Player Matchup

Danzaburou
Danzaburou
DÜXX
Danzaburou
Level 20
God Stats
2W - 3L
1,066 SR
Queue Stats
5W - 23L
1,005 Elo+
Party 2
Ah Puch
Ah Puch
HFM-Swifter
Ah Puch
Level 49
God Stats
8W - 5L
1,768 SR
Queue Stats
149W - 204L
1,275 Elo+
Party 2
Cthulhu
Cthulhu
namethedead
Cthulhu
Level 43
God Stats
7W - 12L
1,573 SR
Queue Stats
43W - 69L
1,255 Elo+
Party 2
Team Averages
Level 37
1,469 SR
1,178 Elo+

VS

Team Averages
Level 110
1,501 SR
1,297 Elo+
Aphrodite
Aphrodite
BrickWallsy
Aphrodite
Level 124
God Stats
12W - 9L
1,471 SR
Queue Stats
28W - 34L
1,361 Elo+
Party 1
Cupid
Cupid
Jedi Tom Ace
Cupid
Level 121
God Stats
4W - 2L
1,544 SR
Queue Stats
25W - 30L
1,233 Elo+
Party 1
Sobek
Sobek
nihcoynoztunzeed
Sobek
Level 84
God Stats
2W - 2L
1,489 SR
Queue Stats
319W - 469L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DÜXX
Danzaburou
12
3 / 1 / 7
8,331
757
6,234
3,651
1,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
HFM-Swifter
Ah Puch
13
5 / 0 / 6
8,345
759
11,106
6,196
3,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
namethedead
Cthulhu
12
3 / 0 / 8
8,715
792
7,276
8,240
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrickWallsy
Aphrodite
9
0 / 5 / 1
6,418
583
4,950
8,937
3,869
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 1
6,658
605
3,232
7,541
2,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 2 / 0
6,767
615
3,891
13,211
15,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BrickWallsy
Aphrodite
0
5
1
0.1
W
Danzaburou
DÜXX
Danzaburou
3
1
7
6.5
W
Ah Puch
HFM-Swifter
Ah Puch
5
0
6
8
L
0
4
1
0.13
W
Cthulhu
namethedead
Cthulhu
3
0
8
7
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,616
Damage
12,073
18,087
Taken
29,689
12,451
Mitigated
22,152
9,868
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BrickWallsy
Aphrodite
4,950
637
2,909
2,372
8,937
3,869
0
5,927
3,010
14,350
0
W
Danzaburou
DÜXX
Danzaburou
6,234
1,893
298
835
3,651
1,287
528
2,428
1,223
0
25,161
W
Ah Puch
HFM-Swifter
Ah Puch
11,106
1,992
630
4,065
6,196
3,060
731
3,404
2,792
34,840
0
L
3,232
1,648
930
744
7,541
2,527
0
4,765
2,776
0
14,335
W
Cthulhu
namethedead
Cthulhu
7,276
1,076
481
3,559
8,240
8,104
89
3,934
4,306
18,444
0
L
3,891
449
123
3,589
13,211
15,756
0
8,027
5,184
12,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,391
Gold Earned
19,843
123
Minions Killed
84
7
Camps Cleared
2
636,614
Distance Traveled
542,085
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,418
583
30
3
0
182,143
0
W
Danzaburou
8,331
757
38
3
2
186,033
1
W
Ah Puch
8,345
759
55
5
5
210,580
4
L
Cupid
6,658
605
37
3
1
161,464
0
W
Cthulhu
8,715
792
30
3
0
240,001
3
L
Sobek
6,767
615
17
2
1
198,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role