Player Matchup

Ne Zha
Ne Zha
SebasJøker
Ne Zha
Level 159
God Stats
12W - 4L
1,513 SR
Queue Stats
293W - 74L
1,765 Elo+
Party 1
Hera
Hera
Sobovite
Hera
Level 102
God Stats
2W - 1L
1,277 SR
Queue Stats
211W - 41L
1,806 Elo+
Party 1
Sun Wukong
Sun Wukong
iTunesss
Sun Wukong
Level 10
God Stats
6W - 0L
1,755 SR
Queue Stats
132W - 17L
1,799 Elo+
Party 1
Team Averages
Level 90
1,515 SR
1,790 Elo+

VS

Team Averages
Level 55
1,611 SR
1,402 Elo+
Danzaburou
Danzaburou
SwampZueritisu
Danzaburou
Level 124
God Stats
7W - 13L
1,558 SR
Queue Stats
114W - 148L
1,496 Elo+
Solo
Poseidon
Poseidon
habitat_ligeiro
Poseidon
Level 26
God Stats
0W - 1L
1,829 SR
Queue Stats
19W - 39L
1,344 Elo+
Party 2
Chaac
Chaac
lGuiVinagre-
Chaac
Level 16
God Stats
2W - 6L
1,445 SR
Queue Stats
3W - 7L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
12 / 4 / 10
11,427
816
18,856
13,983
5,293
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
16
9 / 3 / 13
11,485
820
13,144
8,490
3,162
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
iTunesss
Sun Wukong
13
3 / 4 / 14
9,826
702
4,857
9,497
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SwampZueritisu
Danzaburou
13
2 / 8 / 2
9,684
692
7,576
12,686
4,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
11
2 / 11 / 3
8,596
614
3,616
13,172
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 5
9,755
697
5,488
14,415
10,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
24
Kills
8
11
Deaths
24
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
12
4
10
4.25
W
Hera
9
3
13
5.17
L
Danzaburou
SwampZueritisu
Danzaburou
2
8
2
0.38
L
Poseidon
2
11
3
0.32
W
Sun Wukong
iTunesss
Sun Wukong
3
4
14
2.5
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,857
Damage
16,680
31,970
Taken
40,273
13,928
Mitigated
18,417
4,451
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
18,856
4,739
0
1,935
13,983
5,293
0
1,975
11,378
0
40,325
W
Hera
13,144
3,092
97
1,322
8,490
3,162
1,062
1,187
7,092
57,587
0
L
Danzaburou
SwampZueritisu
Danzaburou
7,576
1,856
0
1,182
12,686
4,285
689
2,217
10,298
0
33,234
L
Poseidon
3,616
494
69
880
13,172
3,173
324
4,277
8,818
23,826
0
W
Sun Wukong
iTunesss
Sun Wukong
4,857
754
0
1,097
9,497
5,473
205
642
8,584
0
10,477
L
5,488
444
0
2,133
14,415
10,959
0
7,115
7,015
0
10,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
28,035
175
Minions Killed
111
8
Camps Cleared
3
704,156
Distance Traveled
673,477
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,427
816
30
2
2
222,910
0
W
Hera
11,485
820
119
9
2
236,043
5
L
Danzaburou
9,684
692
55
4
1
206,453
2
L
Poseidon
8,596
614
50
4
2
214,062
2
W
Sun Wukong
9,826
702
26
2
4
245,203
3
L
Chaac
9,755
697
6
0
0
252,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role