Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BlueBallBandit
Chang'e
Level 107
God Stats
9W - 7L
1,568 SR
Queue Stats
78W - 69L
1,538 Elo+
Party 2
Izanami
Izanami
DryInsertion
Izanami
Level 16
God Stats
20W - 22L
1,529 SR
Queue Stats
32W - 38L
1,515 Elo+
Party 2
Team Averages
Level 84
1,532 SR
1,518 Elo+

VS

Team Averages
Level 55
1,559 SR
1,582 Elo+
Tiamat
Tiamat
Kingkong454
Tiamat
Level 28
God Stats
5W - 4L
1,597 SR
Queue Stats
17W - 19L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
Silicon US
Erlang Shen
Level 107
God Stats
2W - 5L
1,384 SR
Queue Stats
147W - 108L
1,579 Elo+
Party 1
Izanami
Izanami
paralyzedgoat
Izanami
Level 29
God Stats
13W - 6L
1,697 SR
Queue Stats
90W - 34L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 5 / 3
7,646
637
4,937
20,800
17,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 5 / 1
8,006
667
9,835
13,258
5,068
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
DryInsertion
Izanami
11
1 / 8 / 2
7,770
648
11,512
13,627
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
6 / 1 / 11
9,753
813
18,042
11,817
9,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Silicon US
Erlang Shen
11
2 / 2 / 11
8,306
692
6,823
15,924
10,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
14
10 / 2 / 7
10,672
889
17,313
11,895
3,774
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
18
18
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
5
3
0.5
L
3
5
1
0.7
L
Izanami
DryInsertion
Izanami
1
8
2
0.25
W
Tiamat
6
1
11
11.5
W
Erlang Shen
Silicon US
Erlang Shen
2
2
11
3.75
W
Izanami
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,284
Damage
42,178
47,685
Taken
39,636
28,319
Mitigated
24,037
13,959
Healing
14,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,937
555
799
6,727
20,800
17,645
0
8,464
11,853
17,476
0
L
9,835
530
1,716
3,902
13,258
5,068
152
4,937
8,107
26,939
0
L
Izanami
DryInsertion
Izanami
11,512
6,317
0
815
13,627
5,606
710
5,080
8,251
0
30,783
W
Tiamat
18,042
2,414
504
7,209
11,817
9,616
786
5,035
6,782
40,401
0
W
Erlang Shen
Silicon US
Erlang Shen
6,823
2,033
0
2,199
15,924
10,647
626
4,168
11,756
0
11,625
W
Izanami
17,313
12,642
0
4,589
11,895
3,774
1,213
5,773
6,122
0
53,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,422
Gold Earned
28,731
116
Minions Killed
137
5
Camps Cleared
4
590,205
Distance Traveled
709,721
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,646
637
24
2
0
217,827
3
L
Chang'e
8,006
667
41
3
1
206,815
3
L
Izanami
7,770
648
51
4
4
165,563
0
W
Tiamat
9,753
813
51
4
1
243,497
2
W
Erlang Shen
8,306
692
12
1
2
246,286
1
W
Izanami
10,672
889
74
6
1
219,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role