Player Matchup

Geb
Geb
AJdaKRE8TOR
Geb
Level 54
God Stats
17W - 9L
1,756 SR
Queue Stats
171W - 52L
1,926 Elo+
Party 1
Hades
Hades
filetlemont
Hades
Level 26
God Stats
9W - 1L
1,691 SR
Queue Stats
30W - 16L
1,626 Elo+
Party 1
Fenrir
Fenrir
omerthepomer
Fenrir
Level 76
God Stats
4W - 0L
1,921 SR
Queue Stats
154W - 43L
1,933 Elo+
Party 1
Team Averages
Level 52
1,789 SR
1,828 Elo+

VS

Team Averages
Level 60
1,470 SR
1,426 Elo+
Skadi
Skadi
BDhocks
Skadi
Level 103
God Stats
0W - 1L
1,442 SR
Queue Stats
6W - 9L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
Vbootybounce
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Eset
Eset
whtAbeast
Eset
Level 65
God Stats
1W - 2L
1,469 SR
Queue Stats
7W - 11L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 12
8,135
814
3,596
7,080
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
9 / 0 / 5
8,387
839
5,052
5,789
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
11
3 / 1 / 12
8,265
827
8,522
8,274
4,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BDhocks
Skadi
8
0 / 6 / 1
5,797
580
3,581
6,522
1,715
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Vbootybounce
Cthulhu
8
1 / 4 / 0
6,015
602
5,754
8,667
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
9
0 / 5 / 1
6,021
602
3,232
5,015
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Skadi
BDhocks
Skadi
0
6
1
0.08
L
Cthulhu
Vbootybounce
Cthulhu
1
4
0
0.25
W
9
0
5
11.5
W
Fenrir
3
1
12
9
L
Eset
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,170
Damage
12,567
21,143
Taken
20,204
13,105
Mitigated
9,768
7,616
Healing
984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,596
608
0
1,296
7,080
5,992
443
2,778
4,104
16,806
0
L
Skadi
BDhocks
Skadi
3,581
1,738
0
0
6,522
1,715
0
3,132
3,345
0
8,349
L
Cthulhu
Vbootybounce
Cthulhu
5,754
426
81
586
8,667
6,767
0
4,357
4,226
14,811
0
W
5,052
423
821
2,381
5,789
2,827
279
2,614
2,861
25,679
0
W
Fenrir
8,522
3,007
0
3,118
8,274
4,286
406
3,515
4,255
166
20,988
L
Eset
3,232
335
180
137
5,015
1,286
0
1,636
3,375
13,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,787
Gold Earned
17,833
113
Minions Killed
68
6
Camps Cleared
3
586,577
Distance Traveled
470,584
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,135
814
24
2
2
204,545
3
L
Skadi
5,797
580
12
1
0
161,318
2
L
Cthulhu
6,015
602
26
3
3
149,133
0
W
Hades
8,387
839
57
6
3
183,612
2
W
Fenrir
8,265
827
32
3
1
198,420
4
L
Eset
6,021
602
30
3
0
160,133
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role