Player Matchup

Kukulkan
Kukulkan
Espartano212
Kukulkan
Level 109
God Stats
0W - 4L
1,436 SR
Queue Stats
88W - 132L
1,434 Elo+
Party 2
Chiron
Chiron
XArgonautaX
Chiron
Level 103
God Stats
2W - 6L
1,440 SR
Queue Stats
13W - 38L
1,320 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iSuicideVale
Tsukuyomi
Level 75
God Stats
0W - 1L
1,540 SR
Queue Stats
29W - 37L
1,405 Elo+
Solo
Team Averages
Level 96
1,472 SR
1,386 Elo+

VS

Team Averages
Level 84
1,645 SR
1,516 Elo+
Chaac
Chaac
leavemhanginx69
Chaac
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
13W - 20L
1,421 Elo+
Party 1
Scylla
Scylla
mista_macarony56
Scylla
Level 121
God Stats
13W - 3L
1,878 SR
Queue Stats
67W - 46L
1,610 Elo+
Party 1
Thanatos
Thanatos
pleaxure
Thanatos
Level 104
God Stats
2W - 3L
1,557 SR
Queue Stats
243W - 257L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Espartano212
Kukulkan
10
1 / 8 / 1
7,620
586
5,583
11,520
2,820
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
12
1 / 4 / 2
8,109
624
6,462
9,407
2,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
iSuicideVale
Tsukuyomi
11
1 / 6 / 1
7,904
608
4,664
10,837
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 11
9,099
700
8,297
10,776
8,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
9 / 0 / 8
10,156
781
15,489
6,562
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
pleaxure
Thanatos
10
5 / 2 / 5
8,339
641
5,034
7,540
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
18
18
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Espartano212
Kukulkan
1
8
1
0.19
L
Chiron
1
4
2
0.5
L
Tsukuyomi
iSuicideVale
Tsukuyomi
1
6
1
0.25
W
4
1
11
9.5
W
9
0
8
13
W
Thanatos
pleaxure
Thanatos
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,709
Damage
28,820
31,764
Taken
24,878
8,604
Mitigated
13,534
4,627
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Espartano212
Kukulkan
5,583
568
0
584
11,520
2,820
0
6,231
4,772
17,676
0
L
Chiron
6,462
1,883
430
3,148
9,407
2,819
0
4,301
4,369
0
21,944
L
Tsukuyomi
iSuicideVale
Tsukuyomi
4,664
1,597
0
465
10,837
2,965
0
4,407
5,955
0
21,477
W
8,297
483
184
3,554
10,776
8,362
38
955
9,821
0
21,852
W
15,489
1,515
0
2,351
6,562
2,587
376
2,830
3,732
39,959
0
W
Thanatos
pleaxure
Thanatos
5,034
1,310
0
5,321
7,540
2,585
0
2,163
5,377
0
16,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,633
Gold Earned
27,594
110
Minions Killed
121
4
Camps Cleared
6
588,767
Distance Traveled
696,419
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,620
586
34
3
1
173,856
3
L
Chiron
8,109
624
33
3
2
211,151
0
L
Tsukuyomi
7,904
608
43
3
1
203,760
4
W
Chaac
9,099
700
33
3
0
271,283
1
W
Scylla
10,156
781
55
4
1
252,350
2
W
Thanatos
8,339
641
33
3
5
172,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role