Player Matchup

Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold V
Maj-Loco
Fenrir
Gold V
Level 133
God Stats
1W - 1L
1,389 SR
Queue Stats
29W - 20L
1,848 MMR
Party 1
Thoth
Thoth
Gold V
SadBoyDior-_
Thoth
Gold V
Level 125
God Stats
1W - 0L
1,625 SR
Queue Stats
18W - 9L
1,809 MMR
Party 1
Izanami
Izanami
Platinum II
VividKitten2228
Izanami
Platinum II
Level 106
God Stats
146W - 120L
1,626 SR
Queue Stats
693W - 696L
1,888 MMR
Solo
Hades
Hades
Gold II
ahomelessrat
Hades
Gold II
Level 160
God Stats
27W - 21L
1,607 SR
Queue Stats
241W - 229L
1,788 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,550 SR
1,767 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,489 SR
1,814 MMR
Kuzenbo
Kuzenbo
Gold I
Ares9455
Kuzenbo
Gold I
Level 160
God Stats
0W - 1L
1,339 SR
Queue Stats
208W - 207L
1,775 MMR
Solo
Skadi
Skadi
Platinum V
CladeronKing29
Skadi
Platinum V
Level 100
God Stats
9W - 10L
1,619 SR
Queue Stats
155W - 158L
1,785 MMR
Solo
Agni
Agni
Platinum II
ISLAND THE
Agni
Platinum II
Level 159
God Stats
22W - 20L
1,574 SR
Queue Stats
444W - 412L
1,838 MMR
Solo
Arachne
Arachne
Platinum II
MsPersuasion-
Arachne
Platinum II
Level 156
God Stats
1W - 3L
1,468 SR
Queue Stats
211W - 204L
1,920 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Somebod-y
Sylvanus
Platinum IV
Level 159
God Stats
3W - 9L
1,445 SR
Queue Stats
371W - 374L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 2
4,012
573
1,626
3,954
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Maj-Loco
Fenrir
7
0 / 1 / 0
4,156
594
1,779
4,807
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 0
5,090
727
1,853
2,953
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 0
4,287
612
2,883
3,300
704
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
0 / 1 / 0
4,478
640
2,182
3,584
1,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaGilgameshMorgan Le FayCthulhuArtio

VS

Bans
TiamatOdinGebArtemisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ares9455
Kuzenbo
1
0 / 0 / 0
2,790
399
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 1 / 0
3,748
535
2,759
3,863
981
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
4,441
634
1,194
2,799
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
8
1 / 0 / 0
4,696
671
1,766
4,796
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Somebod-y
Sylvanus
6
0 / 1 / 0
3,954
565
3,242
5,672
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
2
2
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
2
1
L
Kuzenbo
Ares9455
Kuzenbo
0
0
0
0
L
1
1
0
1
L
0
2
0
0
W
Fenrir
Maj-Loco
Fenrir
0
1
0
0
L
Arachne
1
0
0
1
W
2
0
0
2
L
Sylvanus
Somebod-y
Sylvanus
0
1
0
0
W
2
0
0
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,323
Damage
8,961
18,598
Taken
17,130
5,633
Mitigated
5,958
8,967
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,626
384
0
1,988
3,954
1,681
0
1,582
2,372
7,313
0
L
Kuzenbo
Ares9455
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
2,759
875
0
1,228
3,863
981
0
1,120
2,743
0
16,155
L
1,194
96
0
550
2,799
727
0
1,489
1,120
24,797
0
W
Fenrir
Maj-Loco
Fenrir
1,779
510
0
1,940
4,807
1,247
0
714
4,093
0
20,036
L
Arachne
1,766
610
0
2,932
4,796
1,662
0
2,316
2,440
0
23,086
W
1,853
160
0
1,606
2,953
700
0
1,194
1,759
26,222
0
L
Sylvanus
Somebod-y
Sylvanus
3,242
1,240
729
2,266
5,672
2,588
0
506
5,166
11,298
0
W
2,883
2,056
0
1,430
3,300
704
0
946
2,354
0
19,422
W
2,182
156
51
1,952
3,584
1,301
467
0
3,584
21,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,023
Gold Earned
19,629
234
Minions Killed
154
0
Camps Cleared
0
688,485
Distance Traveled
540,663
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,012
573
11
2
0
132,427
2
L
Kuzenbo
2,790
399
0
0
0
9,999
0
L
Skadi
3,748
535
31
4
0
121,255
2
L
Agni
4,441
634
55
8
0
126,579
3
W
Fenrir
4,156
594
48
7
0
144,247
2
L
Arachne
4,696
671
54
8
0
161,933
3
W
Thoth
5,090
727
70
10
0
141,819
3
L
Sylvanus
3,954
565
14
2
0
120,897
2
W
Izanami
4,287
612
44
6
0
129,734
4
W
Hades
4,478
640
61
9
0
140,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role