Player Matchup

Zhong Kui
Zhong Kui
Janonymou5
Zhong Kui
Level 68
God Stats
46W - 61L
1,407 SR
Queue Stats
288W - 356L
1,406 Elo+
Party 3
Medusa
Medusa
Juggaloii204
Medusa
Level 89
God Stats
4W - 4L
1,479 SR
Queue Stats
47W - 86L
1,277 Elo+
Solo
Erlang Shen
Erlang Shen
KRAK3N105
Erlang Shen
Level 52
God Stats
5W - 6L
1,420 SR
Queue Stats
199W - 269L
1,370 Elo+
Party 3
Bellona
Bellona
Lynch36
Bellona
Level 62
God Stats
10W - 12L
1,474 SR
Queue Stats
52W - 58L
1,378 Elo+
Solo
Hera
Hera
Tbands215
Hera
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
770W - 911L
1,353 Elo+
Solo
Team Averages
Level 72
1,456 SR
1,357 Elo+

VS

Team Averages
Level 69
1,492 SR
1,284 Elo+
Chaac
Chaac
King Shery
Chaac
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,190 Elo+
Party 1
Ares
Ares
Re4LK1y0t3
Ares
Level 83
God Stats
17W - 16L
1,606 SR
Queue Stats
95W - 119L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
crazy16gonkaa
Sun Wukong
Level 49
God Stats
1W - 1L
1,584 SR
Queue Stats
50W - 74L
1,283 Elo+
Solo
Izanami
Izanami
waddlesman
Izanami
Level 123
God Stats
11W - 15L
1,481 SR
Queue Stats
259W - 299L
1,384 Elo+
Party 2
Ra
Ra
xcaliber123
Ra
Level 12
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 2L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Janonymou5
Zhong Kui
11
4 / 1 / 0
6,597
660
3,697
5,798
3,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
6 / 1 / 1
6,589
659
7,456
4,555
1,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
KRAK3N105
Erlang Shen
11
1 / 0 / 1
6,199
620
2,519
4,242
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Lynch36
Bellona
8
0 / 0 / 1
5,229
523
1,485
4,184
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
7
2 / 1 / 1
5,159
516
2,056
4,199
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
3 / 0 / 0
5,249
525
2,533
5,821
3,389
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 4 / 0
4,586
459
745
7,134
2,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
crazy16gonkaa
Sun Wukong
7
0 / 1 / 1
4,761
476
1,156
5,002
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
waddlesman
Izanami
7
0 / 4 / 1
4,633
463
2,908
5,926
1,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 4 / 0
3,909
391
437
2,868
893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
13
Kills
3
3
Deaths
13
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Janonymou5
Zhong Kui
4
1
0
4
W
Medusa
6
1
1
6.5
W
Erlang Shen
KRAK3N105
Erlang Shen
1
0
1
1.5
L
Chaac
3
0
0
3
W
Bellona
Lynch36
Bellona
0
0
1
0.5
L
0
4
0
0
W
Hera
2
1
1
2.5
L
Sun Wukong
crazy16gonkaa
Sun Wukong
0
1
1
0.5
L
Izanami
waddlesman
Izanami
0
4
1
0.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,213
Damage
7,779
22,978
Taken
26,751
11,389
Mitigated
9,943
9,763
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Janonymou5
Zhong Kui
3,697
449
0
4,152
5,798
3,901
2,696
437
5,361
32,459
0
W
Medusa
7,456
2,532
0
1,330
4,555
1,229
288
271
4,221
0
33,152
W
Erlang Shen
KRAK3N105
Erlang Shen
2,519
934
0
1,917
4,242
2,925
487
0
4,120
0
30,334
L
Chaac
2,533
268
0
3,214
5,821
3,389
45
906
4,845
0
14,824
W
Bellona
Lynch36
Bellona
1,485
214
0
1,932
4,184
2,411
104
60
4,000
0
21,551
L
745
56
605
793
7,134
2,180
0
893
6,145
8,508
0
W
Hera
2,056
373
0
432
4,199
923
377
351
3,848
15,188
0
L
Sun Wukong
crazy16gonkaa
Sun Wukong
1,156
489
0
1,521
5,002
2,113
0
1,201
3,761
0
18,088
L
Izanami
waddlesman
Izanami
2,908
1,923
0
936
5,926
1,368
246
382
5,536
0
27,059
L
437
179
38
47
2,868
893
0
2,157
711
6,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,773
Gold Earned
23,138
268
Minions Killed
146
0
Camps Cleared
0
947,812
Distance Traveled
891,170
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,597
660
76
8
0
167,455
1
W
Medusa
6,589
659
60
6
0
201,312
3
W
Erlang Shen
6,199
620
65
7
0
222,908
2
L
Chaac
5,249
525
27
3
0
197,704
0
W
Bellona
5,229
523
40
4
0
170,092
0
L
Ares
4,586
459
15
2
0
184,127
1
W
Hera
5,159
516
27
3
0
186,045
1
L
Sun Wukong
4,761
476
45
5
0
203,788
1
L
Izanami
4,633
463
55
6
0
189,295
0
L
Ra
3,909
391
4
0
0
116,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role