Player Matchup

Horus
Horus
MatheuszHK
Horus
Level 22
God Stats
5W - 0L
1,893 SR
Queue Stats
71W - 15L
1,807 Elo+
Party 1
Ullr
Ullr
SmurfDoKelven
Ullr
Level 27
God Stats
7W - 2L
1,822 SR
Queue Stats
52W - 12L
1,778 Elo+
Party 1
Kuzenbo
Kuzenbo
huzzraah
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 12L
1,974 Elo+
Party 1
Team Averages
Level 25
1,738 SR
1,853 Elo+

VS

Team Averages
Level 13
1,474 SR
1,500 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
NomisWea2
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Sirlutus
Kukulkan
Level 5
God Stats
0W - 2L
1,422 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
10 / 0 / 10
8,713
871
10,231
9,622
6,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 3 / 13
8,145
815
9,396
6,922
2,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
huzzraah
Kuzenbo
13
9 / 0 / 11
9,304
930
7,667
9,248
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 8 / 2
6,025
603
5,568
11,956
3,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
2 / 7 / 1
6,269
627
2,138
8,922
7,293
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Sirlutus
Kukulkan
9
1 / 9 / 1
6,509
651
4,724
9,439
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
24
Kills
3
3
Deaths
24
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
8
2
0.13
W
Horus
10
0
10
15
L
Ymir
2
7
1
0.36
L
Kukulkan
Sirlutus
Kukulkan
1
9
1
0.17
W
5
3
13
3.83
W
Kuzenbo
huzzraah
Kuzenbo
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,294
Damage
12,430
25,792
Taken
30,317
21,342
Mitigated
13,261
7,660
Healing
1,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,568
2,936
0
1,124
11,956
3,567
0
3,819
7,927
0
19,613
W
Horus
10,231
4,242
667
2,488
9,622
6,255
396
1,912
7,548
0
22,678
L
Ymir
2,138
771
0
0
8,922
7,293
0
1,718
6,868
5,292
0
L
Kukulkan
Sirlutus
Kukulkan
4,724
1,417
188
113
9,439
2,401
0
2,264
6,956
11,697
0
W
9,396
4,483
0
2,659
6,922
2,734
1,047
2,285
4,467
0
29,480
W
Kuzenbo
huzzraah
Kuzenbo
7,667
1,908
0
1,846
9,248
12,353
385
2,622
6,466
16,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,162
Gold Earned
18,803
103
Minions Killed
60
7
Camps Cleared
1
481,749
Distance Traveled
395,532
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,025
603
16
2
0
135,538
1
W
Horus
8,713
871
41
4
2
154,305
0
L
Ymir
6,269
627
11
1
1
140,871
1
L
Kukulkan
6,509
651
33
3
0
119,123
1
W
Ullr
8,145
815
54
5
3
128,946
3
W
Kuzenbo
9,304
930
8
1
2
198,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role