Player Matchup

Hades
Hades
RAGE MON TBK
Hades
Level 107
God Stats
4W - 1L
1,547 SR
Queue Stats
82W - 67L
1,450 Elo+
Party 1
Hel
Hel
Rise2Smoke
Hel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,495 Elo+
Party 1
Izanami
Izanami
cizin93
Izanami
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,442 Elo+
Party 1
Chernobog
Chernobog
corsair2103
Chernobog
Level 107
God Stats
2W - 0L
1,739 SR
Queue Stats
17W - 19L
1,452 Elo+
Party 1
Mulan
Mulan
madestructo10
Mulan
Level 117
God Stats
3W - 0L
1,763 SR
Queue Stats
153W - 149L
1,468 Elo+
Solo
Team Averages
Level 120
1,610 SR
1,461 Elo+

VS

Team Averages
Level 112
1,568 SR
1,478 Elo+
Achilles
Achilles
FilthyGandhi
Achilles
Level 116
God Stats
4W - 4L
1,495 SR
Queue Stats
263W - 248L
1,447 Elo+
Party 2
Rama
Rama
Nuernberg
Rama
Level 127
God Stats
0W - 1L
1,552 SR
Queue Stats
27W - 27L
1,513 Elo+
Party 3
Hel
Hel
XxDreadKnightxX
Hel
Level 113
God Stats
1W - 1L
1,549 SR
Queue Stats
109W - 103L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
hecks jester
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 66L
1,447 Elo+
Party 2
Cernunnos
Cernunnos
neguvéio
Cernunnos
Level 116
God Stats
1W - 1L
1,745 SR
Queue Stats
49W - 52L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 5 / 9
12,895
806
25,054
21,467
14,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 3 / 22
10,774
673
17,785
20,020
18,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
cizin93
Izanami
20
2 / 4 / 24
12,096
756
19,752
16,514
6,400
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
corsair2103
Chernobog
20
10 / 3 / 11
12,755
797
21,881
14,665
6,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 3 / 24
12,144
759
24,723
33,874
34,309
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FilthyGandhi
Achilles
19
5 / 4 / 11
11,231
702
13,732
32,900
33,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
17
2 / 6 / 11
10,707
669
17,267
20,922
7,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 9 / 9
10,231
639
9,582
15,199
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
hecks jester
Cthulhu
17
2 / 7 / 13
11,472
717
22,064
32,928
32,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
neguvéio
Cernunnos
19
8 / 6 / 9
12,224
764
24,162
17,324
7,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
71
32
Kills
18
18
Deaths
32
90
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Achilles
FilthyGandhi
Achilles
5
4
11
2.63
L
Rama
2
6
11
1.25
W
14
5
9
3.7
W
1
3
22
4
L
1
9
9
0.61
W
Izanami
cizin93
Izanami
2
4
24
3.5
W
Chernobog
corsair2103
Chernobog
10
3
11
5.17
L
Cthulhu
hecks jester
Cthulhu
2
7
13
1.21
W
5
3
24
5.67
L
Cernunnos
neguvéio
Cernunnos
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,195
Damage
86,807
106,540
Taken
119,273
80,790
Mitigated
87,586
62,431
Healing
52,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FilthyGandhi
Achilles
13,732
4,263
2,525
12,783
32,900
33,927
1,000
12,225
20,675
0
24,424
L
Rama
17,267
12,984
0
5,619
20,922
7,556
1,239
9,063
11,859
0
25,883
W
25,054
1,212
4,355
6,814
21,467
14,960
430
4,989
16,478
28,129
0
W
17,785
2,596
15,442
12,063
20,020
18,332
656
7,933
12,087
29,125
0
L
9,582
399
12,981
3,878
15,199
6,358
402
8,036
7,163
18,377
0
W
Izanami
cizin93
Izanami
19,752
15,052
2,148
3,211
16,514
6,400
2,900
5,401
11,113
0
52,951
W
Chernobog
corsair2103
Chernobog
21,881
11,793
1,848
2,161
14,665
6,789
2,365
6,068
8,597
0
42,751
L
Cthulhu
hecks jester
Cthulhu
22,064
1,053
2,390
9,437
32,928
32,271
352
13,489
19,439
32,909
0
W
24,723
2,869
2,434
11,955
33,874
34,309
493
7,255
26,619
15,401
27,907
L
Cernunnos
neguvéio
Cernunnos
24,162
8,797
259
2,872
17,324
7,474
2,770
6,635
10,689
0
44,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,664
Gold Earned
55,865
168
Minions Killed
133
0
Camps Cleared
0
1,425,938
Distance Traveled
1,281,184
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,231
702
18
1
0
277,797
1
L
Rama
10,707
669
25
2
0
227,683
1
W
Hades
12,895
806
13
1
0
276,315
0
W
Hel
10,774
673
15
1
0
317,950
0
L
Hel
10,231
639
22
1
0
248,891
3
W
Izanami
12,096
756
77
5
0
252,334
1
W
Chernobog
12,755
797
39
2
0
278,252
4
L
Cthulhu
11,472
717
23
1
0
258,925
0
W
Mulan
12,144
759
24
2
0
301,087
0
L
Cernunnos
12,224
764
45
3
0
267,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role