Player Matchup

Susano
Susano
GankMaster3000
Susano
Level 40
God Stats
0W - 2L
1,307 SR
Queue Stats
9W - 8L
1,638 Elo+
Party 2
Ah Puch
Ah Puch
Smiteguy
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
Smurfadurf8502
Gilgamesh
Level 5
God Stats
0W - 2L
1,253 SR
Queue Stats
3W - 2L
1,586 Elo+
Party 2
Geb
Geb
highdad76
Geb
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
satoshi5941
Danzaburou
Level 12
God Stats
53W - 64L
1,586 SR
Queue Stats
202W - 249L
1,446 Elo+
Solo
Team Averages
Level 20
1,429 SR
1,529 Elo+

VS

Team Averages
Level 35
1,441 SR
1,555 Elo+
Olorun
Olorun
DoggoGamer69
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,759 Elo+
Party 1
Sylvanus
Sylvanus
LOREZSMITESUCKS
Sylvanus
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 19L
1,556 Elo+
Solo
Hun Batz
Hun Batz
Luchin_V2
Hun Batz
Level 26
God Stats
1W - 0L
1,236 SR
Queue Stats
11W - 8L
1,538 Elo+
Solo
Artemis
Artemis
RasenganDesuka
Artemis
Level 25
God Stats
11W - 8L
1,565 SR
Queue Stats
104W - 102L
1,455 Elo+
Solo
King Arthur
King Arthur
madtemi98
King Arthur
Level 89
God Stats
3W - 5L
1,403 SR
Queue Stats
315W - 297L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,769
432
6,601
12,820
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Smiteguy
Ah Puch
13
7 / 6 / 3
8,745
486
20,510
17,438
6,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Smurfadurf8502
Gilgamesh
13
9 / 8 / 2
8,898
494
11,295
16,871
13,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 4 / 2
6,737
374
3,229
11,306
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
satoshi5941
Danzaburou
7
0 / 4 / 3
6,468
359
2,312
6,331
1,646
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 12 / 4
7,907
439
6,238
17,181
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
16
5 / 0 / 12
10,030
557
8,546
15,472
21,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Luchin_V2
Hun Batz
16
7 / 1 / 8
10,507
584
13,929
11,415
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 2 / 1
9,506
528
7,598
9,069
3,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
madtemi98
King Arthur
15
6 / 4 / 5
9,527
529
7,443
16,619
9,788
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
18
Kills
25
26
Deaths
19
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
12
4
0.25
L
2
4
2
0.75
W
Sylvanus
5
0
12
11
W
Hun Batz
Luchin_V2
Hun Batz
7
1
8
11
W
6
2
1
3.25
L
Ah Puch
Smiteguy
Ah Puch
7
6
3
1.42
L
Gilgamesh
Smurfadurf8502
Gilgamesh
9
8
2
1.25
L
0
4
2
0.25
W
King Arthur
madtemi98
King Arthur
6
4
5
2.13
L
Danzaburou
satoshi5941
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,947
Damage
43,754
64,766
Taken
69,756
35,272
Mitigated
46,383
14,962
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,238
3,147
97
2,571
17,181
7,074
1,336
8,145
9,036
28,524
0
L
6,601
1,057
0
4,316
12,820
4,619
50
1,704
11,116
0
46,972
W
Sylvanus
8,546
1,577
2,781
5,510
15,472
21,145
223
6,921
8,551
36,386
12,677
W
Hun Batz
Luchin_V2
Hun Batz
13,929
3,411
0
580
11,415
4,753
1,056
2,221
9,194
0
72,086
W
7,598
4,186
0
2,501
9,069
3,623
3,450
2,207
6,862
0
55,334
L
Ah Puch
Smiteguy
Ah Puch
20,510
1,065
0
6,044
17,438
6,508
568
6,563
10,875
58,618
0
L
Gilgamesh
Smurfadurf8502
Gilgamesh
11,295
3,038
0
3,080
16,871
13,743
0
3,303
13,568
0
37,027
L
3,229
435
0
650
11,306
8,756
104
1,691
9,615
17,553
0
W
King Arthur
madtemi98
King Arthur
7,443
437
0
5,240
16,619
9,788
585
4,245
12,374
0
42,023
L
Danzaburou
satoshi5941
Danzaburou
2,312
681
0
872
6,331
1,646
172
1,116
5,215
0
14,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,617
Gold Earned
47,477
264
Minions Killed
445
0
Camps Cleared
0
1,473,635
Distance Traveled
1,656,195
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,907
439
62
3
0
275,470
0
L
Susano
7,769
432
74
4
0
366,121
3
W
Sylvanus
10,030
557
84
5
0
328,586
2
W
Hun Batz
10,507
584
124
7
0
370,041
2
W
Artemis
9,506
528
104
6
0
318,681
0
L
Ah Puch
8,745
486
86
5
0
307,459
2
L
Gilgamesh
8,898
494
51
3
0
297,923
0
L
Geb
6,737
374
18
1
0
310,106
0
W
King Arthur
9,527
529
71
4
0
363,417
1
L
Danzaburou
6,468
359
35
2
0
192,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role