Player Matchup

Jormungandr
Jormungandr
Brxtl
Jormungandr
Level 13
God Stats
9W - 15L
1,220 SR
Queue Stats
55W - 60L
1,435 Elo+
Party 1
Izanami
Izanami
CosmicOtterman
Izanami
Level 21
God Stats
0W - 2L
1,544 SR
Queue Stats
8W - 10L
1,441 Elo+
Party 1
Bellona
Bellona
PasteyPat
Bellona
Level 67
God Stats
13W - 12L
1,515 SR
Queue Stats
243W - 225L
1,545 Elo+
Party 1
Nemesis
Nemesis
Selysonis
Nemesis
Level 29
God Stats
34W - 18L
1,610 SR
Queue Stats
129W - 126L
1,505 Elo+
Party 1
Anubis
Anubis
Shadr1x
Anubis
Level 15
God Stats
7W - 2L
1,506 SR
Queue Stats
30W - 44L
1,414 Elo+
Party 1
Team Averages
Level 29
1,479 SR
1,468 Elo+

VS

Team Averages
Level 18
1,453 SR
1,483 Elo+
Ah Puch
Ah Puch
ALM69
Ah Puch
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
Bananatron1000
Thanatos
Level 18
God Stats
4W - 4L
1,406 SR
Queue Stats
144W - 99L
1,432 Elo+
Solo
Danzaburou
Danzaburou
TillingTarsier8
Danzaburou
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 76L
1,620 Elo+
Solo
Kali
Kali
colmatterson
Kali
Level 29
God Stats
1W - 1L
1,466 SR
Queue Stats
78W - 76L
1,503 Elo+
Solo
Loki
Loki
eldrogas2020
Loki
Level 26
God Stats
9W - 12L
1,393 SR
Queue Stats
60W - 86L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brxtl
Jormungandr
14
0 / 6 / 5
8,368
335
5,141
15,149
10,523
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
1 / 12 / 4
9,577
383
13,373
17,872
4,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
PasteyPat
Bellona
18
7 / 5 / 5
12,357
494
24,899
23,667
24,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Selysonis
Nemesis
18
9 / 9 / 6
12,311
492
20,057
26,430
11,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Shadr1x
Anubis
16
3 / 9 / 5
10,800
432
13,189
24,767
11,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ALM69
Ah Puch
20
8 / 6 / 11
14,128
565
32,120
22,505
11,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
18
7 / 5 / 23
13,989
560
23,051
31,339
41,481
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
TillingTarsier8
Danzaburou
20
15 / 1 / 9
16,643
666
18,783
19,850
10,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 8
14,540
582
12,573
20,564
14,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 4 / 7
12,755
510
5,431
14,039
5,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
99
20
Kills
41
41
Deaths
20
25
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ALM69
Ah Puch
8
6
11
2.25
W
Thanatos
7
5
23
3.7
L
Jormungandr
Brxtl
Jormungandr
0
6
5
0.42
L
1
12
4
0.25
L
Bellona
PasteyPat
Bellona
7
5
5
1.9
L
Nemesis
Selysonis
Nemesis
9
9
6
1.33
L
Anubis
Shadr1x
Anubis
3
9
5
0.61
W
Danzaburou
TillingTarsier8
Danzaburou
15
1
9
19.5
W
9
4
8
3.25
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,659
Damage
91,958
107,885
Taken
108,297
62,800
Mitigated
83,977
26,816
Healing
38,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ALM69
Ah Puch
32,120
2,682
575
9,943
22,505
11,425
1,484
5,933
16,572
111,223
0
W
Thanatos
23,051
3,510
2,338
10,776
31,339
41,481
0
8,719
22,620
19,062
37,898
L
Jormungandr
Brxtl
Jormungandr
5,141
1,739
679
2,683
15,149
10,523
82
3,146
12,003
25,601
0
L
13,373
7,517
0
1,172
17,872
4,563
200
3,732
14,140
0
57,564
L
Bellona
PasteyPat
Bellona
24,899
2,840
377
4,618
23,667
24,761
363
10,807
12,860
18,337
48,826
L
Nemesis
Selysonis
Nemesis
20,057
10,850
0
7,347
26,430
11,740
0
9,058
17,372
0
69,165
L
Anubis
Shadr1x
Anubis
13,189
2,171
0
9,940
24,767
11,213
886
11,351
13,416
68,125
0
W
Danzaburou
TillingTarsier8
Danzaburou
18,783
8,711
0
4,741
19,850
10,765
7,760
3,147
16,703
0
148,350
W
12,573
7,299
0
9,186
20,564
14,335
1,056
5,391
15,173
0
85,573
W
5,431
2,470
0
1,212
14,039
5,971
2,339
2,598
11,441
0
73,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,413
Gold Earned
72,055
492
Minions Killed
648
0
Camps Cleared
0
2,074,558
Distance Traveled
2,258,800
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,128
565
165
7
0
434,893
1
W
Thanatos
13,989
560
58
2
0
419,929
0
L
Jormungandr
8,368
335
47
2
0
383,554
1
L
Izanami
9,577
383
115
5
0
427,040
0
L
Bellona
12,357
494
108
4
0
460,310
3
L
Nemesis
12,311
492
92
4
0
486,689
2
L
Anubis
10,800
432
130
5
0
316,965
0
W
Danzaburou
16,643
666
189
8
0
442,707
6
W
Kali
14,540
582
126
5
0
476,861
10
W
Loki
12,755
510
110
4
0
484,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role