Player Matchup

Neith
Neith
P33OnMyToes
Neith
Level 40
God Stats
3W - 10L
1,268 SR
Queue Stats
206W - 224L
1,478 Elo+
Party 2
Vulcan
Vulcan
Stinkyhole4498
Vulcan
Level 29
God Stats
2W - 13L
1,317 SR
Queue Stats
164W - 196L
1,429 Elo+
Party 2
Thoth
Thoth
TL_Butterz_
Thoth
Level 88
God Stats
3W - 2L
1,639 SR
Queue Stats
279W - 260L
1,539 Elo+
Party 3
Awilix
Awilix
xNano_Cell
Awilix
Level 92
God Stats
2W - 0L
1,664 SR
Queue Stats
81W - 86L
1,470 Elo+
Party 3
Cerberus
Cerberus
xXRealRicanXx
Cerberus
Level 48
God Stats
5W - 10L
1,273 SR
Queue Stats
182W - 207L
1,441 Elo+
Party 3
Team Averages
Level 59
1,432 SR
1,471 Elo+

VS

Team Averages
Level 67
1,489 SR
1,455 Elo+
Terra
Terra
 
Terra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
NotVox-
Geb
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,284 Elo+
Party 1
Nox
Nox
Royy2414
Nox
Level 95
God Stats
2W - 1L
1,679 SR
Queue Stats
113W - 136L
1,432 Elo+
Party 1
Ravana
Ravana
Senpai_Nanii
Ravana
Level 129
God Stats
3W - 5L
1,496 SR
Queue Stats
304W - 273L
1,610 Elo+
Party 1
Cupid
Cupid
ShonenIsLife
Cupid
Level 39
God Stats
0W - 1L
1,272 SR
Queue Stats
65W - 74L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
9,738
573
7,187
9,248
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
0 / 6 / 5
6,989
411
5,159
7,441
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 6
9,977
587
7,295
6,681
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
xNano_Cell
Awilix
16
4 / 2 / 5
9,525
560
6,040
13,604
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
xXRealRicanXx
Cerberus
16
6 / 0 / 2
9,895
582
7,499
10,294
10,564
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 5 / 0
7,380
434
2,945
11,964
10,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
11
0 / 4 / 7
7,357
433
4,230
13,294
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 2 / 2
6,113
360
1,537
3,504
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
16
8 / 3 / 1
10,161
598
12,788
9,809
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 5 / 3
8,526
502
7,718
11,524
3,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
19
Kills
12
13
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
0
0
L
Geb
0
4
7
0.88
W
5
3
7
2.83
L
0
2
2
0.5
L
Ravana
8
3
1
2.83
L
4
5
3
1.1
W
0
6
5
0.42
W
4
2
6
3.5
W
Awilix
xNano_Cell
Awilix
4
2
5
3.25
W
Cerberus
xXRealRicanXx
Cerberus
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,180
Damage
29,218
47,268
Taken
50,095
23,198
Mitigated
29,452
16,056
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,945
270
186
2,500
11,964
10,236
428
5,296
6,668
31,895
2,674
L
Geb
4,230
253
696
1,981
13,294
11,063
297
4,185
8,665
20,495
0
W
7,187
2,415
0
2,805
9,248
3,464
1,015
2,174
7,074
0
56,292
L
1,537
313
0
987
3,504
1,132
0
1,174
2,330
13,900
0
L
Ravana
12,788
3,604
0
1,940
9,809
3,840
0
5,740
4,069
0
69,420
L
7,718
3,414
247
3,719
11,524
3,181
3,305
3,020
8,410
0
51,132
W
5,159
2,060
513
552
7,441
2,339
495
1,083
6,358
25,067
0
W
7,295
461
0
1,631
6,681
1,797
1,242
1,036
5,567
55,227
0
W
Awilix
xNano_Cell
Awilix
6,040
2,952
0
5,144
13,604
5,034
228
2,994
10,566
0
74,512
W
Cerberus
xXRealRicanXx
Cerberus
7,499
712
0
5,411
10,294
10,564
495
1,229
9,065
60,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,124
Gold Earned
39,537
539
Minions Killed
332
0
Camps Cleared
0
1,595,843
Distance Traveled
1,453,778
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,380
434
73
4
0
337,501
0
L
Geb
7,357
433
24
1
0
310,631
2
W
Neith
9,738
573
113
7
0
308,819
2
L
Nox
6,113
360
28
2
0
122,752
0
L
Ravana
10,161
598
128
8
0
375,569
2
L
Cupid
8,526
502
79
5
0
307,325
4
W
Vulcan
6,989
411
37
2
0
283,608
1
W
Thoth
9,977
587
121
7
0
313,936
7
W
Awilix
9,525
560
127
7
0
380,198
5
W
Cerberus
9,895
582
141
8
0
309,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role