Player Matchup

Loki
Loki
Ezchi
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 2
Mulan
Mulan
LordRainbow1115
Mulan
Level 16
God Stats
9W - 8L
1,621 SR
Queue Stats
55W - 44L
1,543 Elo+
Solo
Jing Wei
Jing Wei
SubsoiledDust
Jing Wei
Level 20
God Stats
2W - 3L
1,521 SR
Queue Stats
7W - 6L
1,520 Elo+
Party 2
Freya
Freya
Szchi
Freya
Level 38
God Stats
1W - 2L
1,443 SR
Queue Stats
41W - 28L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wzchi
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,391 Elo+
Party 2
Team Averages
Level 16
1,517 SR
1,456 Elo+

VS

Team Averages
Level 22
1,488 SR
1,513 Elo+
Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Gnargole
Anubis
Level 18
God Stats
35W - 31L
1,541 SR
Queue Stats
54W - 54L
1,480 Elo+
Solo
Nu Wa
Nu Wa
SlipshodConch8
Nu Wa
Level 28
God Stats
25W - 19L
1,480 SR
Queue Stats
188W - 148L
1,444 Elo+
Party 1
Nike
Nike
Wing Pulsar
Nike
Level 27
God Stats
8W - 5L
1,416 SR
Queue Stats
132W - 105L
1,457 Elo+
Party 1
Nox
Nox
pansita091
Nox
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ezchi
Loki
17
2 / 14 / 3
11,150
858
8,468
23,249
8,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 8 / 3
11,482
883
7,641
23,881
29,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
SubsoiledDust
Jing Wei
17
1 / 2 / 2
10,686
822
8,576
12,769
4,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Szchi
Freya
17
1 / 7 / 3
11,144
857
7,922
18,844
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Wzchi
Tsukuyomi
17
0 / 13 / 3
10,637
818
8,905
23,405
8,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
26 / 0 / 13
16,300
1,254
49,333
12,878
6,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Gnargole
Anubis
20
2 / 3 / 15
12,705
977
6,881
8,078
3,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 19
13,650
1,050
20,297
9,660
3,201
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
8 / 0 / 29
14,697
1,131
18,036
13,950
16,768
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 0 / 0
9,360
720
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
120
6
Kills
44
44
Deaths
6
14
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
26
0
13
32.5
L
Loki
Ezchi
Loki
2
14
3
0.25
W
Anubis
Gnargole
Anubis
2
3
15
3.17
L
2
8
3
0.44
W
8
3
19
5.83
L
Jing Wei
SubsoiledDust
Jing Wei
1
2
2
1
L
Freya
Szchi
Freya
1
7
3
0.36
W
8
0
29
22.5
L
Tsukuyomi
Wzchi
Tsukuyomi
0
13
3
0.12
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,512
Damage
94,547
102,148
Taken
44,566
59,245
Mitigated
30,244
7,601
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
49,333
44,898
0
4,982
12,878
6,291
0
912
11,966
0
70,893
L
Loki
Ezchi
Loki
8,468
2,078
0
0
23,249
8,776
0
6,999
15,784
0
28,642
W
Anubis
Gnargole
Anubis
6,881
91
0
2,302
8,078
3,984
0
1,356
6,722
39,933
0
L
7,641
884
0
922
23,881
29,277
0
7,243
16,024
0
41,428
W
20,297
6,324
0
938
9,660
3,201
0
2,620
7,040
46,449
0
L
Jing Wei
SubsoiledDust
Jing Wei
8,576
7,262
0
2,063
12,769
4,915
0
3,402
9,272
0
36,946
L
Freya
Szchi
Freya
7,922
2,065
0
2,878
18,844
7,470
0
6,332
11,716
41,679
2,061
W
18,036
1,504
388
2,734
13,950
16,768
0
3,026
10,924
10,230
26,441
L
Tsukuyomi
Wzchi
Tsukuyomi
8,905
814
0
1,738
23,405
8,807
0
6,667
16,300
704
29,338
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,099
Gold Earned
66,712
270
Minions Killed
248
6
Camps Cleared
8
1,119,077
Distance Traveled
946,699
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,300
1,254
57
4
2
234,416
0
L
Loki
11,150
858
45
3
0
228,506
0
W
Anubis
12,705
977
98
8
0
227,659
0
L
Mulan
11,482
883
73
6
5
211,312
0
W
Nu Wa
13,650
1,050
48
4
5
214,194
2
L
Jing Wei
10,686
822
41
3
0
246,299
1
L
Freya
11,144
857
83
6
1
216,939
0
W
Nike
14,697
1,131
45
3
1
267,585
0
L
Tsukuyomi
10,637
818
28
2
0
216,021
1
W
Nox
9,360
720
0
0
0
2,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role