Player Matchup

Kukulkan
Kukulkan
Ezchi
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Jason1916
Nu Wa
Level 18
God Stats
11W - 12L
1,460 SR
Queue Stats
158W - 154L
1,302 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SubsoiledDust
Morgan Le Fay
Level 20
God Stats
0W - 1L
1,674 SR
Queue Stats
12W - 13L
1,350 Elo+
Party 1
Bakasura
Bakasura
Szchi
Bakasura
Level 38
God Stats
24W - 20L
1,511 SR
Queue Stats
49W - 53L
1,379 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wzchi
Tsukuyomi
Level 5
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,483 SR
1,406 Elo+

VS

Team Averages
Level 22
1,472 SR
1,541 Elo+
Anhur
Anhur
Chrono GG
Anhur
Level 22
God Stats
5W - 0L
1,500 SR
Queue Stats
155W - 76L
1,645 Elo+
Solo
Cu Chulainn
Cu Chulainn
KAoS goHAM
Cu Chulainn
Level 28
God Stats
8W - 6L
1,295 SR
Queue Stats
139W - 146L
1,332 Elo+
Solo
Nemesis
Nemesis
M1LKYxH1TS
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 63L
1,309 Elo+
Solo
Discordia
Discordia
The1Upper5167
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 75L
1,789 Elo+
Solo
Sol
Sol
xDBxDrSalt
Sol
Level 28
God Stats
6W - 5L
1,567 SR
Queue Stats
178W - 188L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ezchi
Kukulkan
14
0 / 11 / 3
8,677
434
6,857
12,013
6,933
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Jason1916
Nu Wa
14
3 / 14 / 3
9,656
483
10,185
18,050
5,884
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
SubsoiledDust
Morgan Le Fay
14
1 / 6 / 3
8,199
410
6,624
14,173
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Szchi
Bakasura
18
9 / 5 / 0
11,281
564
12,799
23,691
11,338
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Wzchi
Tsukuyomi
9
0 / 13 / 0
6,433
322
4,576
17,529
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chrono GG
Anhur
20
15 / 1 / 2
14,247
712
13,034
19,150
7,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
KAoS goHAM
Cu Chulainn
17
6 / 2 / 6
12,758
638
9,244
15,955
10,185
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
M1LKYxH1TS
Nemesis
17
8 / 6 / 5
12,473
624
7,161
16,015
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
The1Upper5167
Discordia
17
7 / 4 / 11
13,119
656
17,927
13,122
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 0 / 4
14,641
732
20,665
23,283
10,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
13
Kills
49
49
Deaths
13
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
Chrono GG
Anhur
15
1
2
16
L
Kukulkan
Ezchi
Kukulkan
0
11
3
0.14
L
Nu Wa
Jason1916
Nu Wa
3
14
3
0.32
W
Cu Chulainn
KAoS goHAM
Cu Chulainn
6
2
6
4.5
W
Nemesis
M1LKYxH1TS
Nemesis
8
6
5
1.75
L
Morgan Le Fay
SubsoiledDust
Morgan Le Fay
1
6
3
0.42
L
Bakasura
Szchi
Bakasura
9
5
0
1.8
W
Discordia
The1Upper5167
Discordia
7
4
11
3.13
L
Tsukuyomi
Wzchi
Tsukuyomi
0
13
0
0
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,041
Damage
68,031
85,456
Taken
87,525
32,037
Mitigated
39,521
10,226
Healing
46,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Chrono GG
Anhur
13,034
7,088
0
12,181
19,150
7,193
3,788
5,389
13,689
0
110,078
L
Kukulkan
Ezchi
Kukulkan
6,857
1,485
0
0
12,013
6,933
826
3,462
8,551
43,266
0
L
Nu Wa
Jason1916
Nu Wa
10,185
3,378
0
678
18,050
5,884
607
13,458
4,592
47,516
0
W
Cu Chulainn
KAoS goHAM
Cu Chulainn
9,244
2,763
55
4,264
15,955
10,185
0
5,469
9,162
0
70,458
W
Nemesis
M1LKYxH1TS
Nemesis
7,161
2,881
0
5,733
16,015
7,117
0
5,211
10,233
0
49,814
L
Morgan Le Fay
SubsoiledDust
Morgan Le Fay
6,624
656
0
2,349
14,173
3,864
0
6,374
7,799
37,826
0
L
Bakasura
Szchi
Bakasura
12,799
9,100
0
5,943
23,691
11,338
0
8,975
14,716
0
61,153
W
Discordia
The1Upper5167
Discordia
17,927
1,069
87
4,872
13,122
4,690
0
6,087
6,634
60,797
0
L
Tsukuyomi
Wzchi
Tsukuyomi
4,576
1,487
0
1,256
17,529
4,018
21
4,466
13,063
0
22,673
W
20,665
7,467
0
18,916
23,283
10,336
13,000
2,402
20,075
125,030
15,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,246
Gold Earned
67,238
399
Minions Killed
635
0
Camps Cleared
0
1,648,568
Distance Traveled
1,826,258
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,247
712
165
8
0
318,659
0
L
Kukulkan
8,677
434
100
5
0
287,639
0
L
Nu Wa
9,656
483
82
4
0
291,989
1
W
Cu Chulainn
12,758
638
126
6
0
366,013
3
W
Nemesis
12,473
624
73
4
0
423,490
0
L
Morgan Le Fay
8,199
410
51
3
0
339,990
4
L
Bakasura
11,281
564
130
7
0
443,480
1
W
Discordia
13,119
656
70
4
0
335,288
1
L
Tsukuyomi
6,433
322
36
2
0
285,470
0
W
Sol
14,641
732
201
10
0
382,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role