Player Matchup

Sylvanus
Sylvanus
CoinPlant
Sylvanus
Level 159
God Stats
4W - 3L
1,650 SR
Queue Stats
297W - 237L
1,649 Elo+
Party 2
Thor
Thor
Mommy69Dommy
Thor
Level 22
God Stats
3W - 1L
1,656 SR
Queue Stats
49W - 32L
1,746 Elo+
Party 2
Terra
Terra
O_Roseeeeee
Terra
Level 148
God Stats
3W - 0L
1,568 SR
Queue Stats
30W - 29L
1,602 Elo+
Party 2
Charybdis
Charybdis
Xenos__13
Charybdis
Level 124
God Stats
16W - 22L
1,649 SR
Queue Stats
413W - 395L
1,627 Elo+
Party 2
Merlin
Merlin
thorh4
Merlin
Level 90
God Stats
18W - 18L
1,575 SR
Queue Stats
698W - 719L
1,627 Elo+
Party 2
Team Averages
Level 109
1,620 SR
1,650 Elo+

VS

Team Averages
Level 75
1,445 SR
1,482 Elo+
Hades
Hades
OmegaDragon9002
Hades
Level 100
God Stats
4W - 7L
1,401 SR
Queue Stats
785W - 696L
1,500 Elo+
Party 1
Ravana
Ravana
SamosTheSage_64
Ravana
Level 62
God Stats
2W - 8L
1,408 SR
Queue Stats
322W - 326L
1,470 Elo+
Party 1
Xing Tian
Xing Tian
Varek123
Xing Tian
Level 68
God Stats
25W - 21L
1,632 SR
Queue Stats
406W - 391L
1,524 Elo+
Party 1
Ullr
Ullr
g1izzy
Ullr
Level 32
God Stats
0W - 1L
1,225 SR
Queue Stats
148W - 169L
1,379 Elo+
Solo
Anubis
Anubis
nonToxicbot
Anubis
Level 112
God Stats
8W - 7L
1,560 SR
Queue Stats
509W - 444L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoinPlant
Sylvanus
10
7 / 0 / 2
6,467
647
6,073
7,703
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 0
6,574
657
4,059
5,915
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
1 / 0 / 3
5,440
544
2,457
6,370
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charybdis
Xenos__13
Charybdis
12
3 / 0 / 7
7,023
702
4,086
4,083
1,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
thorh4
Merlin
10
1 / 0 / 2
5,357
536
3,185
2,271
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,671
667
2,453
6,353
2,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 1
4,965
497
2,657
5,047
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Varek123
Xing Tian
7
0 / 2 / 0
4,400
440
1,760
6,300
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
g1izzy
Ullr
6
0 / 6 / 0
4,396
440
1,844
5,359
890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
8
0 / 2 / 0
5,153
515
1,469
5,305
2,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
2
2
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CoinPlant
Sylvanus
7
0
2
8
W
1
2
0
0.5
W
1
0
3
2.5
L
2
1
0
2
L
0
2
1
0.25
L
Xing Tian
Varek123
Xing Tian
0
2
0
0
W
Charybdis
Xenos__13
Charybdis
3
0
7
6.5
L
Ullr
g1izzy
Ullr
0
6
0
0
L
Anubis
0
2
0
0
W
Merlin
thorh4
Merlin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
10,183
26,342
Taken
28,364
11,705
Mitigated
10,703
14,034
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CoinPlant
Sylvanus
6,073
2,348
1,822
3,383
7,703
5,036
47
2,254
5,449
21,193
10,489
W
4,059
1,290
0
2,173
5,915
2,650
0
2,319
3,596
0
44,734
W
2,457
111
708
3,789
6,370
2,346
0
464
5,906
20,318
0
L
2,453
1,041
0
4,869
6,353
2,446
0
157
6,196
38,587
0
L
2,657
535
0
2,334
5,047
1,523
0
1,951
3,096
0
22,915
L
Xing Tian
Varek123
Xing Tian
1,760
278
196
1,884
6,300
3,763
0
3,613
2,687
10,543
0
W
Charybdis
Xenos__13
Charybdis
4,086
2,474
0
1,897
4,083
1,072
245
0
4,083
0
44,087
L
Ullr
g1izzy
Ullr
1,844
279
0
241
5,359
890
0
1,060
4,299
0
11,941
L
Anubis
1,469
129
0
2,157
5,305
2,081
0
3,881
1,424
28,323
0
W
Merlin
thorh4
Merlin
3,185
192
0
262
2,271
601
369
645
1,626
25,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,861
Gold Earned
25,585
327
Minions Killed
264
0
Camps Cleared
0
940,952
Distance Traveled
918,819
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,467
647
50
5
0
192,898
2
W
Thor
6,574
657
90
9
0
194,638
3
W
Terra
5,440
544
52
5
0
201,481
4
L
Hades
6,671
667
114
11
0
189,007
1
L
Ravana
4,965
497
48
5
0
209,483
3
L
Xing Tian
4,400
440
12
1
0
180,733
0
W
Charybdis
7,023
702
87
9
0
186,363
5
L
Ullr
4,396
440
22
2
0
162,440
0
L
Anubis
5,153
515
68
7
0
177,156
4
W
Merlin
5,357
536
48
5
0
165,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role