Player Matchup

Ymir
Ymir
Bloodvortex4923
Ymir
Level 29
God Stats
4W - 5L
1,361 SR
Queue Stats
83W - 123L
1,310 Elo+
Party 2
Thanatos
Thanatos
Misti-Dai
Thanatos
Level 17
God Stats
3W - 2L
1,346 SR
Queue Stats
19W - 33L
1,140 Elo+
Party 2
Nu Wa
Nu Wa
Peejuh
Nu Wa
Level 18
God Stats
20W - 15L
1,409 SR
Queue Stats
94W - 116L
1,298 Elo+
Party 2
Da Ji
Da Ji
Ratatouillee___
Da Ji
Level 24
God Stats
2W - 3L
1,284 SR
Queue Stats
72W - 84L
1,356 Elo+
Party 1
Bellona
Bellona
resolved-arbour7
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,342 Elo+
Party 1
Team Averages
Level 19
1,380 SR
1,289 Elo+

VS

Team Averages
Level 32
1,428 SR
1,423 Elo+
Hou Yi
Hou Yi
Kesega
Hou Yi
Level 16
God Stats
3W - 2L
1,499 SR
Queue Stats
19W - 24L
1,444 Elo+
Party 3
Guan Yu
Guan Yu
OG SnakeEyez
Guan Yu
Level 3
God Stats
7W - 8L
1,500 SR
Queue Stats
97W - 110L
1,500 Elo+
Solo
Ares
Ares
chalocr2705
Ares
Level 21
God Stats
5W - 8L
1,310 SR
Queue Stats
237W - 246L
1,313 Elo+
Party 3
Sol
Sol
imbadsrry
Sol
Level 18
God Stats
75W - 86L
1,469 SR
Queue Stats
120W - 132L
1,385 Elo+
Solo
Nemesis
Nemesis
noammii
Nemesis
Level 101
God Stats
9W - 20L
1,363 SR
Queue Stats
571W - 562L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 4
10,814
416
12,031
28,311
21,928
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Misti-Dai
Thanatos
14
2 / 16 / 4
9,749
375
8,368
21,051
7,259
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Peejuh
Nu Wa
18
5 / 10 / 0
11,992
461
13,061
12,349
9,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 6 / 0
12,085
465
11,384
17,937
8,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 11 / 0
8,642
332
5,046
14,538
11,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kesega
Hou Yi
8
1 / 1 / 0
8,707
335
1,833
2,805
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
OG SnakeEyez
Guan Yu
20
9 / 6 / 0
14,816
570
6,698
19,266
22,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 7 / 8
13,185
507
16,985
25,772
29,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
16 / 2 / 12
16,166
622
24,282
27,528
11,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
noammii
Nemesis
20
18 / 0 / 7
18,362
706
16,959
18,251
11,134
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
16
Kills
51
52
Deaths
16
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Hou Yi
Kesega
Hou Yi
1
1
0
1
L
Thanatos
Misti-Dai
Thanatos
2
16
4
0.25
W
Guan Yu
OG SnakeEyez
Guan Yu
9
6
0
1.5
L
Nu Wa
Peejuh
Nu Wa
5
10
0
0.5
L
6
6
0
1
W
7
7
8
1.57
W
16
2
12
11
W
Nemesis
noammii
Nemesis
18
0
7
21.5
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,890
Damage
66,757
94,186
Taken
93,622
59,164
Mitigated
75,401
13,457
Healing
38,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,031
2,970
0
5,267
28,311
21,928
1,063
13,984
14,327
64,278
0
W
Hou Yi
Kesega
Hou Yi
1,833
875
0
457
2,805
883
0
1,716
1,089
0
10,676
L
Thanatos
Misti-Dai
Thanatos
8,368
4,362
0
5,429
21,051
7,259
1,192
9,474
11,577
0
37,128
W
Guan Yu
OG SnakeEyez
Guan Yu
6,698
1,556
0
5,306
19,266
22,758
2,915
1,562
17,704
0
85,633
L
Nu Wa
Peejuh
Nu Wa
13,061
3,596
0
0
12,349
9,210
1,631
4,075
8,274
56,825
0
L
11,384
2,238
0
2,246
17,937
8,818
0
6,510
11,427
0
70,287
W
16,985
1,986
0
5,622
25,772
29,002
771
9,697
16,075
67,808
0
W
24,282
7,731
98
17,898
27,528
11,624
7,071
8,571
18,957
135,270
0
W
Nemesis
noammii
Nemesis
16,959
10,338
0
8,852
18,251
11,134
0
5,742
12,509
0
222,336
L
5,046
615
0
515
14,538
11,949
466
7,224
7,314
6,370
15,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,282
Gold Earned
71,236
367
Minions Killed
683
0
Camps Cleared
0
2,017,411
Distance Traveled
1,991,017
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,814
416
108
4
0
460,390
0
W
Hou Yi
8,707
335
17
1
0
83,641
2
L
Thanatos
9,749
375
52
2
0
431,530
0
W
Guan Yu
14,816
570
153
6
0
449,206
0
L
Nu Wa
11,992
461
82
3
0
432,579
1
L
Da Ji
12,085
465
95
4
0
404,896
5
W
Ares
13,185
507
66
3
0
436,128
0
W
Sol
16,166
622
193
7
0
451,680
0
W
Nemesis
18,362
706
254
10
0
570,362
1
L
Bellona
8,642
332
30
1
0
288,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role