Player Matchup

Zeus
Zeus
Bronximus
Zeus
Level 29
God Stats
2W - 4L
1,427 SR
Queue Stats
47W - 57L
1,372 Elo+
Party 3
Merlin
Merlin
Gabriel2021
Merlin
Level 7
God Stats
2W - 4L
1,405 SR
Queue Stats
3W - 10L
1,257 Elo+
Party 2
Thanatos
Thanatos
bronximusmaximus
Thanatos
Level 17
God Stats
10W - 10L
1,511 SR
Queue Stats
20W - 27L
1,346 Elo+
Party 3
Tyr
Tyr
california865
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,287 Elo+
Party 2
Baron Samedi
Baron Samedi
munoz_1alex
Baron Samedi
Level 18
God Stats
1W - 3L
1,486 SR
Queue Stats
11W - 20L
1,311 Elo+
Party 2
Team Averages
Level 18
1,466 SR
1,315 Elo+

VS

Team Averages
Level 26
1,424 SR
1,355 Elo+
Ao Kuang
Ao Kuang
ADuckOnQuack17
Ao Kuang
Level 30
God Stats
47W - 39L
1,439 SR
Queue Stats
210W - 202L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
BOISSE
Ah Puch
Level 63
God Stats
18W - 9L
1,530 SR
Queue Stats
149W - 183L
1,290 Elo+
Party 1
Ymir
Ymir
OZBluntBrosEnt
Ymir
Level 6
God Stats
2W - 3L
1,262 SR
Queue Stats
4W - 14L
1,014 Elo+
Solo
Susano
Susano
SwizzySyn
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,588 Elo+
Party 1
Neith
Neith
XOGXKUSHX8963
Neith
Level 25
God Stats
48W - 54L
1,391 SR
Queue Stats
72W - 75L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
4 / 7 / 4
11,369
1,034
17,150
15,980
5,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
16
3 / 4 / 3
10,356
941
4,590
7,229
2,431
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 13 / 6
11,072
1,007
10,775
19,984
6,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 14 / 4
9,133
830
6,877
33,930
18,807
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
munoz_1alex
Baron Samedi
16
2 / 6 / 7
10,315
938
10,045
15,315
7,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
27 / 3 / 12
15,329
1,394
35,524
19,374
7,756
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
BOISSE
Ah Puch
17
4 / 2 / 16
10,833
985
19,898
6,851
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 4 / 19
10,145
922
3,485
9,840
10,338
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
SwizzySyn
Susano
19
7 / 3 / 20
12,176
1,107
11,867
9,606
3,920
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
5 / 1 / 17
11,270
1,025
15,397
9,217
3,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
128
13
Kills
44
44
Deaths
13
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
27
3
12
11
W
Ah Puch
BOISSE
Ah Puch
4
2
16
6
L
Zeus
4
7
4
0.86
L
Merlin
3
4
3
1.13
W
1
4
19
2.63
W
Susano
SwizzySyn
Susano
7
3
20
5.67
W
5
1
17
13.5
L
4
13
6
0.54
L
0
14
4
0.14
L
Baron Samedi
munoz_1alex
Baron Samedi
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,437
Damage
86,171
92,438
Taken
54,888
41,292
Mitigated
27,708
7,833
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
35,524
15,440
0
7,931
19,374
7,756
0
9,726
9,648
46,040
0
W
Ah Puch
BOISSE
Ah Puch
19,898
2,260
0
1,368
6,851
2,315
0
5,580
1,271
45,656
0
L
Zeus
17,150
3,182
0
253
15,980
5,308
0
10,867
5,063
47,129
0
L
Merlin
4,590
437
0
377
7,229
2,431
0
4,248
2,981
18,293
0
W
3,485
358
0
0
9,840
10,338
0
6,272
3,568
16,306
0
W
Susano
SwizzySyn
Susano
11,867
2,961
245
712
9,606
3,920
0
5,863
3,743
0
26,598
W
15,397
10,734
0
2,599
9,217
3,379
0
4,344
4,873
0
35,638
L
10,775
3,201
0
2,481
19,984
6,878
0
14,623
5,361
0
13,262
L
6,877
2,623
0
2,046
33,930
18,807
0
19,285
14,645
0
17,399
L
Baron Samedi
munoz_1alex
Baron Samedi
10,045
2,185
1,391
1,285
15,315
7,868
0
9,884
5,331
25,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,245
Gold Earned
59,753
155
Minions Killed
202
4
Camps Cleared
5
808,565
Distance Traveled
882,200
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,329
1,394
25
2
2
210,712
3
W
Ah Puch
10,833
985
58
5
0
175,437
0
L
Zeus
11,369
1,034
73
7
2
150,887
0
L
Merlin
10,356
941
36
3
1
108,739
0
W
Ymir
10,145
922
27
2
1
133,460
0
W
Susano
12,176
1,107
41
4
0
198,273
0
W
Neith
11,270
1,025
51
5
2
164,318
0
L
Thanatos
11,072
1,007
0
0
0
202,623
0
L
Tyr
9,133
830
16
1
1
195,944
0
L
Baron Samedi
10,315
938
30
3
0
150,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role