Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dagnyt
Anubis
Level 156
God Stats
10W - 1L
1,871 SR
Queue Stats
807W - 388L
1,693 Elo+
Party 2
Bastet
Bastet
Marking
Bastet
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
522W - 200L
1,681 Elo+
Party 2
Chiron
Chiron
Merlinone
Chiron
Level 160
God Stats
14W - 3L
1,867 SR
Queue Stats
977W - 281L
1,772 Elo+
Party 2
Erlang Shen
Erlang Shen
TextaGun
Erlang Shen
Level 75
God Stats
10W - 1L
1,550 SR
Queue Stats
130W - 32L
1,690 Elo+
Party 2
Team Averages
Level 129
1,658 SR
1,667 Elo+

VS

Team Averages
Level 146
1,504 SR
1,544 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HeavyDew
Freya
Level 158
God Stats
2W - 4L
1,522 SR
Queue Stats
330W - 311L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
Red49
Baron Samedi
Level 157
God Stats
62W - 43L
1,638 SR
Queue Stats
532W - 543L
1,610 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheGoodGuy442
Kumbhakarna
Level 148
God Stats
10W - 8L
1,655 SR
Queue Stats
384W - 388L
1,551 Elo+
Solo
Erlang Shen
Erlang Shen
cozza55
Erlang Shen
Level 105
God Stats
3W - 9L
1,205 SR
Queue Stats
387W - 386L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 0 / 6
8,637
576
6,949
13,826
12,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Dagnyt
Anubis
14
2 / 2 / 6
8,616
574
11,069
13,372
7,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Marking
Bastet
15
5 / 1 / 6
8,572
571
8,256
10,989
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Merlinone
Chiron
16
3 / 0 / 4
9,235
616
7,640
7,708
2,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
TextaGun
Erlang Shen
14
2 / 1 / 4
8,700
580
7,560
12,605
10,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
1 / 4 / 3
7,608
507
8,234
10,875
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
HeavyDew
Freya
13
0 / 1 / 0
7,176
478
4,296
9,106
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Red49
Baron Samedi
13
2 / 4 / 1
7,442
496
7,640
9,338
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
TheGoodGuy442
Kumbhakarna
10
0 / 2 / 2
6,585
439
3,202
10,916
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
cozza55
Erlang Shen
13
1 / 5 / 1
7,389
493
9,794
15,590
13,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
4
4
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
6
7
L
Susano
 
Susano
1
4
3
0.63
W
Anubis
Dagnyt
Anubis
2
2
6
2.5
L
Freya
HeavyDew
Freya
0
1
0
0
W
Bastet
Marking
Bastet
5
1
6
8
W
Chiron
Merlinone
Chiron
3
0
4
5
L
Baron Samedi
Red49
Baron Samedi
2
4
1
0.63
W
Erlang Shen
TextaGun
Erlang Shen
2
1
4
4
L
Kumbhakarna
TheGoodGuy442
Kumbhakarna
0
2
2
0.5
L
Erlang Shen
cozza55
Erlang Shen
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,474
Damage
33,166
58,500
Taken
55,825
36,228
Mitigated
32,704
27,864
Healing
22,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,949
2,578
1,945
5,115
13,826
12,858
40
3,719
10,107
159
20,978
L
Susano
 
Susano
8,234
2,223
0
3,870
10,875
3,330
0
3,102
7,773
0
57,408
W
Anubis
Dagnyt
Anubis
11,069
750
0
7,120
13,372
7,132
150
5,863
7,509
74,507
0
L
Freya
HeavyDew
Freya
4,296
1,474
0
4,934
9,106
3,512
0
68
9,038
52,131
7,204
W
Bastet
Marking
Bastet
8,256
3,523
0
3,526
10,989
3,851
40
1,448
9,541
0
50,542
W
Chiron
Merlinone
Chiron
7,640
2,548
754
3,583
7,708
2,253
824
2,484
5,224
0
72,783
L
Baron Samedi
Red49
Baron Samedi
7,640
805
523
3,270
9,338
3,832
0
4,513
4,825
46,517
0
W
Erlang Shen
TextaGun
Erlang Shen
7,560
2,939
0
5,821
12,605
10,134
448
1,458
11,147
9,376
45,350
L
Kumbhakarna
TheGoodGuy442
Kumbhakarna
3,202
1,075
0
3,020
10,916
8,999
0
2,771
8,145
11,218
0
L
Erlang Shen
cozza55
Erlang Shen
9,794
5,570
0
6,720
15,590
13,031
0
2,133
13,457
2,661
44,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,760
Gold Earned
36,200
502
Minions Killed
433
0
Camps Cleared
0
1,498,656
Distance Traveled
1,407,114
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,637
576
27
2
0
293,072
8
L
Susano
7,608
507
116
8
0
312,439
0
W
Anubis
8,616
574
151
10
0
268,742
3
L
Freya
7,176
478
108
7
0
275,760
5
W
Bastet
8,572
571
76
5
0
352,795
0
W
Chiron
9,235
616
144
10
0
281,494
5
L
Baron Samedi
7,442
496
99
7
0
266,513
3
W
Erlang Shen
8,700
580
104
7
0
302,553
7
L
Kumbhakarna
6,585
439
17
1
0
288,020
6
L
Erlang Shen
7,389
493
93
6
0
264,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role