Player Matchup

Ah Puch
Ah Puch
Silver III
SnozzyDG
Ah Puch
Silver III
Level 72
God Stats
1W - 1L
1,532 SR
Queue Stats
36W - 49L
1,031 MMR
Solo
Cerberus
Cerberus
Bronze III
TheSebastion
Cerberus
Bronze III
Level 102
God Stats
3W - 0L
1,995 SR
Queue Stats
7W - 9L
1,322 MMR
Party 1
Chaac
Chaac
Bronze III
akimtc
Chaac
Bronze III
Level 118
God Stats
2W - 2L
1,229 SR
Queue Stats
7W - 9L
1,322 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,585 SR
1,225 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,682 SR
1,193 MMR
Danzaburou
Danzaburou
Silver V
Acidic Madness
Danzaburou
Silver V
Level 107
God Stats
1W - 2L
1,856 SR
Queue Stats
8W - 16L
1,339 MMR
Solo
Kukulkan
Kukulkan
Gold III
Bhero08
Kukulkan
Gold III
Level 124
God Stats
88W - 76L
1,557 SR
Queue Stats
383W - 432L
1,314 MMR
Solo
Athena
Athena
Silver III
RighteousEviLs
Athena
Silver III
Level 146
God Stats
14W - 10L
1,634 SR
Queue Stats
1,078W - 1,209L
925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SnozzyDG
Ah Puch
17
4 / 3 / 11
13,522
644
15,072
18,861
7,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
TheSebastion
Cerberus
17
7 / 1 / 11
13,796
657
16,182
19,740
12,309
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
akimtc
Chaac
18
9 / 1 / 9
13,936
664
18,569
26,512
24,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
PoseidonHadesZeusBastet

VS

Bans
OdinCharybdisAphroditeKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acidic Madness
Danzaburou
13
2 / 8 / 0
11,637
554
12,645
16,065
4,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Bhero08
Kukulkan
18
3 / 6 / 2
13,463
641
23,786
15,991
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 3
10,855
517
11,689
23,842
28,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
5
5
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Acidic Madness
Danzaburou
2
8
0
0.25
L
Kukulkan
Bhero08
Kukulkan
3
6
2
0.67
L
0
6
3
0.25
W
Ah Puch
SnozzyDG
Ah Puch
4
3
11
3.17
W
Cerberus
TheSebastion
Cerberus
7
1
11
12.5
W
Chaac
akimtc
Chaac
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,823
Damage
48,120
65,113
Taken
55,898
44,818
Mitigated
37,321
27,587
Healing
3,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Acidic Madness
Danzaburou
12,645
3,174
0
1,213
16,065
4,491
0
7,642
8,423
0
39,539
L
Kukulkan
Bhero08
Kukulkan
23,786
1,053
0
950
15,991
4,547
85
11,434
4,557
85,821
0
L
11,689
3,024
0
1,117
23,842
28,283
97
12,476
11,366
21,160
0
W
Ah Puch
SnozzyDG
Ah Puch
15,072
769
0
8,605
18,861
7,875
1,103
12,117
6,744
70,642
0
W
Cerberus
TheSebastion
Cerberus
16,182
1,528
0
2,856
19,740
12,309
677
9,916
9,824
45,024
0
W
Chaac
akimtc
Chaac
18,569
4,967
960
15,166
26,512
24,634
770
13,837
12,675
0
48,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
35,955
250
Minions Killed
245
9
Camps Cleared
6
1,150,894
Distance Traveled
1,087,757
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,637
554
61
3
3
338,539
5
L
Kukulkan
13,463
641
163
8
1
356,230
3
L
Athena
10,855
517
21
1
2
392,988
1
W
Ah Puch
13,522
644
99
5
2
363,747
1
W
Cerberus
13,796
657
82
4
5
381,358
3
W
Chaac
13,936
664
69
3
2
405,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role