Player Matchup

Sun Wukong
Sun Wukong
ApuntaLaPlaca
Sun Wukong
Level 61
God Stats
1W - 4L
1,403 SR
Queue Stats
152W - 175L
1,429 Elo+
Party 1
Eset
Eset
Slurpzey
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,403 Elo+
Party 2
Hel
Hel
Sparky Levi
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,540 Elo+
Party 2
Awilix
Awilix
TrueSavageTimmy
Awilix
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 148L
1,505 Elo+
Party 2
Kali
Kali
rasec_morher
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,457 Elo+
Party 1
Team Averages
Level 62
1,481 SR
1,467 Elo+

VS

Team Averages
Level 40
1,438 SR
1,413 Elo+
Vamana
Vamana
BlaueMe719
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,355 Elo+
Solo
Yemoja
Yemoja
DewkuKing
Yemoja
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,394 Elo+
Solo
Anhur
Anhur
Soggyorphans
Anhur
Level 101
God Stats
2W - 2L
1,189 SR
Queue Stats
133W - 139L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
a55fac3
Ah Muzen Cab
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,386 Elo+
Solo
Da Ji
Da Ji
listerBEANS
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApuntaLaPlaca
Sun Wukong
18
4 / 4 / 8
11,162
744
14,675
28,873
34,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
14
0 / 10 / 5
8,695
580
5,320
17,211
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 4 / 9
10,288
686
7,140
15,524
5,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 9 / 4
11,168
745
16,071
18,847
6,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 3
9,876
658
6,102
19,333
8,268
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BlaueMe719
Vamana
18
1 / 3 / 28
11,526
768
11,477
16,538
12,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
DewkuKing
Yemoja
17
2 / 2 / 20
10,734
716
6,604
9,208
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 2 / 21
10,669
711
11,826
11,030
4,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
a55fac3
Ah Muzen Cab
20
19 / 4 / 15
13,550
903
42,039
16,672
8,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
11 / 8 / 15
12,084
806
16,549
16,542
11,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
135
17
Kills
36
36
Deaths
19
29
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ApuntaLaPlaca
Sun Wukong
4
4
8
2
W
Vamana
BlaueMe719
Vamana
1
3
28
5
W
Yemoja
DewkuKing
Yemoja
2
2
20
6
L
Eset
0
10
5
0.25
W
3
2
21
6.75
L
3
4
9
1.88
L
8
9
4
1.11
W
Ah Muzen Cab
a55fac3
Ah Muzen Cab
19
4
15
6.63
W
11
8
15
2.31
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,308
Damage
88,495
99,788
Taken
69,990
59,623
Mitigated
41,428
38,534
Healing
30,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ApuntaLaPlaca
Sun Wukong
14,675
1,687
2,790
9,780
28,873
34,750
69
1,761
27,112
6,845
24,612
W
Vamana
BlaueMe719
Vamana
11,477
4,724
2,871
6,457
16,538
12,031
166
3,036
13,330
0
26,397
W
Yemoja
DewkuKing
Yemoja
6,604
1,304
4,296
1,697
9,208
5,676
344
1,885
7,191
15,033
0
L
Eset
5,320
1,135
315
1,759
17,211
4,359
499
1,417
15,794
9,920
0
W
11,826
5,257
661
3,370
11,030
4,206
1,582
2,266
8,676
0
24,745
L
7,140
1,240
7,292
7,432
15,524
5,546
497
647
14,877
21,570
0
L
16,071
6,378
1,925
2,788
18,847
6,700
308
1,865
16,982
0
25,249
W
Ah Muzen Cab
a55fac3
Ah Muzen Cab
42,039
13,591
1,824
4,683
16,672
8,262
3,942
2,601
13,935
0
80,397
W
16,549
4,599
1,651
3,084
16,542
11,253
0
4,737
11,695
0
22,202
L
6,102
1,979
819
3,634
19,333
8,268
323
914
18,419
0
16,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,189
Gold Earned
58,563
137
Minions Killed
164
0
Camps Cleared
0
1,214,200
Distance Traveled
1,310,618
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,162
744
35
2
0
271,853
0
W
Vamana
11,526
768
27
2
0
295,337
3
W
Yemoja
10,734
716
19
1
0
270,206
0
L
Eset
8,695
580
17
1
0
197,960
0
W
Anhur
10,669
711
33
2
0
252,063
1
L
Hel
10,288
686
23
2
0
267,601
0
L
Awilix
11,168
745
36
2
0
237,449
0
W
Ah Muzen Cab
13,550
903
71
5
0
249,142
0
W
Da Ji
12,084
806
14
1
0
243,870
3
L
Kali
9,876
658
26
2
0
239,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role