Player Matchup

Anubis
Anubis
CornbreadThief
Anubis
Level 91
God Stats
1W - 1L
1,160 SR
Queue Stats
46W - 48L
1,509 Elo+
Party 1
Xing Tian
Xing Tian
Joshfarsaie
Xing Tian
Level 121
God Stats
34W - 23L
1,243 SR
Queue Stats
689W - 824L
1,307 Elo+
Solo
Gilgamesh
Gilgamesh
YoungCakes6
Gilgamesh
Level 144
God Stats
2W - 1L
1,225 SR
Queue Stats
184W - 156L
1,622 Elo+
Party 1
Team Averages
Level 119
1,209 SR
1,480 Elo+

VS

Team Averages
Level 109
1,475 SR
1,484 Elo+
Arachne
Arachne
AKforty7killer
Arachne
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 119L
1,538 Elo+
Party 2
Artio
Artio
Ghost79722
Artio
Level 88
God Stats
0W - 2L
1,396 SR
Queue Stats
228W - 220L
1,533 Elo+
Party 2
Sol
Sol
PaPaB3AR34
Sol
Level 120
God Stats
1W - 2L
1,528 SR
Queue Stats
155W - 173L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 15
9,997
769
11,694
13,050
5,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Joshfarsaie
Xing Tian
13
3 / 1 / 17
9,872
759
8,160
12,503
12,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
YoungCakes6
Gilgamesh
15
13 / 2 / 9
11,364
874
13,756
10,800
9,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 10 / 2
8,294
638
7,781
15,092
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
11
0 / 7 / 4
7,671
590
5,990
17,382
7,391
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
5 / 5 / 3
9,494
730
12,223
9,473
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
22
Kills
8
8
Deaths
22
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
W
6
5
15
2.7
L
Artio
0
7
4
0.29
W
Xing Tian
Joshfarsaie
Xing Tian
3
1
17
11.5
L
5
5
3
1.3
W
Gilgamesh
YoungCakes6
Gilgamesh
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,610
Damage
25,994
36,353
Taken
41,947
27,791
Mitigated
15,245
11,451
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,781
4,823
0
1,969
15,092
4,838
434
7,489
7,603
0
24,264
W
11,694
407
0
5,665
13,050
5,862
1,860
5,649
7,109
32,833
0
L
Artio
5,990
642
1,008
3,614
17,382
7,391
0
8,918
8,464
18,249
0
W
Xing Tian
Joshfarsaie
Xing Tian
8,160
891
860
3,809
12,503
12,231
399
5,475
6,693
27,988
0
L
12,223
2,827
0
2,017
9,473
3,016
0
4,124
5,349
35,186
0
W
Gilgamesh
YoungCakes6
Gilgamesh
13,756
3,663
0
1,117
10,800
9,698
499
6,654
3,778
0
38,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,233
Gold Earned
25,459
163
Minions Killed
106
7
Camps Cleared
5
658,664
Distance Traveled
642,960
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,294
638
21
2
4
224,289
0
W
Anubis
9,997
769
52
4
2
181,792
1
L
Artio
7,671
590
25
2
1
220,648
1
W
Xing Tian
9,872
759
47
4
1
229,751
4
L
Sol
9,494
730
60
5
0
198,023
4
W
Gilgamesh
11,364
874
64
5
4
247,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role