Player Matchup

Horus
Horus
Brickcamo
Horus
Level 144
God Stats
0W - 1L
1,107 SR
Queue Stats
61W - 55L
1,654 Elo+
Party 1
Nox
Nox
JiMdAnDyRaNdY
Nox
Level 89
God Stats
0W - 1L
1,449 SR
Queue Stats
55W - 51L
1,662 Elo+
Party 1
Baba Yaga
Baba Yaga
badjad
Baba Yaga
Level 99
God Stats
0W - 2L
1,601 SR
Queue Stats
54W - 52L
1,662 Elo+
Party 1
Team Averages
Level 111
1,386 SR
1,659 Elo+

VS

Team Averages
Level 111
1,643 SR
1,707 Elo+
Ullr
Ullr
Andrealize
Ullr
Level 119
God Stats
3W - 0L
1,438 SR
Queue Stats
60W - 32L
1,662 Elo+
Party 2
Scylla
Scylla
Kaocaine
Scylla
Level 108
God Stats
6W - 2L
1,713 SR
Queue Stats
62W - 28L
1,767 Elo+
Party 2
Osiris
Osiris
Kylestooawesome
Osiris
Level 106
God Stats
1W - 0L
1,776 SR
Queue Stats
31W - 15L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brickcamo
Horus
12
3 / 1 / 4
8,919
811
8,455
13,649
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 6
7,557
687
3,129
5,603
3,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
badjad
Baba Yaga
11
3 / 0 / 3
7,732
703
9,210
6,786
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,990
635
5,560
7,799
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Kaocaine
Scylla
12
2 / 4 / 1
7,552
687
7,588
8,130
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 1 / 2
6,670
606
4,526
9,845
9,248
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
3
3
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Horus
Brickcamo
Horus
3
1
4
5
L
1
2
6
2
W
Scylla
Kaocaine
Scylla
2
4
1
0.63
W
0
1
2
1
L
Baba Yaga
badjad
Baba Yaga
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,794
Damage
17,674
26,038
Taken
25,774
18,521
Mitigated
14,056
6,823
Healing
1,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,560
2,130
0
1,137
7,799
2,691
0
4,025
3,774
0
23,260
L
Horus
Brickcamo
Horus
8,455
3,352
1,768
4,035
13,649
12,008
137
4,829
8,820
0
15,017
L
3,129
339
0
564
5,603
3,412
671
1,145
4,458
20,634
0
W
Scylla
Kaocaine
Scylla
7,588
1,130
0
0
8,130
2,117
0
3,828
4,302
29,222
0
W
4,526
1,013
0
0
9,845
9,248
0
5,073
4,772
0
11,146
L
Baba Yaga
badjad
Baba Yaga
9,210
704
0
456
6,786
3,101
67
1,709
5,077
38,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,208
Gold Earned
21,212
141
Minions Killed
112
4
Camps Cleared
5
664,101
Distance Traveled
658,791
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,990
635
55
5
2
206,031
5
L
Horus
8,919
811
16
1
1
232,071
3
L
Nox
7,557
687
50
5
1
216,137
3
W
Scylla
7,552
687
48
4
3
210,024
5
W
Osiris
6,670
606
9
1
0
242,736
3
L
Baba Yaga
7,732
703
75
7
2
215,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role