Player Matchup

Zeus
Zeus
ExplosiveDiablo
Zeus
Level 97
God Stats
1W - 2L
1,746 SR
Queue Stats
49W - 45L
1,437 Elo+
Party 3
Sobek
Sobek
KeithStone123
Sobek
Level 91
God Stats
11W - 9L
1,105 SR
Queue Stats
57W - 65L
1,403 Elo+
Party 3
Neith
Neith
LuccaQuin
Neith
Level 16
God Stats
1W - 0L
1,557 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Scynamic
Bacchus
Level 27
God Stats
1W - 0L
1,609 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
dragonzcrazy
Fenrir
Level 45
God Stats
3W - 0L
1,624 SR
Queue Stats
4W - 5L
1,485 Elo+
Party 1
Team Averages
Level 55
1,528 SR
1,465 Elo+

VS

Team Averages
Level 101
1,500 SR
1,459 Elo+
Hel
Hel
SGG BayJay
Hel
Level 128
God Stats
20W - 19L
1,535 SR
Queue Stats
32W - 42L
1,417 Elo+
Party 2
Ra
Ra
SGG GankKing
Ra
Level 105
God Stats
0W - 3L
1,545 SR
Queue Stats
13W - 26L
1,418 Elo+
Party 2
Charybdis
Charybdis
SGG Thund3r
Charybdis
Level 144
God Stats
4W - 5L
1,572 SR
Queue Stats
11W - 15L
1,536 Elo+
Party 2
Thanatos
Thanatos
SGG xSire
Thanatos
Level 19
God Stats
0W - 1L
1,397 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
aHugePwner
Bellona
Level 108
God Stats
27W - 34L
1,453 SR
Queue Stats
521W - 561L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 15
11,316
808
14,142
6,610
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 0 / 17
11,199
800
8,137
17,847
29,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
LuccaQuin
Neith
17
1 / 0 / 9
10,208
729
7,066
8,314
5,653
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Scynamic
Bacchus
16
6 / 1 / 21
12,350
882
9,889
19,795
36,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
19
15 / 2 / 13
13,885
992
15,770
10,022
7,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
8,207
586
4,835
17,396
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 3 / 1
9,106
650
12,170
13,181
5,810
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
SGG Thund3r
Charybdis
16
0 / 5 / 1
8,915
637
11,981
13,951
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
SGG xSire
Thanatos
12
0 / 9 / 1
7,352
525
5,295
11,115
3,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
aHugePwner
Bellona
14
2 / 1 / 1
8,745
625
6,868
7,560
7,018
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
9
28
Kills
3
4
Deaths
28
75
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
W
2
0
17
10.5
W
Neith
LuccaQuin
Neith
1
0
9
5.5
L
0
10
2
0.1
L
1
3
1
0.5
L
Charybdis
SGG Thund3r
Charybdis
0
5
1
0.1
L
Thanatos
SGG xSire
Thanatos
0
9
1
0.06
W
Bacchus
Scynamic
Bacchus
6
1
21
16.5
L
Bellona
aHugePwner
Bellona
2
1
1
2.5
W
Fenrir
15
2
13
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,004
Damage
41,149
62,588
Taken
63,203
82,296
Mitigated
29,176
14,544
Healing
20,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,142
1,008
109
1,225
6,610
2,998
1,920
1,514
5,096
53,662
0
W
8,137
158
0
3,210
17,847
29,256
313
4,409
12,413
30,140
0
W
Neith
LuccaQuin
Neith
7,066
2,660
0
2,770
8,314
5,653
2,524
2,691
5,623
0
44,059
L
4,835
332
3,242
4,749
17,396
7,367
0
7,614
9,782
23,522
0
L
12,170
378
2,407
5,982
13,181
5,810
0
7,490
5,691
48,350
0
L
Charybdis
SGG Thund3r
Charybdis
11,981
5,282
0
2,257
13,951
5,282
0
8,294
5,657
0
46,070
L
Thanatos
SGG xSire
Thanatos
5,295
1,271
0
1,418
11,115
3,699
0
5,225
5,890
0
12,007
W
Bacchus
Scynamic
Bacchus
9,889
897
503
6,471
19,795
36,836
1,305
5,274
14,521
21,217
0
L
Bellona
aHugePwner
Bellona
6,868
220
0
170
7,560
7,018
0
4,070
3,490
0
15,483
W
Fenrir
15,770
1,995
0
256
10,022
7,553
4,613
3,263
6,759
0
41,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,958
Gold Earned
42,325
316
Minions Killed
280
9
Camps Cleared
7
1,457,714
Distance Traveled
1,215,759
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,316
808
125
9
1
272,951
0
W
Sobek
11,199
800
42
3
0
306,785
2
W
Neith
10,208
729
72
5
3
271,438
0
L
Hel
8,207
586
58
4
0
237,949
0
L
Ra
9,106
650
99
7
3
271,521
2
L
Charybdis
8,915
637
80
6
3
214,822
1
L
Thanatos
7,352
525
14
1
0
198,906
0
W
Bacchus
12,350
882
23
2
0
297,262
0
L
Bellona
8,745
625
29
2
1
292,561
1
W
Fenrir
13,885
992
54
4
5
309,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role