Player Matchup

Hou Yi
Hou Yi
BurntBrainz
Hou Yi
Level 49
God Stats
24W - 26L
1,485 SR
Queue Stats
31W - 44L
1,438 Elo+
Party 3
King Arthur
King Arthur
FighterZ3827
King Arthur
Level 47
God Stats
46W - 53L
1,524 SR
Queue Stats
456W - 440L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
JurasicTark
Gilgamesh
Level 26
God Stats
27W - 32L
1,466 SR
Queue Stats
37W - 63L
1,389 Elo+
Party 3
Anubis
Anubis
MRM33K
Anubis
Level 57
God Stats
29W - 35L
1,489 SR
Queue Stats
79W - 109L
1,424 Elo+
Party 3
Ymir
Ymir
vlorraine94
Ymir
Level 37
God Stats
7W - 16L
1,348 SR
Queue Stats
8W - 18L
1,203 Elo+
Party 3
Team Averages
Level 43
1,462 SR
1,398 Elo+

VS

Team Averages
Level 73
1,490 SR
1,541 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Garked
Osiris
Level 69
God Stats
4W - 4L
1,345 SR
Queue Stats
176W - 173L
1,550 Elo+
Solo
Geb
Geb
Masterzander133
Geb
Level 145
God Stats
2W - 2L
1,518 SR
Queue Stats
71W - 42L
1,619 Elo+
Party 2
Izanami
Izanami
PastelKing305
Izanami
Level 25
God Stats
7W - 3L
1,585 SR
Queue Stats
57W - 44L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
7
0 / 4 / 0
4,209
421
2,286
6,239
1,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
FighterZ3827
King Arthur
9
0 / 2 / 0
5,180
518
3,312
5,999
2,994
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
JurasicTark
Gilgamesh
8
0 / 3 / 0
4,863
486
3,062
6,758
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
MRM33K
Anubis
9
1 / 3 / 0
5,325
533
1,192
4,177
1,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 0
4,456
446
1,840
7,566
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 5
6,378
638
3,385
2,303
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
 
Terra
9
0 / 0 / 2
5,464
546
2,766
5,487
4,553
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
Garked
Osiris
11
7 / 0 / 1
6,400
640
3,848
4,037
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 6
6,041
604
2,287
5,472
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
12
4 / 0 / 3
6,321
632
6,261
5,582
1,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
15
15
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
5
4.5
W
Terra
 
Terra
0
0
2
1
L
Hou Yi
0
4
0
0
L
King Arthur
FighterZ3827
King Arthur
0
2
0
0
W
Osiris
Garked
Osiris
7
0
1
7.5
L
Gilgamesh
JurasicTark
Gilgamesh
0
3
0
0
L
Anubis
MRM33K
Anubis
1
3
0
0.33
W
2
0
6
5
W
Izanami
4
0
3
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,692
Damage
18,547
30,739
Taken
22,881
11,392
Mitigated
13,195
7,077
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,385
739
0
445
2,303
523
0
1,068
1,235
38,780
0
W
Terra
 
Terra
2,766
771
347
2,474
5,487
4,553
0
0
5,487
26,878
0
L
Hou Yi
2,286
1,717
0
1,553
6,239
1,235
525
1,321
4,908
0
18,633
L
King Arthur
FighterZ3827
King Arthur
3,312
496
0
1,485
5,999
2,994
0
2,967
2,986
0
24,169
W
Osiris
Garked
Osiris
3,848
1,881
0
1,526
4,037
2,440
0
95
3,942
0
28,034
L
Gilgamesh
JurasicTark
Gilgamesh
3,062
896
0
1,434
6,758
2,798
0
819
5,813
0
29,099
L
Anubis
MRM33K
Anubis
1,192
0
0
1,173
4,177
1,557
0
1,900
2,151
27,934
0
W
2,287
305
0
2,563
5,472
4,005
0
657
4,815
11,958
0
W
Izanami
6,261
4,847
0
2,993
5,582
1,674
0
1,362
4,220
0
56,217
L
1,840
400
0
1,432
7,566
2,808
178
1,077
6,443
13,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,033
Gold Earned
30,604
216
Minions Killed
339
0
Camps Cleared
0
875,101
Distance Traveled
975,977
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,378
638
86
9
0
172,400
2
W
Terra
5,464
546
63
6
0
191,484
3
L
Hou Yi
4,209
421
32
3
0
174,094
1
L
King Arthur
5,180
518
53
5
0
156,492
2
W
Osiris
6,400
640
52
5
0
252,287
3
L
Gilgamesh
4,863
486
50
5
0
193,401
0
L
Anubis
5,325
533
61
6
0
171,825
4
W
Geb
6,041
604
19
2
0
194,147
7
W
Izanami
6,321
632
119
12
0
165,659
0
L
Ymir
4,456
446
20
2
0
179,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role