Player Matchup

Danzaburou
Danzaburou
CanonessLunaria
Danzaburou
Level 64
God Stats
6W - 8L
1,505 SR
Queue Stats
113W - 118L
1,473 Elo+
Party 1
Raijin
Raijin
IaijutsuNagaOni
Raijin
Level 57
God Stats
0W - 3L
1,061 SR
Queue Stats
80W - 104L
1,423 Elo+
Party 1
Nike
Nike
Ooglywoogly
Nike
Level 98
God Stats
3W - 5L
1,608 SR
Queue Stats
88W - 96L
1,469 Elo+
Solo
Team Averages
Level 73
1,391 SR
1,455 Elo+

VS

Team Averages
Level 80
1,626 SR
1,552 Elo+
Xbalanque
Xbalanque
Chillilili
Xbalanque
Level 87
God Stats
23W - 20L
1,618 SR
Queue Stats
120W - 80L
1,615 Elo+
Party 2
Jormungandr
Jormungandr
UNHUMANTUROK
Jormungandr
Level 104
God Stats
4W - 0L
1,859 SR
Queue Stats
107W - 78L
1,566 Elo+
Party 2
Ra
Ra
juegospintura
Ra
Level 48
God Stats
4W - 5L
1,402 SR
Queue Stats
151W - 157L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CanonessLunaria
Danzaburou
13
4 / 3 / 1
10,087
672
14,991
13,544
4,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 4 / 2
8,722
581
6,573
9,703
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 6 / 3
8,349
557
9,126
16,587
9,889
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chillilili
Xbalanque
15
5 / 2 / 8
10,601
707
15,558
12,396
4,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
UNHUMANTUROK
Jormungandr
13
1 / 2 / 12
9,693
646
8,555
16,101
20,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
7 / 1 / 6
11,478
765
9,823
8,645
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
13
13
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CanonessLunaria
Danzaburou
4
3
1
1.5
W
Xbalanque
Chillilili
Xbalanque
5
2
8
4.5
L
1
4
2
0.5
L
0
6
3
0.25
W
Jormungandr
UNHUMANTUROK
Jormungandr
1
2
12
3.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,690
Damage
33,936
39,834
Taken
37,142
17,883
Mitigated
28,594
7,702
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CanonessLunaria
Danzaburou
14,991
7,403
0
5,607
13,544
4,702
148
7,334
6,033
0
44,295
W
Xbalanque
Chillilili
Xbalanque
15,558
6,175
0
5,415
12,396
4,673
2,524
1,754
10,390
0
46,685
L
6,573
211
0
1,595
9,703
3,292
200
4,741
4,800
26,488
0
L
9,126
658
0
500
16,587
9,889
0
5,962
10,315
0
21,744
W
Jormungandr
UNHUMANTUROK
Jormungandr
8,555
996
0
2,440
16,101
20,507
224
2,480
13,382
17,242
0
W
9,823
660
2,944
3,655
8,645
3,414
508
2,436
6,003
59,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
31,772
162
Minions Killed
219
4
Camps Cleared
10
787,840
Distance Traveled
862,739
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,087
672
79
5
1
279,125
3
W
Xbalanque
10,601
707
66
4
4
272,000
1
L
Raijin
8,722
581
56
4
2
242,447
3
L
Nike
8,349
557
27
2
1
266,268
3
W
Jormungandr
9,693
646
28
2
2
286,158
2
W
Ra
11,478
765
125
8
4
304,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role