Player Matchup

Nox
Nox
 
Nox
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
GODFATHERJOEY
Hercules
Level 94
God Stats
18W - 18L
1,483 SR
Queue Stats
435W - 407L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
maruxx33
Nu Wa
Level 147
God Stats
74W - 66L
1,527 SR
Queue Stats
250W - 290L
1,471 Elo+
Party 1
Apollo
Apollo
thumper618
Apollo
Level 147
God Stats
3W - 3L
1,699 SR
Queue Stats
258W - 309L
1,468 Elo+
Party 1
Bakasura
Bakasura
xToxic Dreamzx
Bakasura
Level 65
God Stats
2W - 5L
1,399 SR
Queue Stats
116W - 133L
1,423 Elo+
Party 2
Team Averages
Level 118
1,522 SR
1,484 Elo+

VS

Team Averages
Level 115
1,420 SR
1,514 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SC00BY_SNACK_Mmm
Chang'e
Level 84
God Stats
20W - 30L
1,405 SR
Queue Stats
212W - 218L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
Truj12
Kuzenbo
Level 105
God Stats
17W - 32L
1,385 SR
Queue Stats
619W - 578L
1,505 Elo+
Solo
Medusa
Medusa
WheresMyWiggle
Medusa
Level 148
God Stats
3W - 2L
1,310 SR
Queue Stats
554W - 555L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 1 / 1
7,395
435
6,563
10,664
4,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
GODFATHERJOEY
Hercules
14
3 / 1 / 0
8,539
502
6,985
14,733
10,138
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
maruxx33
Nu Wa
11
0 / 2 / 1
6,963
410
9,527
7,537
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
thumper618
Apollo
10
0 / 5 / 0
6,329
372
4,568
9,077
2,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
13
0 / 6 / 2
7,552
444
2,561
13,388
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
6 / 1 / 6
10,419
613
11,021
12,017
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
 
Ao Kuang
16
3 / 1 / 1
9,787
576
8,283
13,385
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 4
9,363
551
7,422
9,454
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Truj12
Kuzenbo
12
1 / 0 / 5
7,701
453
6,546
13,770
11,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 0 / 4
9,541
561
4,158
6,827
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
15
15
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
1
0.5
W
Hun Batz
 
Hun Batz
6
1
6
9
W
Ao Kuang
 
Ao Kuang
3
1
1
3.5
L
Hercules
GODFATHERJOEY
Hercules
3
1
0
3
W
5
1
4
7
W
Kuzenbo
Truj12
Kuzenbo
1
0
5
3.5
W
0
0
4
2
L
Nu Wa
maruxx33
Nu Wa
0
2
1
0.25
L
Apollo
thumper618
Apollo
0
5
0
0
L
Bakasura
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,204
Damage
37,430
55,399
Taken
55,453
23,521
Mitigated
26,283
19,448
Healing
26,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,563
1,253
330
3,502
10,664
4,483
0
4,073
6,531
43,529
0
W
Hun Batz
 
Hun Batz
11,021
1,739
0
3,098
12,017
4,565
1,576
3,587
8,226
0
77,404
W
Ao Kuang
 
Ao Kuang
8,283
1,316
0
8,270
13,385
5,155
1,042
589
12,372
51,355
0
L
Hercules
GODFATHERJOEY
Hercules
6,985
1,072
0
5,372
14,733
10,138
0
7,311
7,398
0
37,135
W
7,422
335
1,360
6,602
9,454
3,284
1,809
4,382
4,842
52,857
0
W
Kuzenbo
Truj12
Kuzenbo
6,546
2,996
90
3,095
13,770
11,050
0
5,202
8,417
18,501
0
W
4,158
936
0
3,812
6,827
2,229
3,113
1,679
5,062
0
78,066
L
Nu Wa
maruxx33
Nu Wa
9,527
2,746
213
2,968
7,537
1,793
94
2,797
4,418
46,493
0
L
Apollo
thumper618
Apollo
4,568
2,128
0
2,101
9,077
2,502
0
2,928
6,078
0
35,439
L
Bakasura
2,561
2,152
0
4,962
13,388
4,605
0
4,489
8,723
0
34,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,778
Gold Earned
46,811
406
Minions Killed
515
0
Camps Cleared
0
1,413,427
Distance Traveled
1,676,585
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,395
435
74
4
0
301,361
5
W
Hun Batz
10,419
613
124
7
0
360,701
3
W
Ao Kuang
9,787
576
108
6
0
326,718
0
L
Hercules
8,539
502
82
5
0
315,495
2
W
Chang'e
9,363
551
105
6
0
313,425
2
W
Kuzenbo
7,701
453
23
1
0
349,817
1
W
Medusa
9,541
561
155
9
0
325,924
4
L
Nu Wa
6,963
410
76
4
0
224,848
5
L
Apollo
6,329
372
78
5
0
233,211
1
L
Bakasura
7,552
444
96
6
0
338,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role