Player Matchup

Apollo
Apollo
Platinum I
M1ndFl4y3r
Apollo
Platinum I
Level 134
God Stats
4W - 3L
1,750 SR
Queue Stats
163W - 160L
1,917 MMR
Party 1
Bastet
Bastet
Platinum I
PaypayToWin
Bastet
Platinum I
Level 145
God Stats
2W - 4L
1,596 SR
Queue Stats
206W - 189L
1,893 MMR
Solo
Hercules
Hercules
Platinum IV
TeddyGinnJr
Hercules
Platinum IV
Level 157
God Stats
12W - 4L
1,759 SR
Queue Stats
348W - 335L
1,967 MMR
Solo
Geb
Geb
Platinum I
TyePower
Geb
Platinum I
Level 130
God Stats
14W - 6L
1,793 SR
Queue Stats
161W - 159L
1,917 MMR
Party 1
Janus
Janus
Platinum I
iBeaFragger
Janus
Platinum I
Level 125
God Stats
6W - 8L
1,558 SR
Queue Stats
696W - 684L
1,902 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,691 SR
1,919 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,505 SR
1,755 MMR
Ravana
Ravana
Diamond IV
 
Ravana
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond IV
DayumBlue
Tiamat
Diamond IV
Level 109
God Stats
15W - 12L
1,557 SR
Queue Stats
262W - 247L
1,964 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Hyoshira
Tsukuyomi
Gold I
Level 69
God Stats
1W - 1L
1,317 SR
Queue Stats
17W - 3L
1,860 MMR
Solo
Artemis
Artemis
Masters
NUWATHICC
Artemis
Masters
Level 69
God Stats
11W - 6L
1,652 SR
Queue Stats
309W - 318L
1,954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
M1ndFl4y3r
Apollo
14
5 / 8 / 0
8,977
499
9,053
15,256
4,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
13
3 / 3 / 0
8,366
465
5,877
12,339
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
TeddyGinnJr
Hercules
13
1 / 4 / 0
7,677
427
4,371
14,369
9,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 6 / 2
6,938
385
4,828
13,414
9,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 6 / 3
7,896
439
5,874
10,700
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshMorgan Le FayAthenaUllrArachne

VS

Bans
SusanoPersephoneYmirRaijinOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
6 / 1 / 5
10,600
589
8,602
7,645
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
 
Cerberus
14
3 / 1 / 12
8,507
473
6,205
13,580
12,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
DayumBlue
Tiamat
15
4 / 2 / 2
9,528
529
7,394
6,138
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Hyoshira
Tsukuyomi
18
8 / 0 / 8
11,457
637
14,998
10,725
7,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
NUWATHICC
Artemis
17
6 / 5 / 4
10,830
602
12,777
13,219
4,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
9
Kills
27
27
Deaths
9
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
1
5
8.5
W
Cerberus
 
Cerberus
3
1
12
9
W
Tiamat
DayumBlue
Tiamat
4
2
2
2.5
W
Tsukuyomi
Hyoshira
Tsukuyomi
8
0
8
12
L
Apollo
M1ndFl4y3r
Apollo
5
8
0
0.63
W
Artemis
NUWATHICC
Artemis
6
5
4
1.6
L
Bastet
3
3
0
1
L
Hercules
TeddyGinnJr
Hercules
1
4
0
0.25
L
0
6
2
0.17
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,003
Damage
49,976
66,078
Taken
51,307
31,722
Mitigated
31,412
12,470
Healing
22,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,602
2,567
0
4,806
7,645
3,401
721
1,672
5,901
0
87,049
W
Cerberus
 
Cerberus
6,205
693
0
4,582
13,580
12,208
224
4,988
8,356
24,903
0
W
Tiamat
DayumBlue
Tiamat
7,394
383
63
2,511
6,138
3,319
1,083
2,166
3,850
58,258
0
W
Tsukuyomi
Hyoshira
Tsukuyomi
14,998
4,687
0
5,301
10,725
7,826
64
1,395
9,310
6,443
77,410
L
Apollo
M1ndFl4y3r
Apollo
9,053
5,326
0
2,435
15,256
4,890
0
1,936
13,254
0
66,003
W
Artemis
NUWATHICC
Artemis
12,777
6,221
0
5,168
13,219
4,658
4,011
1,671
11,474
0
77,324
L
Bastet
5,877
2,120
0
4,590
12,339
4,260
0
2,040
10,225
0
41,588
L
Hercules
TeddyGinnJr
Hercules
4,371
742
0
2,797
14,369
9,945
0
2,527
11,796
7,506
31,290
L
4,828
167
0
1,402
13,414
9,658
0
3,087
10,221
21,128
0
L
5,874
144
0
1,246
10,700
2,969
0
5,129
5,267
50,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,854
Gold Earned
50,922
415
Minions Killed
598
0
Camps Cleared
0
1,648,169
Distance Traveled
1,794,319
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,600
589
134
7
0
394,517
2
W
Cerberus
8,507
473
54
3
0
367,828
8
W
Tiamat
9,528
529
128
7
0
344,829
5
W
Tsukuyomi
11,457
637
151
8
0
381,137
4
L
Apollo
8,977
499
113
6
0
278,328
3
W
Artemis
10,830
602
131
7
0
306,008
1
L
Bastet
8,366
465
91
5
0
372,144
6
L
Hercules
7,677
427
68
4
0
363,903
5
L
Geb
6,938
385
26
1
0
318,164
1
L
Janus
7,896
439
117
7
0
315,630
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role