Player Matchup

Tiamat
Tiamat
Diamond III
FroylanLD
Tiamat
Diamond III
Level 115
God Stats
14W - 8L
1,726 SR
Queue Stats
466W - 450L
2,245 MMR
Solo
Awilix
Awilix
Platinum III
InNeedOfPapers
Awilix
Platinum III
Level 152
God Stats
15W - 10L
1,528 SR
Queue Stats
223W - 222L
2,034 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
KriptekChronic
Cthulhu
Diamond IV
Level 129
God Stats
17W - 11L
1,666 SR
Queue Stats
230W - 217L
2,220 MMR
Solo
Chiron
Chiron
Diamond IV
LHR Yungbleezy
Chiron
Diamond IV
Level 156
God Stats
26W - 26L
1,591 SR
Queue Stats
634W - 625L
2,121 MMR
Solo
Jormungandr
Jormungandr
Diamond III
Ratatoskr X
Jormungandr
Diamond III
Level 160
God Stats
2W - 3L
1,471 SR
Queue Stats
147W - 146L
2,090 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,596 SR
2,142 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,692 SR
2,141 MMR
Loki
Loki
Diamond III
Draxkiller1
Loki
Diamond III
Level 158
God Stats
17W - 11L
1,672 SR
Queue Stats
133W - 123L
2,188 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Kirbyeus
Sylvanus
Platinum II
Level 145
God Stats
0W - 1L
1,746 SR
Queue Stats
60W - 57L
1,970 MMR
Solo
Geb
Geb
Diamond IV
god_of_war-57
Geb
Diamond IV
Level 158
God Stats
9W - 10L
1,575 SR
Queue Stats
136W - 126L
2,187 MMR
Solo
Hera
Hera
Diamond III
oP Lionhart
Hera
Diamond III
Level 156
God Stats
9W - 6L
1,630 SR
Queue Stats
106W - 84L
2,223 MMR
Party 1
Hachiman
Hachiman
Diamond IV
opkillerbee
Hachiman
Diamond IV
Level 149
God Stats
7W - 7L
1,836 SR
Queue Stats
138W - 116L
2,139 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FroylanLD
Tiamat
11
1 / 2 / 2
5,990
599
2,076
6,350
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 1
5,872
587
3,172
4,488
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 0
6,365
637
4,712
6,299
4,053
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
3 / 0 / 2
6,431
643
3,810
6,292
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Ratatoskr X
Jormungandr
11
2 / 0 / 3
5,927
593
4,222
4,609
2,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ArtioAthenaGilgameshMorgan Le FayOdin

VS

Bans
UllrArtemisOsirisIzanamiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
5,920
592
3,797
6,518
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Kirbyeus
Sylvanus
10
0 / 1 / 0
5,520
552
2,844
8,793
4,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 0
4,374
437
1,174
7,142
2,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,793
579
2,604
3,876
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
opkillerbee
Hachiman
9
0 / 3 / 0
5,278
528
3,543
5,541
933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Tiamat
FroylanLD
Tiamat
1
2
2
1
W
3
0
1
3.5
L
Sylvanus
Kirbyeus
Sylvanus
0
1
0
0
W
1
0
0
1
W
3
0
2
4
W
Jormungandr
Ratatoskr X
Jormungandr
2
0
3
3.5
L
0
2
0
0
L
0
2
1
0.25
L
Hachiman
opkillerbee
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,992
Damage
13,962
28,038
Taken
31,870
12,220
Mitigated
11,049
14,409
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,797
669
0
2,512
6,518
2,060
0
3,025
3,456
0
37,324
W
Tiamat
FroylanLD
Tiamat
2,076
114
0
2,586
6,350
2,966
0
1,725
4,463
34,382
0
W
3,172
1,100
0
2,973
4,488
1,175
0
271
4,207
0
31,124
L
Sylvanus
Kirbyeus
Sylvanus
2,844
857
0
5,008
8,793
4,560
0
4,620
4,173
32,491
0
W
4,712
860
0
3,159
6,299
4,053
0
2,844
3,455
38,722
0
W
3,810
1,604
115
4,007
6,292
1,763
0
976
5,316
0
36,362
W
Jormungandr
Ratatoskr X
Jormungandr
4,222
1,335
0
1,569
4,609
2,263
0
930
3,679
29,741
0
L
1,174
394
0
1,360
7,142
2,436
0
1,085
6,057
13,130
0
L
2,604
696
0
669
3,876
1,060
0
1,713
1,971
35,957
0
L
Hachiman
opkillerbee
Hachiman
3,543
1,926
0
1,702
5,541
933
464
620
4,921
0
29,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
26,885
354
Minions Killed
362
0
Camps Cleared
0
1,017,394
Distance Traveled
879,292
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,920
592
80
8
0
220,803
2
W
Tiamat
5,990
599
69
7
0
189,608
4
W
Awilix
5,872
587
70
7
0
231,206
4
L
Sylvanus
5,520
552
81
8
0
155,944
4
W
Cthulhu
6,365
637
94
9
0
199,528
3
W
Chiron
6,431
643
70
7
0
195,971
4
W
Jormungandr
5,927
593
51
5
0
201,081
4
L
Geb
4,374
437
22
2
0
147,925
0
L
Hera
5,793
579
111
11
0
182,919
5
L
Hachiman
5,278
528
68
7
0
171,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role