Player Matchup

Thoth
Thoth
ACLEP
Thoth
Level 160
God Stats
28W - 44L
1,401 SR
Queue Stats
1,916W - 2,016L
1,486 Elo+
Solo
Khepri
Khepri
InFI KrazY TTV
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,545 Elo+
Solo
Pele
Pele
JakeTheSnake5344
Pele
Level 67
God Stats
0W - 1L
1,590 SR
Queue Stats
13W - 20L
1,360 Elo+
Solo
Zeus
Zeus
Wild_Trumpet
Zeus
Level 113
God Stats
6W - 5L
1,621 SR
Queue Stats
494W - 545L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
bone1991
Baron Samedi
Level 157
God Stats
2W - 7L
1,363 SR
Queue Stats
162W - 174L
1,437 Elo+
Solo
Team Averages
Level 121
1,495 SR
1,455 Elo+

VS

Team Averages
Level 115
1,459 SR
1,460 Elo+
Vamana
Vamana
GaleOxST
Vamana
Level 125
God Stats
1W - 0L
1,713 SR
Queue Stats
10W - 7L
1,372 Elo+
Party 2
Olorun
Olorun
KumBucha
Olorun
Level 108
God Stats
1W - 0L
1,390 SR
Queue Stats
36W - 24L
1,571 Elo+
Party 1
Chernobog
Chernobog
NAMTRON
Chernobog
Level 88
God Stats
2W - 1L
1,279 SR
Queue Stats
45W - 50L
1,431 Elo+
Solo
Agni
Agni
SuckingTiddies
Agni
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 55L
1,556 Elo+
Party 1
Fenrir
Fenrir
jooshua2513
Fenrir
Level 150
God Stats
1W - 0L
1,414 SR
Queue Stats
3W - 3L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ACLEP
Thoth
15
2 / 6 / 12
9,363
720
14,388
10,571
4,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 14
9,587
737
4,881
15,531
21,154
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 8 / 9
10,528
810
9,965
15,791
6,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
10 / 4 / 9
11,664
897
20,719
10,301
4,489
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
bone1991
Baron Samedi
16
4 / 6 / 10
9,660
743
11,225
14,567
8,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GaleOxST
Vamana
18
4 / 6 / 13
10,720
825
11,014
20,950
19,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
KumBucha
Olorun
19
7 / 3 / 16
11,883
914
14,914
12,858
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
NAMTRON
Chernobog
14
0 / 7 / 11
9,217
709
6,603
12,907
4,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 4 / 14
10,825
833
11,735
9,413
3,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
12 / 4 / 15
11,917
917
17,489
17,755
16,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
97
24
Kills
28
29
Deaths
24
54
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thoth
ACLEP
Thoth
2
6
12
1.33
W
Vamana
GaleOxST
Vamana
4
6
13
1.75
L
2
5
14
1.8
L
6
8
9
1.31
W
Olorun
KumBucha
Olorun
7
3
16
5
W
Chernobog
NAMTRON
Chernobog
0
7
11
0.79
W
5
4
14
3
L
10
4
9
3.63
L
Baron Samedi
bone1991
Baron Samedi
4
6
10
1.5
W
Fenrir
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,178
Damage
61,755
66,761
Taken
73,883
44,862
Mitigated
48,553
17,225
Healing
28,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
ACLEP
Thoth
14,388
504
815
1,019
10,571
4,483
0
3,736
6,317
26,302
0
W
Vamana
GaleOxST
Vamana
11,014
4,136
1,750
6,208
20,950
19,989
921
10,692
10,142
0
20,463
L
4,881
377
1,176
1,755
15,531
21,154
595
6,921
8,014
12,070
0
L
9,965
845
16
3,057
15,791
6,547
574
5,834
9,331
0
16,972
W
Olorun
KumBucha
Olorun
14,914
5,651
2,895
5,483
12,858
4,709
1,902
10,313
2,497
40,528
0
W
Chernobog
NAMTRON
Chernobog
6,603
3,807
563
1,527
12,907
4,458
557
9,464
3,375
0
19,268
W
11,735
577
1,974
1,171
9,413
3,123
1,030
6,600
2,727
25,803
0
L
20,719
1,601
1,120
1,758
10,301
4,489
1,434
4,251
5,718
41,509
0
L
Baron Samedi
bone1991
Baron Samedi
11,225
705
2,540
3,969
14,567
8,189
322
6,702
7,383
17,552
0
W
Fenrir
17,489
2,087
1,433
5,267
17,755
16,274
926
13,564
3,929
795
23,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,802
Gold Earned
54,562
119
Minions Killed
140
0
Camps Cleared
0
1,102,005
Distance Traveled
1,254,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,363
720
36
3
0
238,570
0
W
Vamana
10,720
825
21
2
0
272,582
0
L
Khepri
9,587
737
10
1
0
226,737
0
L
Pele
10,528
810
20
2
0
223,239
0
W
Olorun
11,883
914
49
4
0
250,863
0
W
Chernobog
9,217
709
26
2
0
203,141
0
W
Agni
10,825
833
35
3
0
244,671
0
L
Zeus
11,664
897
36
3
0
205,719
0
L
Baron Samedi
9,660
743
17
1
0
207,740
0
W
Fenrir
11,917
917
9
1
0
283,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role