Player Matchup

Anubis
Anubis
SheepishRam
Anubis
Level 68
God Stats
7W - 6L
1,531 SR
Queue Stats
64W - 75L
1,358 Elo+
Solo
Neith
Neith
Splash_Life215_
Neith
Level 17
God Stats
9W - 11L
1,331 SR
Queue Stats
112W - 96L
1,389 Elo+
Solo
Horus
Horus
yovas_25
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,515 Elo+
Solo
Team Averages
Level 30
1,454 SR
1,421 Elo+

VS

Team Averages
Level 95
1,599 SR
1,478 Elo+
Set
Set
ACIDKILLERDEGP
Set
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 226L
1,405 Elo+
Solo
Danzaburou
Danzaburou
Geng Gengar
Danzaburou
Level 26
God Stats
15W - 9L
1,715 SR
Queue Stats
69W - 43L
1,615 Elo+
Solo
Tiamat
Tiamat
dabillster00
Tiamat
Level 102
God Stats
11W - 12L
1,584 SR
Queue Stats
53W - 79L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 8 / 2
10,205
567
5,620
15,716
6,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 0
11,404
634
9,413
18,556
7,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
yovas_25
Horus
8
0 / 7 / 1
8,693
483
1,593
8,582
6,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
7,108
395
0
0
0
Danzaburou
Geng Gengar
Danzaburou
19
12 / 0 / 7
14,751
820
27,069
16,501
6,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
16
7 / 4 / 6
12,427
690
10,049
11,920
5,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
19
19
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Danzaburou
Geng Gengar
Danzaburou
12
0
7
15.5
L
Anubis
1
8
2
0.25
L
3
4
0
0.75
W
Tiamat
7
4
6
2.5
L
Horus
yovas_25
Horus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,626
Damage
37,118
42,854
Taken
28,421
19,453
Mitigated
11,655
7,377
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Geng Gengar
Danzaburou
27,069
13,476
0
8,128
16,501
6,183
2,458
4,201
12,300
0
104,007
L
Anubis
5,620
146
590
2,630
15,716
6,142
0
3,795
11,673
32,248
0
L
9,413
4,204
0
3,521
18,556
7,133
0
3,437
14,845
0
55,606
W
Tiamat
10,049
353
117
3,716
11,920
5,472
57
1,663
10,257
35,645
0
L
Horus
yovas_25
Horus
1,593
519
235
401
8,582
6,178
0
2,259
6,069
0
3,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
34,286
174
Minions Killed
221
5
Camps Cleared
12
663,901
Distance Traveled
602,768
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,108
395
0
0
0
0
0
W
Danzaburou
14,751
820
157
9
5
314,293
5
L
Anubis
10,205
567
58
3
3
268,562
7
L
Neith
11,404
634
112
6
2
297,551
5
W
Tiamat
12,427
690
64
4
7
288,475
3
L
Horus
8,693
483
4
0
0
97,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role