Player Matchup

Merlin
Merlin
EricSkiMask
Merlin
Level 15
God Stats
10W - 8L
1,572 SR
Queue Stats
39W - 41L
1,475 Elo+
Solo
Hercules
Hercules
RevvingEngine
Hercules
Level 29
God Stats
240W - 160L
1,650 SR
Queue Stats
266W - 191L
1,603 Elo+
Solo
Charybdis
Charybdis
Shunsui U
Charybdis
Level 153
God Stats
50W - 56L
1,485 SR
Queue Stats
306W - 327L
1,493 Elo+
Party 1
Scylla
Scylla
ValaynDravneel
Scylla
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
125W - 95L
1,587 Elo+
Solo
Heimdallr
Heimdallr
yungbuu
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 1
Team Averages
Level 45
1,541 SR
1,485 Elo+

VS

Team Averages
Level 18
1,597 SR
1,542 Elo+
Ratatoskr
Ratatoskr
Mi1ko
Ratatoskr
Level 28
God Stats
21W - 23L
1,482 SR
Queue Stats
144W - 157L
1,456 Elo+
Solo
Ymir
Ymir
RedSmxke
Ymir
Level 14
God Stats
31W - 17L
1,836 SR
Queue Stats
144W - 110L
1,626 Elo+
Party 2
Jing Wei
Jing Wei
Sleyderhet
Jing Wei
Level 18
God Stats
2W - 4L
1,315 SR
Queue Stats
51W - 53L
1,434 Elo+
Solo
Anubis
Anubis
foudd
Anubis
Level 13
God Stats
8W - 4L
1,606 SR
Queue Stats
11W - 7L
1,567 Elo+
Solo
Scylla
Scylla
zFozzew
Scylla
Level 19
God Stats
62W - 51L
1,745 SR
Queue Stats
171W - 123L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 6 / 7
11,562
1,156
14,601
16,834
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
RevvingEngine
Hercules
18
3 / 5 / 13
11,195
1,120
10,969
22,426
25,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
Shunsui U
Charybdis
16
0 / 2 / 8
9,412
941
7,358
8,711
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 3 / 7
12,294
1,229
16,068
8,565
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
yungbuu
Heimdallr
16
0 / 16 / 8
9,081
908
2,971
21,952
7,444
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

89

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Mi1ko
Ratatoskr
18
12 / 8 / 10
11,780
1,178
14,528
13,885
9,341
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
18
0 / 1 / 23
11,465
1,147
7,716
15,019
16,888
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Sleyderhet
Jing Wei
18
6 / 3 / 13
10,639
1,064
14,850
11,027
4,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
foudd
Anubis
18
5 / 3 / 19
11,010
1,101
15,857
10,236
5,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
zFozzew
Scylla
18
9 / 1 / 15
12,058
1,206
17,657
6,104
2,820
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
112
16
Kills
32
32
Deaths
16
43
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
6
7
1.58
W
Ratatoskr
Mi1ko
Ratatoskr
12
8
10
2.13
W
Ymir
0
1
23
11.5
L
Hercules
RevvingEngine
Hercules
3
5
13
1.9
L
Charybdis
Shunsui U
Charybdis
0
2
8
2
W
Jing Wei
Sleyderhet
Jing Wei
6
3
13
4.17
L
7
3
7
3.5
W
Anubis
foudd
Anubis
5
3
19
4.83
L
Heimdallr
yungbuu
Heimdallr
0
16
8
0.25
W
Scylla
zFozzew
Scylla
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,967
Damage
70,608
78,488
Taken
56,271
43,699
Mitigated
39,619
8,685
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,601
1,162
444
1,064
16,834
5,244
0
8,354
8,480
40,104
0
W
Ratatoskr
Mi1ko
Ratatoskr
14,528
2,748
0
0
13,885
9,341
0
7,216
6,335
0
21,200
W
Ymir
7,716
1,309
0
1,289
15,019
16,888
0
9,343
5,134
27,427
0
L
Hercules
RevvingEngine
Hercules
10,969
2,744
0
6,052
22,426
25,527
0
12,130
10,296
0
18,512
L
Charybdis
Shunsui U
Charybdis
7,358
3,374
0
604
8,711
2,630
0
5,458
3,253
0
30,100
W
Jing Wei
Sleyderhet
Jing Wei
14,850
8,124
0
0
11,027
4,638
0
5,343
5,443
0
34,717
L
16,068
1,384
0
309
8,565
2,854
0
3,896
4,669
39,731
0
W
Anubis
foudd
Anubis
15,857
388
0
4,330
10,236
5,932
0
3,974
5,992
48,377
0
L
Heimdallr
yungbuu
Heimdallr
2,971
798
0
212
21,952
7,444
0
11,392
10,560
0
12,278
W
Scylla
zFozzew
Scylla
17,657
1,461
0
578
6,104
2,820
0
3,261
2,698
32,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,544
Gold Earned
56,952
190
Minions Killed
205
4
Camps Cleared
11
870,044
Distance Traveled
1,020,646
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,562
1,156
57
6
0
168,368
0
W
Ratatoskr
11,780
1,178
13
1
0
185,443
0
W
Ymir
11,465
1,147
39
4
1
212,761
0
L
Hercules
11,195
1,120
18
2
2
211,022
4
L
Charybdis
9,412
941
49
5
1
168,397
1
W
Jing Wei
10,639
1,064
44
4
2
229,240
0
L
Scylla
12,294
1,229
49
5
1
185,642
0
W
Anubis
11,010
1,101
69
7
4
180,113
2
L
Heimdallr
9,081
908
17
2
0
136,615
0
W
Scylla
12,058
1,206
40
4
4
213,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role