Player Matchup

Kali
Kali
DSY_Rage_Quit
Kali
Level 26
God Stats
30W - 38L
1,515 SR
Queue Stats
139W - 178L
1,428 Elo+
Solo
Ra
Ra
ExoticShakua
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Solo
Cerberus
Cerberus
THEBESTGUNN
Cerberus
Level 29
God Stats
13W - 19L
1,493 SR
Queue Stats
126W - 120L
1,512 Elo+
Solo
Izanami
Izanami
ericarizzo
Izanami
Level 6
God Stats
2W - 2L
1,869 SR
Queue Stats
9W - 7L
1,626 Elo+
Solo
Ymir
Ymir
xXDokkaebiXx296
Ymir
Level 19
God Stats
2W - 4L
1,719 SR
Queue Stats
19W - 26L
1,521 Elo+
Solo
Team Averages
Level 17
1,619 SR
1,470 Elo+

VS

Team Averages
Level 56
1,615 SR
1,554 Elo+
Tyr
Tyr
JTXSDangero
Tyr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
JTXSElMamut
Sylvanus
Level 116
God Stats
4W - 0L
1,896 SR
Queue Stats
134W - 124L
1,463 Elo+
Party 1
Apollo
Apollo
JTXSmonkey
Apollo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,514 Elo+
Party 1
Yemoja
Yemoja
MarvicJR
Yemoja
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,651 Elo+
Party 1
Fenrir
Fenrir
oscky01
Fenrir
Level 28
God Stats
10W - 5L
1,681 SR
Queue Stats
27W - 13L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,726
477
2,395
7,294
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 9 / 0
4,970
414
1,297
6,961
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
THEBESTGUNN
Cerberus
10
1 / 2 / 1
5,904
492
5,339
8,352
5,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ericarizzo
Izanami
10
1 / 1 / 0
6,066
506
3,159
5,078
1,197
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,986
416
1,866
6,992
3,130
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,030
503
3,582
7,949
3,283
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
JTXSElMamut
Sylvanus
10
1 / 1 / 3
6,306
526
2,764
4,985
2,199
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
JTXSmonkey
Apollo
11
10 / 0 / 0
7,220
602
6,978
6,858
2,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
MarvicJR
Yemoja
9
0 / 0 / 7
5,929
494
1,864
5,434
2,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
oscky01
Fenrir
14
5 / 0 / 2
7,744
645
4,837
6,334
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
16
18
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
0
9
0
0
W
0
2
2
0.5
W
Sylvanus
JTXSElMamut
Sylvanus
1
1
3
2.5
W
Apollo
JTXSmonkey
Apollo
10
0
0
10
W
Yemoja
MarvicJR
Yemoja
0
0
7
3.5
L
Cerberus
THEBESTGUNN
Cerberus
1
2
1
0.75
L
Izanami
ericarizzo
Izanami
1
1
0
1
W
Fenrir
oscky01
Fenrir
5
0
2
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,056
Damage
20,025
34,677
Taken
31,560
13,797
Mitigated
13,026
8,595
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,395
1,302
0
1,692
7,294
2,835
0
872
6,422
0
26,786
L
1,297
467
42
1,072
6,961
1,497
80
466
6,495
18,513
0
W
3,582
372
0
1,494
7,949
3,283
566
4,711
3,238
0
24,643
W
Sylvanus
JTXSElMamut
Sylvanus
2,764
508
601
2,513
4,985
2,199
1,923
310
4,675
25,675
0
W
Apollo
JTXSmonkey
Apollo
6,978
3,592
0
2,890
6,858
2,057
574
1,483
5,327
0
44,033
W
Yemoja
MarvicJR
Yemoja
1,864
282
618
917
5,434
2,971
308
1,548
3,784
11,888
0
L
Cerberus
THEBESTGUNN
Cerberus
5,339
279
0
2,283
8,352
5,138
0
1,626
6,726
29,867
0
L
Izanami
ericarizzo
Izanami
3,159
1,572
0
1,919
5,078
1,197
1,449
185
4,893
0
38,364
W
Fenrir
oscky01
Fenrir
4,837
773
0
3,734
6,334
2,516
0
452
5,882
0
52,067
L
1,866
418
299
1,288
6,992
3,130
189
1,479
5,513
12,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,652
Gold Earned
33,229
259
Minions Killed
329
0
Camps Cleared
0
1,113,079
Distance Traveled
1,216,941
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,726
477
57
5
0
244,512
2
L
Ra
4,970
414
31
3
0
213,261
1
W
Tyr
6,030
503
58
5
0
247,566
1
W
Sylvanus
6,306
526
59
5
0
227,255
3
W
Apollo
7,220
602
91
8
0
240,057
0
W
Yemoja
5,929
494
20
2
0
226,335
0
L
Cerberus
5,904
492
61
5
0
224,898
3
L
Izanami
6,066
506
84
7
0
223,826
4
W
Fenrir
7,744
645
101
8
0
275,728
1
L
Ymir
4,986
416
26
2
0
206,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role