
Queue Stats
146W - 119L
1,581 Elo+
Party 2
Ullr
Ullr
TheIronAsasin1
Ullr
Level 89
God Stats
4W - 6L
1,488 SR
Queue Stats
368W - 364L
1,479 Elo+
Party 2
King Arthur
King Arthur
cribs313
King Arthur
Level 120
God Stats
58W - 38L
1,692 SR
Queue Stats
646W - 630L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mattkindasussy
Xing Tian
7
1 / 2 / 2
5,148
515
1,775
6,076
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cerberus
Stylebend
Cerberus
11
0 / 1 / 0
5,782
578
2,215
8,277
4,928
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 1
5,965
597
3,986
4,212
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 4 / 1
4,905
491
1,789
5,816
1,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 5 / 4
5,021
502
5,028
8,025
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angelitoere
Cthulhu
8
1 / 0 / 6
5,542
554
2,273
4,486
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Mazy978
Nu Wa
11
5 / 0 / 2
6,222
622
5,649
4,069
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
SequelSQC
Ao Kuang
10
3 / 1 / 4
6,037
604
3,132
6,011
2,282
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 4 / 4
5,949
595
5,137
7,695
2,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
cribs313
King Arthur
12
1 / 0 / 1
6,699
670
5,959
4,863
2,662
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
14
14
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Angelitoere
Cthulhu
1
0
6
4
L
Xing Tian
Mattkindasussy
Xing Tian
1
2
2
1
W
Nu Wa
Mazy978
Nu Wa
5
0
2
6
W
Ao Kuang
SequelSQC
Ao Kuang
3
1
4
5
L
Cerberus
Stylebend
Cerberus
0
1
0
0
L
2
2
1
1.25
W
4
4
4
1.5
L
1
4
1
0.38
W
King Arthur
cribs313
King Arthur
1
0
1
1.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,793
Damage
22,150
32,406
Taken
27,124
12,226
Mitigated
11,231
8,703
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Angelitoere
Cthulhu
2,273
276
265
1,323
4,486
3,001
432
1,431
2,975
17,286
0
L
Xing Tian
Mattkindasussy
Xing Tian
1,775
222
350
748
6,076
2,815
0
2,846
3,230
8,731
0
W
Nu Wa
Mazy978
Nu Wa
5,649
1,905
0
1,610
4,069
1,145
0
2,220
1,639
30,358
0
W
Ao Kuang
SequelSQC
Ao Kuang
3,132
994
0
2,427
6,011
2,282
950
1,196
4,759
25,368
6,673
L
Cerberus
Stylebend
Cerberus
2,215
219
0
3,548
8,277
4,928
0
206
8,071
38,616
0
L
3,986
139
0
769
4,212
1,176
0
2,838
1,374
33,389
0
W
5,137
1,542
0
1,523
7,695
2,141
598
2,275
5,338
0
25,190
L
1,789
52
0
1,469
5,816
1,344
0
2,205
3,611
16,479
0
W
King Arthur
cribs313
King Arthur
5,959
1,677
0
1,878
4,863
2,662
0
2,215
2,648
0
45,986
L
5,028
1,844
0
1,819
8,025
1,963
0
2,701
5,324
0
22,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,821
Gold Earned
30,449
251
Minions Killed
297
0
Camps Cleared
0
958,270
Distance Traveled
1,003,864
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,542
554
30
3
0
184,193
0
L
Xing Tian
5,148
515
14
1
0
147,950
1
W
Nu Wa
6,222
622
48
5
0
189,407
0
W
Ao Kuang
6,037
604
63
6
0
221,646
0
L
Cerberus
5,782
578
92
9
0
207,867
3
L
Janus
5,965
597
76
8
0
210,645
3
W
Ullr
5,949
595
53
5
0
182,995
0
L
He Bo
4,905
491
32
3
0
203,151
3
W
King Arthur
6,699
670
103
10
0
225,623
2
L
Ullr
5,021
502
37
4
0
188,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role