Player Matchup

Danzaburou
Danzaburou
Drunk_Raccooon
Danzaburou
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 5L
1,040 Elo+
Solo
Izanami
Izanami
Sellybunni
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,031 Elo+
Solo
Sol
Sol
deewolf251
Sol
Level 6
God Stats
0W - 1L
1,117 SR
Queue Stats
0W - 3L
1,079 Elo+
Solo
Cabrakan
Cabrakan
xCozmicParasite
Cabrakan
Level 26
God Stats
3W - 9L
1,070 SR
Queue Stats
299W - 317L
1,367 Elo+
Solo
Loki
Loki
yosoyfran1
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,108 Elo+
Solo
Team Averages
Level 9
1,294 SR
1,125 Elo+

VS

Team Averages
Level 17
1,452 SR
1,351 Elo+
Bellona
Bellona
FaZe_CuZuKo
Bellona
Level 16
God Stats
8W - 17L
1,193 SR
Queue Stats
14W - 31L
1,157 Elo+
Solo
Chernobog
Chernobog
Gigi_2020_XD
Chernobog
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Bakasura
Bakasura
LazySith11
Bakasura
Level 22
God Stats
11W - 4L
1,669 SR
Queue Stats
186W - 205L
1,471 Elo+
Solo
Bacchus
Bacchus
Makoto24YT
Bacchus
Level 26
God Stats
4W - 5L
1,438 SR
Queue Stats
166W - 253L
1,278 Elo+
Party 1
Thanatos
Thanatos
NaughtyGAMER686
Thanatos
Level 17
God Stats
20W - 34L
1,462 SR
Queue Stats
33W - 58L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drunk_Raccooon
Danzaburou
14
1 / 13 / 1
9,645
386
11,653
18,882
6,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Sellybunni
Izanami
13
1 / 12 / 4
8,816
353
9,958
18,011
5,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 12 / 1
7,042
282
580
11,407
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
10
2 / 9 / 1
8,403
336
7,549
19,684
16,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 4 / 0
11,156
446
13,926
15,950
9,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FaZe_CuZuKo
Bellona
17
9 / 1 / 8
12,575
503
14,049
20,763
14,191
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chernobog
Gigi_2020_XD
Chernobog
16
3 / 5 / 9
11,938
478
6,211
12,856
5,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
LazySith11
Bakasura
20
28 / 1 / 4
16,018
641
27,245
21,112
15,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Makoto24YT
Bacchus
17
1 / 1 / 22
12,162
486
6,672
19,440
27,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
17
7 / 6 / 5
12,837
513
11,408
15,253
7,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
13
Kills
48
50
Deaths
14
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Drunk_Raccooon
Danzaburou
1
13
1
0.12
W
Bellona
FaZe_CuZuKo
Bellona
9
1
8
13
W
Chernobog
Gigi_2020_XD
Chernobog
3
5
9
1.5
W
Bakasura
LazySith11
Bakasura
28
1
4
30
W
Bacchus
Makoto24YT
Bacchus
1
1
22
12
W
Thanatos
7
6
5
1.58
L
Izanami
Sellybunni
Izanami
1
12
4
0.25
L
0
12
1
0.04
L
Cabrakan
2
9
1
0.28
L
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,666
Damage
65,585
83,934
Taken
89,424
40,381
Mitigated
70,152
6,828
Healing
27,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Drunk_Raccooon
Danzaburou
11,653
7,154
0
3,102
18,882
6,038
17
2,165
15,278
0
50,067
W
Bellona
FaZe_CuZuKo
Bellona
14,049
8,622
0
1,700
20,763
14,191
2,223
2,820
17,943
0
81,921
W
Chernobog
Gigi_2020_XD
Chernobog
6,211
5,243
0
2,848
12,856
5,132
4,013
476
11,244
34
52,953
W
Bakasura
LazySith11
Bakasura
27,245
21,892
0
12,201
21,112
15,211
3,734
520
20,592
0
124,507
W
Bacchus
Makoto24YT
Bacchus
6,672
1,407
672
750
19,440
27,746
1,229
3,506
15,934
41,843
0
W
Thanatos
11,408
3,386
0
9,170
15,253
7,872
2,036
842
14,411
0
70,528
L
Izanami
Sellybunni
Izanami
9,958
5,690
0
1,246
18,011
5,534
0
970
16,654
0
43,864
L
580
316
0
486
11,407
2,458
0
352
10,916
11,029
520
L
Cabrakan
7,549
1,596
0
1,744
19,684
16,747
0
2,555
16,596
19,791
0
L
13,926
3,172
0
250
15,950
9,604
0
664
15,157
0
63,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
65,530
268
Minions Killed
597
0
Camps Cleared
0
1,650,880
Distance Traveled
2,291,654
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,645
386
80
3
0
345,625
1
W
Bellona
12,575
503
100
4
0
478,024
0
W
Chernobog
11,938
478
99
4
0
327,237
2
W
Bakasura
16,018
641
201
8
0
543,417
0
W
Bacchus
12,162
486
70
3
0
486,879
5
W
Thanatos
12,837
513
127
5
0
456,097
2
L
Izanami
8,816
353
60
2
0
327,461
3
L
Sol
7,042
282
20
1
0
235,174
5
L
Cabrakan
8,403
336
23
1
0
274,744
2
L
Loki
11,156
446
85
3
0
467,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role