Player Matchup

Hercules
Hercules
Diamond V
Bawse3072
Hercules
Diamond V
Level 48
God Stats
5W - 6L
1,658 SR
Queue Stats
95W - 71L
2,020 MMR
Solo
Cernunnos
Cernunnos
Platinum I
FurIong
Cernunnos
Platinum I
Level 149
God Stats
11W - 9L
1,638 SR
Queue Stats
176W - 161L
1,985 MMR
Solo
Artio
Artio
Platinum III
OopsJustBerries
Artio
Platinum III
Level 47
God Stats
3W - 2L
1,656 SR
Queue Stats
22W - 11L
2,037 MMR
Party 2
Sol
Sol
Diamond V
XvLEMONPLEDGEvX
Sol
Diamond V
Level 158
God Stats
1W - 1L
1,537 SR
Queue Stats
190W - 187L
2,007 MMR
Solo
Kali
Kali
Platinum IV
XxBEASTnBULLxX
Kali
Platinum IV
Level 140
God Stats
1W - 1L
1,674 SR
Queue Stats
35W - 31L
1,893 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,633 SR
1,988 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,596 SR
1,988 MMR
Gilgamesh
Gilgamesh
Platinum IV
CrimpyCombo7
Gilgamesh
Platinum IV
Level 86
God Stats
1W - 4L
1,635 SR
Queue Stats
110W - 111L
2,026 MMR
Solo
Ares
Ares
Platinum III
HI IM IZEKS DAD
Ares
Platinum III
Level 105
God Stats
0W - 4L
1,433 SR
Queue Stats
98W - 91L
1,974 MMR
Solo
Set
Set
Platinum I
M1ndFl4y3r
Set
Platinum I
Level 134
God Stats
20W - 19L
1,618 SR
Queue Stats
163W - 160L
1,963 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum IV
TeddyGinnJr
Baba Yaga
Platinum IV
Level 157
God Stats
51W - 53L
1,618 SR
Queue Stats
348W - 335L
2,013 MMR
Solo
Danzaburou
Danzaburou
Platinum I
TyePower
Danzaburou
Platinum I
Level 130
God Stats
3W - 3L
1,675 SR
Queue Stats
161W - 159L
1,963 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bawse3072
Hercules
19
3 / 3 / 3
13,183
628
15,177
19,492
29,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
FurIong
Cernunnos
20
6 / 1 / 6
13,398
638
13,949
11,030
4,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 2 / 9
12,100
576
10,001
21,594
26,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 2 / 9
12,117
577
16,413
16,959
7,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 7 / 5
10,389
495
8,101
18,975
6,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Morgan Le FayAthenaGebTiamatOsiris

VS

Bans
UllrArtemisErlang ShenRaijinCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrimpyCombo7
Gilgamesh
17
9 / 3 / 3
10,927
520
18,933
18,294
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 5
8,105
386
7,576
21,366
18,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
2 / 3 / 7
11,906
567
9,799
19,314
17,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
TeddyGinnJr
Baba Yaga
15
2 / 4 / 5
9,264
441
11,616
14,070
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
TyePower
Danzaburou
15
0 / 2 / 1
9,580
456
4,370
11,859
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
17
Kills
14
15
Deaths
17
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bawse3072
Hercules
3
3
3
1.5
L
Gilgamesh
CrimpyCombo7
Gilgamesh
9
3
3
3.5
W
Cernunnos
FurIong
Cernunnos
6
1
6
9
L
1
5
5
0.7
L
2
3
7
1.83
W
5
2
9
4.75
L
Baba Yaga
TeddyGinnJr
Baba Yaga
2
4
5
1.13
L
Danzaburou
TyePower
Danzaburou
0
2
1
0.25
W
3
2
9
3.75
W
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,641
Damage
52,294
88,050
Taken
84,903
73,275
Mitigated
51,608
47,849
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bawse3072
Hercules
15,177
6,874
0
11,623
19,492
29,154
2,532
698
18,794
0
94,044
L
Gilgamesh
CrimpyCombo7
Gilgamesh
18,933
6,153
0
5,014
18,294
7,063
0
6,326
11,866
0
78,865
W
Cernunnos
FurIong
Cernunnos
13,949
9,107
0
7,038
11,030
4,224
9,223
1,287
9,743
0
114,816
L
7,576
106
1,618
2,681
21,366
18,545
0
9,434
11,774
20,593
0
L
9,799
3,766
0
8,100
19,314
17,863
0
3,305
15,420
0
93,546
W
10,001
590
1,168
11,487
21,594
26,371
832
8,053
13,541
32,826
0
L
Baba Yaga
TeddyGinnJr
Baba Yaga
11,616
521
0
1,583
14,070
4,128
0
4,983
8,976
58,762
0
L
Danzaburou
TyePower
Danzaburou
4,370
1,507
0
4,834
11,859
4,009
1,352
1,414
10,392
0
72,920
W
16,413
4,140
344
9,409
16,959
7,028
2,892
5,830
11,129
92,539
11,328
W
8,101
3,560
0
6,780
18,975
6,498
2,434
4,623
14,352
0
56,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,187
Gold Earned
49,782
680
Minions Killed
593
0
Camps Cleared
0
2,040,883
Distance Traveled
1,952,434
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,183
628
201
10
0
424,053
4
L
Gilgamesh
10,927
520
100
5
0
429,775
2
W
Cernunnos
13,398
638
200
10
0
402,990
5
L
Ares
8,105
386
25
1
0
365,654
11
L
Set
11,906
567
214
10
0
403,855
2
W
Artio
12,100
576
41
2
0
460,778
5
L
Baba Yaga
9,264
441
116
6
0
387,148
6
L
Danzaburou
9,580
456
138
7
0
366,002
7
W
Sol
12,117
577
143
7
0
375,122
4
W
Kali
10,389
495
95
5
0
377,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role