Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JackyGuru
Sun Wukong
Level 65
God Stats
1W - 2L
1,484 SR
Queue Stats
7W - 15L
1,380 Elo+
Party 2
Zeus
Zeus
SheLovesStephy
Zeus
Level 8
God Stats
2W - 4L
1,497 SR
Queue Stats
6W - 11L
1,404 Elo+
Party 2
Team Averages
Level 57
1,494 SR
1,428 Elo+

VS

Team Averages
Level 100
1,607 SR
1,741 Elo+
Danzaburou
Danzaburou
SuddenlyJosh
Danzaburou
Level 21
God Stats
22W - 6L
1,778 SR
Queue Stats
102W - 24L
1,828 Elo+
Party 1
Bacchus
Bacchus
evilslylex
Bacchus
Level 142
God Stats
8W - 4L
1,612 SR
Queue Stats
501W - 195L
1,834 Elo+
Party 1
Serqet
Serqet
packagedmomo
Serqet
Level 137
God Stats
2W - 1L
1,432 SR
Queue Stats
398W - 352L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 4 / 0
7,396
740
3,449
7,332
3,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
JackyGuru
Sun Wukong
10
2 / 7 / 2
7,387
739
4,193
9,715
5,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 8 / 4
6,645
665
3,114
8,083
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SuddenlyJosh
Danzaburou
13
12 / 1 / 7
9,849
985
10,339
6,422
2,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
evilslylex
Bacchus
12
6 / 1 / 13
9,174
917
7,875
8,756
8,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
11
1 / 3 / 16
7,616
762
3,369
6,926
2,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
19
19
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
0
0.75
L
Sun Wukong
JackyGuru
Sun Wukong
2
7
2
0.43
L
0
8
4
0.25
W
Danzaburou
SuddenlyJosh
Danzaburou
12
1
7
15.5
W
Bacchus
evilslylex
Bacchus
6
1
13
12.5
W
Serqet
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,756
Damage
21,583
25,130
Taken
22,104
11,104
Mitigated
13,075
2,304
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,449
206
0
2,274
7,332
3,177
0
3,235
4,097
0
9,415
L
Sun Wukong
JackyGuru
Sun Wukong
4,193
741
0
30
9,715
5,352
0
2,132
7,469
0
18,976
L
3,114
736
0
0
8,083
2,575
0
2,690
5,367
10,738
0
W
Danzaburou
SuddenlyJosh
Danzaburou
10,339
5,803
0
3,482
6,422
2,221
1,890
1,558
4,820
0
41,374
W
Bacchus
evilslylex
Bacchus
7,875
1,461
0
3,231
8,756
8,043
351
1,199
7,375
13,993
0
W
Serqet
3,369
228
0
901
6,926
2,811
357
1,042
5,677
0
19,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,428
Gold Earned
26,639
61
Minions Killed
98
2
Camps Cleared
5
443,190
Distance Traveled
581,178
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,396
740
23
2
2
152,943
2
L
Sun Wukong
7,387
739
20
2
0
165,937
1
L
Zeus
6,645
665
18
2
0
124,310
0
W
Danzaburou
9,849
985
61
6
2
181,071
1
W
Bacchus
9,174
917
18
2
0
193,848
2
W
Serqet
7,616
762
19
2
3
206,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role