Player Matchup

Nemesis
Nemesis
Helluzuya
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,611 Elo+
Solo
Amaterasu
Amaterasu
Mazy978
Amaterasu
Level 25
God Stats
3W - 7L
1,613 SR
Queue Stats
167W - 170L
1,641 Elo+
Solo
Neith
Neith
NotDarkPandaKing
Neith
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
242W - 174L
1,641 Elo+
Party 2
Sylvanus
Sylvanus
UnholyGladiator
Sylvanus
Level 24
God Stats
29W - 22L
1,723 SR
Queue Stats
254W - 175L
1,659 Elo+
Party 2
Janus
Janus
flagstone15
Janus
Level 6
God Stats
1W - 1L
1,787 SR
Queue Stats
5W - 5L
1,610 Elo+
Solo
Team Averages
Level 17
1,624 SR
1,632 Elo+

VS

Team Averages
Level 19
1,531 SR
1,639 Elo+
Anhur
Anhur
Chernobyl96
Anhur
Level 3
God Stats
2W - 1L
1,744 SR
Queue Stats
11W - 5L
1,646 Elo+
Party 3
Artio
Artio
camademadera
Artio
Level 24
God Stats
31W - 21L
1,295 SR
Queue Stats
330W - 324L
1,532 Elo+
Solo
Mulan
Mulan
dadrin2
Mulan
Level 5
God Stats
4W - 1L
1,617 SR
Queue Stats
7W - 4L
1,651 Elo+
Party 3
Ares
Ares
hideoustortilla
Ares
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 1
Thanatos
Thanatos
zzEP1CAxFALCA0xZ
Thanatos
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 6L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Helluzuya
Nemesis
7
0 / 5 / 2
4,948
495
2,079
6,272
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Mazy978
Amaterasu
10
4 / 4 / 0
6,472
647
4,514
8,878
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 1
4,976
498
3,142
5,938
1,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
8
1 / 4 / 0
5,366
537
3,159
7,537
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 0
4,816
482
1,147
5,810
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
5,985
599
5,232
5,558
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 8
6,346
635
3,517
7,096
3,595
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
dadrin2
Mulan
12
6 / 2 / 0
7,327
733
5,998
6,995
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 0 / 5
4,846
485
2,502
4,579
2,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
10 / 2 / 0
7,225
723
7,910
7,053
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
20
20
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Nemesis
Helluzuya
Nemesis
0
5
2
0.2
L
Amaterasu
Mazy978
Amaterasu
4
4
0
1
L
0
3
1
0.17
L
Sylvanus
1
4
0
0.25
W
1
0
8
5
W
Mulan
dadrin2
Mulan
6
2
0
3
L
0
4
0
0
W
0
0
5
2.5
W
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,041
Damage
25,159
34,435
Taken
31,281
11,512
Mitigated
13,548
9,816
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,232
1,979
0
1,956
5,558
1,571
915
1,498
4,060
0
39,614
L
Nemesis
Helluzuya
Nemesis
2,079
843
0
1,280
6,272
2,292
0
385
5,887
0
25,182
L
Amaterasu
Mazy978
Amaterasu
4,514
2,713
0
2,854
8,878
4,224
0
0
8,878
0
21,711
L
3,142
1,138
0
1,794
5,938
1,019
52
1,178
4,760
0
24,463
L
Sylvanus
3,159
935
183
1,955
7,537
2,748
0
1,350
6,187
19,502
5,998
W
3,517
389
216
3,463
7,096
3,595
0
1,054
6,042
28,981
0
W
Mulan
dadrin2
Mulan
5,998
2,375
0
2,563
6,995
2,896
700
0
6,912
0
39,923
L
1,147
292
0
1,750
5,810
1,229
352
3,106
2,704
18,972
0
W
2,502
215
0
532
4,579
2,527
321
1,185
3,394
10,877
0
W
7,910
2,102
0
6,670
7,053
2,959
0
510
6,543
0
39,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,578
Gold Earned
31,729
224
Minions Killed
304
0
Camps Cleared
0
948,587
Distance Traveled
1,075,465
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,985
599
78
8
0
197,765
3
L
Nemesis
4,948
495
41
4
0
213,827
2
L
Amaterasu
6,472
647
48
5
0
208,872
0
L
Neith
4,976
498
45
5
0
191,375
1
L
Sylvanus
5,366
537
58
6
0
165,917
5
W
Artio
6,346
635
67
7
0
226,914
3
W
Mulan
7,327
733
83
8
0
199,075
1
L
Janus
4,816
482
32
3
0
168,596
2
W
Ares
4,846
485
16
2
0
220,416
2
W
Thanatos
7,225
723
60
6
0
231,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role