Player Matchup

Neith
Neith
DrSiririca
Neith
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 30L
1,486 Elo+
Party 2
Ares
Ares
Palla16
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,529 Elo+
Solo
Xing Tian
Xing Tian
XablauAugustus
Xing Tian
Level 27
God Stats
1W - 3L
1,730 SR
Queue Stats
201W - 281L
1,325 Elo+
Party 2
Thanatos
Thanatos
paulokorat hue
Thanatos
Level 26
God Stats
23W - 33L
1,350 SR
Queue Stats
250W - 338L
1,414 Elo+
Party 2
Artemis
Artemis
salamin4358
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,313 Elo+
Solo
Team Averages
Level 20
1,516 SR
1,413 Elo+

VS

Team Averages
Level 18
1,689 SR
1,515 Elo+
Athena
Athena
Arthur_32watson
Athena
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 11L
1,314 Elo+
Solo
Horus
Horus
MatheuszHK
Horus
Level 22
God Stats
1W - 0L
1,926 SR
Queue Stats
17W - 1L
1,891 Elo+
Party 1
Hou Yi
Hou Yi
SmurfDoKelven
Hou Yi
Level 27
God Stats
5W - 1L
1,794 SR
Queue Stats
33W - 9L
1,762 Elo+
Party 1
Bellona
Bellona
huzzraah
Bellona
Level 27
God Stats
3W - 2L
1,932 SR
Queue Stats
16W - 5L
1,488 Elo+
Party 1
Merlin
Merlin
xonileve
Merlin
Level 4
God Stats
1W - 1L
1,295 SR
Queue Stats
2W - 6L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
8 / 6 / 5
10,747
566
15,579
15,346
5,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Palla16
Ares
11
1 / 7 / 3
7,461
393
4,744
16,000
8,014
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
XablauAugustus
Xing Tian
10
1 / 8 / 5
7,603
400
5,864
18,600
17,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
3 / 8 / 5
8,525
449
3,148
13,133
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
salamin4358
Artemis
14
5 / 9 / 3
9,477
499
9,431
16,289
5,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
8,366
440
4,789
9,568
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
14
9 / 4 / 10
9,966
525
12,391
16,223
8,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
12 / 4 / 8
10,715
564
20,221
15,906
5,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
huzzraah
Bellona
19
14 / 2 / 4
12,208
643
17,491
14,843
9,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
xonileve
Merlin
13
2 / 8 / 0
8,721
459
6,131
10,025
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
18
Kills
38
38
Deaths
20
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Neith
8
6
5
1.75
W
Horus
9
4
10
3.5
L
Ares
Palla16
Ares
1
7
3
0.36
W
12
4
8
4
L
Xing Tian
XablauAugustus
Xing Tian
1
8
5
0.44
W
Bellona
huzzraah
Bellona
14
2
4
8
L
Thanatos
3
8
5
0.69
L
Artemis
salamin4358
Artemis
5
9
3
0.72
W
Merlin
xonileve
Merlin
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,766
Damage
61,023
79,368
Taken
66,565
42,338
Mitigated
36,704
17,382
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,789
1,350
0
897
9,568
10,008
780
1,378
8,190
14,640
0
L
Neith
15,579
4,897
0
5,343
15,346
5,516
0
2,146
13,200
0
74,454
W
Horus
12,391
6,415
507
3,923
16,223
8,858
1,396
2,177
14,046
0
42,931
L
Ares
Palla16
Ares
4,744
113
0
779
16,000
8,014
118
3,441
12,559
26,160
0
W
20,221
14,057
0
7,815
15,906
5,591
2,573
1,991
13,915
0
79,588
L
Xing Tian
XablauAugustus
Xing Tian
5,864
822
0
1,467
18,600
17,699
0
3,222
15,378
16,588
0
W
Bellona
huzzraah
Bellona
17,491
10,244
0
1,995
14,843
9,247
651
3,549
11,241
0
87,041
L
Thanatos
3,148
237
0
5,751
13,133
5,997
0
1,630
11,503
0
40,358
L
Artemis
salamin4358
Artemis
9,431
3,808
0
4,042
16,289
5,112
0
481
15,808
0
50,285
W
Merlin
xonileve
Merlin
6,131
268
0
699
10,025
3,000
1,253
1,608
8,417
46,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,813
Gold Earned
49,976
314
Minions Killed
385
0
Camps Cleared
0
1,625,839
Distance Traveled
1,723,757
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,366
440
22
1
0
382,223
0
L
Neith
10,747
566
119
6
0
337,310
1
W
Horus
9,966
525
56
3
0
297,118
0
L
Ares
7,461
393
35
2
0
288,158
4
W
Hou Yi
10,715
564
94
5
0
334,491
9
L
Xing Tian
7,603
400
13
1
0
348,773
0
W
Bellona
12,208
643
128
7
0
431,101
4
L
Thanatos
8,525
449
76
4
0
362,093
0
L
Artemis
9,477
499
71
4
0
289,505
2
W
Merlin
8,721
459
85
4
0
278,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role