Player Matchup

Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GemaJester
Sun Wukong
Level 26
God Stats
5W - 7L
1,712 SR
Queue Stats
83W - 97L
1,467 Elo+
Solo
Jormungandr
Jormungandr
MuriloMarquesBR
Jormungandr
Level 18
God Stats
14W - 8L
1,715 SR
Queue Stats
236W - 242L
1,364 Elo+
Solo
Anhur
Anhur
NomisWea2
Anhur
Level 6
God Stats
1W - 1L
1,210 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 1
Kukulkan
Kukulkan
Sirlutus
Kukulkan
Level 5
God Stats
1W - 2L
1,210 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 1
Team Averages
Level 17
1,470 SR
1,350 Elo+

VS

Team Averages
Level 21
1,439 SR
1,406 Elo+
Olorun
Olorun
EmiMaggot7
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,439 Elo+
Solo
Agni
Agni
Galitroh
Agni
Level 25
God Stats
9W - 18L
1,476 SR
Queue Stats
163W - 180L
1,443 Elo+
Solo
Ra
Ra
Terminalpenio
Ra
Level 15
God Stats
2W - 2L
1,433 SR
Queue Stats
7W - 9L
1,356 Elo+
Solo
Zeus
Zeus
Xixotha
Zeus
Level 8
God Stats
0W - 3L
1,313 SR
Queue Stats
23W - 36L
1,357 Elo+
Solo
Anubis
Anubis
pedro221z
Anubis
Level 27
God Stats
19W - 18L
1,470 SR
Queue Stats
166W - 205L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
19 / 3 / 22
16,193
1,157
31,872
21,896
23,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
GemaJester
Sun Wukong
20
4 / 1 / 17
13,523
966
20,146
16,731
21,436
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Jormungandr
MuriloMarquesBR
Jormungandr
20
6 / 3 / 34
14,849
1,061
23,832
18,353
25,915
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
NomisWea2
Anhur
20
11 / 2 / 22
14,950
1,068
20,478
16,604
13,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Sirlutus
Kukulkan
20
4 / 2 / 17
13,414
958
15,669
15,208
8,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EmiMaggot7
Olorun
18
1 / 6 / 4
12,163
869
11,667
21,107
10,119
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
19
2 / 11 / 6
12,538
896
15,665
25,272
10,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 7 / 7
13,111
937
14,780
19,685
8,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
Xixotha
Zeus
18
2 / 12 / 3
12,131
867
18,803
26,662
9,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
pedro221z
Anubis
19
4 / 8 / 6
13,285
949
19,707
24,877
13,973
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
37
44
Kills
11
11
Deaths
44
112
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
19
3
22
10
L
Olorun
EmiMaggot7
Olorun
1
6
4
0.5
L
Agni
2
11
6
0.45
W
Sun Wukong
GemaJester
Sun Wukong
4
1
17
12.5
W
Jormungandr
MuriloMarquesBR
Jormungandr
6
3
34
7.67
W
Anhur
NomisWea2
Anhur
11
2
22
11
W
Kukulkan
Sirlutus
Kukulkan
4
2
17
6.25
L
2
7
7
0.79
L
Zeus
Xixotha
Zeus
2
12
3
0.29
L
Anubis
pedro221z
Anubis
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,997
Damage
80,622
88,792
Taken
117,603
92,760
Mitigated
52,927
13,535
Healing
22,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
31,872
8,661
0
3,648
21,896
23,480
0
18,790
3,106
0
52,254
L
Olorun
EmiMaggot7
Olorun
11,667
6,361
815
4,275
21,107
10,119
0
6,842
14,265
40,738
0
L
Agni
15,665
1,921
573
1,400
25,272
10,194
0
5,947
19,325
26,684
0
W
Sun Wukong
GemaJester
Sun Wukong
20,146
6,448
0
2,542
16,731
21,436
0
14,652
2,079
0
40,099
W
Jormungandr
MuriloMarquesBR
Jormungandr
23,832
3,972
0
255
18,353
25,915
0
17,038
1,315
43,442
0
W
Anhur
NomisWea2
Anhur
20,478
11,326
0
3,191
16,604
13,154
0
15,917
687
0
51,876
W
Kukulkan
Sirlutus
Kukulkan
15,669
2,200
360
3,539
15,208
8,775
0
14,225
983
31,028
0
L
14,780
2,242
1,374
3,662
19,685
8,870
0
8,980
10,705
55,350
0
L
Zeus
Xixotha
Zeus
18,803
3,255
0
1,336
26,662
9,771
0
10,026
16,636
31,938
0
L
Anubis
pedro221z
Anubis
19,707
1,078
308
8,531
24,877
13,973
0
7,706
17,171
44,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,929
Gold Earned
63,228
241
Minions Killed
260
6
Camps Cleared
6
1,279,988
Distance Traveled
1,209,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,193
1,157
42
3
0
277,886
0
L
Olorun
12,163
869
44
3
3
249,521
0
L
Agni
12,538
896
18
1
0
269,044
0
W
Sun Wukong
13,523
966
56
4
2
283,788
0
W
Jormungandr
14,849
1,061
40
3
0
260,511
0
W
Anhur
14,950
1,068
73
5
3
239,121
0
W
Kukulkan
13,414
958
30
2
1
218,682
0
L
Ra
13,111
937
105
8
1
238,622
0
L
Zeus
12,131
867
38
3
2
232,161
0
L
Anubis
13,285
949
55
4
0
220,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role